Unknown Event

Urza's Hot Dog Stand

Urza's Hot Dog Stand

Artifact Land - Urza's Vehicle
Hexproof from red
{T}: Add {C}.
{7}, {T}: Create two Food tokens named Hot Dog.
Whenever you sacrifice a Hot Dog, create a Treasure token.
Food Crew 2 (Tap two Foods you control: This Vehicle becomes an artifact creature until end of turn.)
"Hold the ketchup!"
3/3
Reflective Gate

Reflective Gate

Artifact Land - Gate Food
{T}: Add {C}.
{T}: Add one mana of any color that shares a color with a permanent a player controls.
{2}, {T}, Sacrifice this land: You gain 3 life.
Must Be Knights

Must Be Knights {1}{R}

Creature - Human Knight
Haste
Whenever Must Be Knights attacks, if defending player controls an Enchanting Tale, Must Be Knights deals damage equal to its power to any target. (Enchanting Tales have the expansion code WOT. Other versions of them don't count.)
2/2
Red Priest of Yawgmoth

Red Priest of Yawgmoth {1}{R}

Artifact Creature - Phyrexian Cleric
{T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value.
1/2
Unclaimed Battle Axe

Unclaimed Battle Axe {1}{R}

Artifact - Equipment
If you're on the Mirran team, Unclaimed Battle Axe costs {2} more to cast and has For Mirrodin!
If you're on the Phyrexian team, Unclaimed Battle Axe has Living Weapon.
Equipped creature gets +2/+1 and has trample.
Equip {4}{R}
Devoted Temur

Devoted Temur {2}{R}

Creature - Orc Ranger
Haste
When this creature enters, target creature gets +X/+X until end of turn, where X is your devotion to Temur. (Each {G}, {U}, or {R} in the mana cost of permanents you control counts towards your devotion to Temur.)
2/2
Guess Who it Is!

Guess Who it Is! {4}{R}

Sorcery
Look at the top ten cards of target opponent's library and choose a creature card from among them. That opponent asks you five yes or no questions about that creature. (Answer truthfully!) Then that player chooses a card name. Reveal the card. If it doesn't have that name, put it onto the battlefield under your control. Then shuffle each card not put onto the battlefield this way into its owner's library.
Jeska and Kamahl

Jeska and Kamahl {3}{R}

Legendary Creature - Human Barbarian Warrior
Haste, first strike
{T}: Jeska and Kamahl deals 2 damage to target opponent, battle, or planeswalker.
4/1
Tarkir Charm

Tarkir Charm {3}{R}

Sorcery
Choose one —
• Bathe in Dragonfire (4 damage to a creature.)
• Hordeling Outburst (Create three 1/1 Goblin tokens.)
• Sarkhan's Triumph (Search for a dragon.)
Related cards: Bathe in Dragonfire • Hordeling Outburst • Sarkhan's Triumph
Joven and Chandler (Playtest)

Joven and Chandler (Playtest) {3}{R}{R}

Legendary Creature - Human Rogue
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following abilities until end of turn.)
Haste
Whenever this creature deals combat damage to an opponent, destroy target artifact that player controls.
3/3
CGI Fight Sequence

CGI Fight Sequence {R}

Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Treasure token.
Whenever you attack, target attacking creature you control fights target creature defending player controls.
Nevermind

Nevermind

Instant - Arcane
(Color indicator: Nevermind is red)
(Spells without mana costs can't be played)
When this spell resolves, discard a card. Then draw a card.
Splice onto Anything {1}{R} (As you cast a spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effect to that spell.)
Tax Bolt

Tax Bolt {R}

Instant
Tax Bolt deals damage to any target equal to your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, it deals 4 damage.)
Furnace Oriflamme

Furnace Oriflamme {2}{R}

Enchantment
Creatures you control get +1/+0.
If you're on the Mirran team, creatures you control have haste.
If you're on the Phyrexian team, creatures you control have trample.
Across the Multiverse

Across the Multiverse {2}{R}

Enchantment
Nontoken creatures you control which aren't from the MOM main set get +1/+0 and gain haste. (This includes Multiverse Legends, playtest cards, cards from Mystery Booster, and anything else not from the MOM main set.)
Lava, Axe

Lava, Axe {4}{R}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Lava, Axe deals 5 damage to target player or planeswalker.
Dialogue Tree

Dialogue Tree {U}

Sorcery
Scry 1. When you do, choose one —
• Yes, I understand my mission. — Draw a card.
• Could you repeat that again? — Exile Dialogue Tree. Return it to its owner's hand at the beginning of the next end step.
Ensoul Ring

Ensoul Ring {1}{U}

Enchantment - Aura
Enchant nonland permanent.
Enchanted permanent is a Sol Ring. (It's no longer anything else.)
Related card: Sol Ring
Ring Out

Ring Out {1}{U}

Instant
Counter target noncreature spell.
Whenever an opponent casts a spell named Sol Ring, if Ring Out is in your library, you may search you library for Ring Out, and cast it without paying its mana cost targeting that Sol Ring, then shuffle.
Related card: Sol Ring
Tricky Mage

Tricky Mage {2}{U}

Creature - Human Wizard
When Tricky Mage enters the battlefield, if you're on the Mirran team, search your library for an artifact card with mana value 2 or less, reveal it, put it into your hand, then shuffle. If you're on the Phyrexian team, search your library for an artifact card with mana value 6 or greater, reveal it, and put it into your hand, then shuffle.
2/2
Team Mage

Team Mage {2}{U}

Creature - Human Wizard
When Team Mage enters, search you library for an artifact card with mana value 4 or greater if you're on Team Cloudspire or an artifact card with mana value 3 or less if you're on Team Speed Demons. Reveal that card, put it into your hand, then shuffle.
2/2
Ulgrotha Charm

Ulgrotha Charm {2}{U}

Instant
Choose one —
• Merchant Scroll (Search for a blue instant.)
• Memory Lapse (Counter a spell and put it on top of its owner's library.)
• Forget (Target player discards 2, then draws that many.)
Related cards: Forget • Memory Lapse • Merchant Scroll
Xerex Squire

Xerex Squire {2}{U}

Creature - Human Knight
Whenever Xerex Squire attacks, calculate the hypotenuse of another creature you control. Xerex Squire's power and toughness become equal to that number, rounded up, until end of turn. (To calculate a hypotenuse, let A be that creature's power and B be that creature's toughness. Then C = √(a² + b²). C is the hypotenuse. Or just look up a calculator online.)
1/1
Higher Level Zone Monster

Higher Level Zone Monster {3}{U}

Creature - Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield, except it enters with an additional +1/+1 counter on it and it's the colors of your choice in addition to its other colors.
0/0
Mysterious Hero

Mysterious Hero {2}{U}

Creature - Hero
Super Secret Identity {2}{U} (Before the game begins, if your deck is sleeved, you may put another creature card on top of this one in the sleeve. Don't tell anyone! If this permanent is on the battlefield, you may pay {2}{U} to remove the card above it in the sleeve.)
Hexproof
Whenever this creature deals combat damage to a player, draw a card.
3/1