Unknown Event

Ratatwotwo

Ratatwotwo {3}{W}

Legendary Creature - Rat
When Ratatwotwo enters the battlefield, create a Chef Role token attached to up to one other target creature you control. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, create a Food token.")
Whenever a creature you control enchanted by a Chef Role attacks or blocks, it gets +X/+X until end of turn, where X is Ratatwotwo's power.
2/2
Stika, Playtestress

Stika, Playtestress {2}{W}

Legendary Creature - Human Druid
Whenever you cast a playtest card, draw a card. This ability triggers only once each turn.
2/3
The Inspector Inspector

The Inspector Inspector {2}{W}

Legendary Creature - Human Detective
Other creatures you control enter the battlefield as a copy of Thraben Inspector. (They're 1/2s with "When this creature enters the battlefield, investigate".)
{2}, Sacrifice The Inspector Inspector: Draw a card.
1/2
White Rhystic Study

White Rhystic Study {2}{W}

Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
The Tokenator

The Tokenator {2}{W}

Legendary Creature - Human Advisor
Whenever The Tokenator attacks, you get two token counters. Then create a creature token with the color(s) and creature type of your choice. Its power and toughness are any combination equal to the number of token counters you have. (For example, if you have four token counters, it can be a 0/4, 1/3, 2/2, 3/1, or, if you're really sure, 4/0.)
2/4
Sixth Stage of Magic Design

Sixth Stage of Magic Design {1}{W}{W}

Enchantment
All creatures are legendary.
Creatures with a black or silver expansion symbol get +1/+1.
Creatures without a black or silver expansion symbol get +2/+2.
Leech Medic

Leech Medic {3}{W}

Creature - Leech Cleric
When Leech Medic enters the battlefield, create a Leeches token card and put it into your hand. (Leeches is a {1}{W}{W} sorcery from Homelands that reads, "Target player loses all poison counters. Leeches deals that much damage to that player.")
3/4
Gerrard and Hanna

Gerrard and Hanna {3}{W}

Legendary Creature - Human Soldier Artificer
Whenever Gerrard and Hanna attacks, you gain 1 life for each card in target opponent's hand. Then, choose one —
• Return target artifact or enchantment card from your graveyard to your hand.
• Tap up to one target creature.
3/4
Kylem All-Star

Kylem All-Star {3}{W}

Creature - Human Warrior
When Kylem All-Star enters the battlefield, create a token copy of All that Glitters and attach it to this creature. (It's an aura with "enchanted creature gets +1/+1 for each artifact and/or enchantment you control.)
Enchantments you control are Gold artifacts in addition to their other types and have "Sacrifice this artifact: Add one mana of any color."
2/2
Draw Team Lines

Draw Team Lines {2}{W}{W}

Sorcery
Team Cloudspire — Destroy all creatures with power 4 or greater.
Team Speed Demons — Return all creature cards with power 3 or less from your graveyard to the battlefield.
The Miniaturizer

The Miniaturizer {4}{W}

Legendary Creature - Human Artificer
When The Miniaturizer enters the battlefield, soospect up to one target creature. (It gains first strike and can't block. This is different than suspecting.)
{4}{W}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an Equipment artifact token instead of a creature. Its equip cost is equal to its mana cost, and it has "Equipped creature gets +X/+X, where X is this card's power."
5/5
Theopholos, Order Acolyte

Theopholos, Order Acolyte {3}{W}

Legendary Creature - Dwarf Cleric
Mono Eminence — As the game begins, if Theopholos is your commander and your deck's color identity is mono-white, your starting life total is increased by 10.
Whenever Theopholos attacks, if your life total is greater than your starting life total, creatures you control get +1/+1 until end of turn.
Partner (You can have two commanders if both have partner.)
3/3
Try-My-Deck Elemental

Try-My-Deck Elemental {3}{W}

Creature - Elemental
Flying
Commander spells you cast have demonstrate. (When you cast a commander spell, you may copy it. If you do, choose an opponent to also copy it. The copies become tokens.)
The "legend rule" doesn't apply to commanders you control.
4/3
Agoraphobic Phyrexian

Agoraphobic Phyrexian {4}{W}

Creature - Phyrexian Cleric
Flying
When Agoraphobic Phyrexian enters the battlefield, the plane effects of the Unknown event don't apply to this game for as long as it remains on the battlefield.
4/4
Form of the Stax Player

Form of the Stax Player {5}{W}

Enchantment
At the beginning of your upkeep, create a random token that's a copy of one of the following:
Aven Mindcensor, Drannith Magistrate, Ghostly Prison, Hushbringer, Smokestack, or Thalia, Guardian of Thraben. (There are six of them, so one easy way to select is to roll a D6.)
When Form of the Stax Player leaves the battlefield, sacrifice each token created with it.
The Sixth Seraph

The Sixth Seraph {3}{W}{W}

Legendary Creature - Angel
Flying
Artifact spells you cast have demonstrate. (When you cast one, you may copy it. If you do, choose an opponent to also copy it. Copies become tokens.)
3/6
The Keeper of Four Scythes

The Keeper of Four Scythes {3}{W}{W}

Legendary Creature - Human Wizard
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When The Keeper of Four Scythes enters, create four Scythe tokens. (They're Equipment with "Equipped creature gets +1/+1" and equip {2}.)
Equipped creatures you control get +1/+1.
1/1
Hosting Season

Hosting Season {4}{W}

Enchantment
While it's October 25th, 2024, whenever you cast your commander, create a token that's a copy of it except it isn't legendary.
While it's October 26th or 27th, 2024, if one or more tokens would be created under your control, instead twice that many tokens are created and each of them enters with a +1/+1 counter on it.
On any other date, both abilities apply. (Because why not?)
Third Stage of Magic Design

Third Stage of Magic Design {3}{W}{W}

Sorcery
Choose a word that's four letters or longer. For each nonland permanent you control and each nonland card in your graveyard with the chosen word in its rules text or type line, create a colorless 2/2 creature token with no name or creature types.
The Knight of Weeks

The Knight of Weeks {W}

Legendary Creature - Human Knight
Lifelink, vigilance, first strike
At the beginning of your combat step and whenever another Knight enters the battlefield under your control, put a day counter on The Knight of Weeks.
The Knight of Weeks gets +7/+7 for every seven day counters on it.
A
1/1
Naming Screen

Naming Screen {4}{W}{W}

Enchantment
As a creature token you control enters, name it using up to four letters. (It keeps its types. It just has a new name. Remember this is a family event.)
When this enchantment enters, create four 1/1 colourless Hero tokens.
Each creature you control that doesn't share a name with any other creature you control gets +1/+1.
The Highland Runner

The Highland Runner {4}{W}{W}

Legendary Creature - Elk Gamer
When The Highland Runner enters and at the beginning of the first upkeep in a game where it's your commander, you may have each player's life total become 20. If you do, each of your commanders stop being commanders this game. Shuffle them into your library. (They no longer go to the command zone.)
Ready to run (You can have two commanders if both have ready to run.)
6/6
Life Cloud

Life Cloud {X}{W}{W}{W}

Sorcery
Each player gains X life, draws X cards, returns X creatures from their graveyard to the battlefield, then returns X lands from their graveyard to the battlefield.
Crux of Mirrodin

Crux of Mirrodin {3}{W}{W}

Sorcery
Choose one —
• Destroy all nonland permanent cards originally printed in the Mirrodin, Darksteel, Fifth Dawn, and Scars of Mirrodin expansions.
• Destroy all nonland permanent cards originally printed in the Mirrodin Besieged, New Phyrexia, and Phyrexia: All Will Be One expansions.
The Asker of More Mana

The Asker of More Mana {3}{W}

Legendary Creature - Human Soldier
Any time a player would pay a mana cost for anything, it costs {1} more mana to activate. (This includes casting spells, activating abilities, turning face-down creatures face up, paying for Ghostly Prison, the weird ability on Quenchable Fire, etc.)
LENGTH
3/3