Unknown Event

The Archenemy's Charm

The Archenemy's Charm {B}{B}{B}

Instant
Choose a scheme and set it into motion —
• Choose Your Demise
• Every Hope Shall Vanish
• Make Yourself Useful
Related cards: Choose Your Demise • Every Hope Shall Vanish • Make Yourself Useful
Davvol's Birthdaymobile

Davvol's Birthdaymobile {2}{B}

Artifact - Vehicle
This spell costs {2} less to cast if an Elf died this turn or a Soldier entered this turn.
Whenever this Vehicle enters or attacks, target opponent creates a Carnival of Souls token.
Crew 2
"You did remember!"
—Davvol, Evincar of Rath
4/4
Related card: Carnival of Souls
The Underworld Fantasy Queen

The Underworld Fantasy Queen {2}{B}

Legendary Creature - God
As The Underworld Fantasy Queen enters, it becomes spring.
At the beginning of your upkeep, the next season arrives.
Spring — Whenever Her Majesty enters or attacks, you may sacrifice another creature. If you do, draw a card.
Summer — Whenever a creature an opponent controls dies, put a +1/+1 counter on Her Majesty.
Fall — Whenever another creature dies, target opponent loses 1 life and you gain 1 life.
Winter — Her Majesty can't attack or block.
3/3
Another Night in Vegas

Another Night in Vegas {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Wake Up! — Return target creature card from a graveyard to its owner's hand.
• VIP Line Access — Search your library for a card, then shuffle and put that card on top.
• Life of the Party — Whenever a spell is cast this turn, you gain 2 life.
• Breakfast at Dawn — Create two Food tokens. Sacrifice this enchantment.
Monster Mash-Up

Monster Mash-Up {3}{B}{B}

Sorcery
Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (The creature has the combined power and toughness of its cards. It has their names, types, text boxes, etc. They separate again if the creature leaves the battlefield.)
The Disciple of Vess

The Disciple of Vess {2}{B}{B}

Legendary Creature - Human Cleric
Whenever The Disciple of Vess attacks, you may put a planeswalker card from your hand onto the battlefield. If you don't, create a token that's a copy of a Liliana planeswalker chosen at random.
(There are currently thirteen. Perhaps look up the list and roll a D20?)
PERSON
2/2
Banned Eldraine Card

Banned Eldraine Card {1}

Sorcery
As an additional cost to play Banned Eldraine Card, pay {B}, {3}{R}{G}, {3}{R}, {2}, {0}, or {1}{G}. It becomes a copy respectively of Cauldron Familiar, Escape to the Wilds, Fires of Invention, Lucky Clover, Mystic Sanctuary, Once Upon A Time for the rest of the game in all zones. (You can't choose Oko. Because let's be real, nobody wants to play against Oko again.)
Related cards: Cauldron Familiar • Escape to the Wilds • Fires of Invention • Lucky Clover • Mystic Sanctuary
Command From the Shadows

Command From the Shadows

Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Players play with each of their commanders face down and secret until they cast them for the first time. (Be sure to tell your opponent you're using this right at the beginning of the game, so they don't reveal their commanders to you yet!)
Enolc, Perfect Clone

Enolc, Perfect Clone

Legendary Creature - Shapeshifter
If Enolc is one of two partner commanders, it's a copy of your other commander except it retains its name. (Including mana cost.)
If Enolc isn't a commander, you may cast it as though it was a copy of any of your commanders.
Partner (You can have two commanders if both have partner.)
*/*
Guild Pact

Guild Pact {0}

Instant
Choose two colors. Add a mana of each of the chosen colors.
At the beginning of your next upkeep, pay one mana of each of the chosen colors. If you don't, you lose the game.
Playtest Wish

Playtest Wish {2}

Sorcery
You may play a playtest card you own from outside the game this turn, and mana of any type can be spent to cast it. (In an game of Unknown event commander sealed, these are all the playtest cards you opened but aren't using in your deck.)
The Five Stages of Grief

The Five Stages of Grief {5}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I Denial — Until your next turn, noncreature spells cost {2} more to cast.
II Anger — Goad target creature.
III Bargaining — Each player sacrifices an artifact, enchantment, or token.
IV Depression — Target creature loses all abilities until your next turn. Create a Food token.
V Acceptance — The next spell you cast has epic.
Designed by players at MagicCon Atlanta 2025
Mysterious Confluence

Mysterious Confluence {5}

Instant
Choose a card at random from among Righteous Confluence, Mystic Confluence, Wretched Confluence, Fiery Confluence, Verdant Confluence, Brokers Confluence, Cabaretti Confluence, Maestros Confluence, Obscura Confluence, and Riveteers Confluence. Create a copy of that card. You may cast the copy without paying its mana cost. (Roll a D10 to determine the random card.)
Related cards: Brokers Confluence • Cabaretti Confluence • Fiery Confluence • Maestros Confluence • Mystic Confluence • Obscura Confluence • Righteous Confluence • Riveteers Confluence • Verdant Confluence • Wretched Confluence
The Companion of the Wilds

The Companion of the Wilds {5}

Legendary Creature - Beast Noble
Old Companion — Your starting deck contains only cards from WOE, WOC, and playtest cards. (You may cast this from outside the game if this is companion without paying {3} first.)
When The Companion of the Wilds enters the battlefield, create a Food token, a 1/1 black Rat creature token with "This creature can't block," and a Royal role token attached to a creature you control.
3/3
Your Favorite Character

Your Favorite Character {5}

Legendary Creature - Shapeshifter
As the game begins, if Your Favorite Character is your commander, or as Your Favorite Character enters the battlefield if it's not your commander, name a character from the Magic storyline. Choose up to three colors, two creature types, and then two keywords from among vigilance, flying, haste, trample, and menace. Your Favorite Character has the chosen name, types, colors, and keywords.
4/4
Who's That Praetor?

Who's That Praetor? {6}

Sorcery
Choose one at random. Create a token that's a copy of the chosen card.
• Elesh Norn, Mother of Machines
• Jin-Gitaxias, Progress Tyrant
• Sheoldred, the Apocalypse
• Urabrask, Heretic Praetor
• Vorinclex, Monstrous Raider
• Ebon Praetor
Related cards: Ebon Praetor • Elesh Norn, Mother of Machines • Jin-Gitaxias, Progress Tyrant • Sheoldred, the Apocalypse • Urabrask, Heretic Praetor • Vorinclex, Monstrous Raider
Fear of the Unknown

Fear of the Unknown {6}

Enchantment Creature - Nightmare
Trample
When you cast this spell, choose a playtest card you own from outside the game. Exile it. You may cast that card as long as it remains exiled. Mana of any type can be spent to cast that spell. (In a sealed event, outside the game is your sideboard.)
6/6
Call Up Emrakul to Help

Call Up Emrakul to Help {7}

Instant
Kicker {6} (You may pay an additional {6} as you cast this spell.)
Exile target nonland permanent. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." If Call Up Emrakul to Help was kicked, instead create a token that's a copy of Emrakul, the Promised End.
Related card: Emrakul, the Promised End
The Battle of Dragon Brothers
Fate Reforged

The Battle of Dragon Brothers {7}

Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When The Battle of Dragon Brothers Enters, choose Bolas or Ugin.
• Bolas — Destroy all creatures.
• Ugin — Manifest the top three cards of your library.
Defense:
6
Card has other part: Fate Reforged
Fate Reforged
The Battle of Dragon Brothers

Fate Reforged

Enchantment - Saga
I — (Bolas) Each opponent discards their hand. You draw seven cards.
I — (Ugin) Manifest your hand, then draw seven cards.
II — (Both) Create a token that's a copy of any Elder Dragon from the Legends expansion.
III — (Both) Exile Fate Reforged, then return it to the battlefield (Front face up).
Card has other part: The Battle of Dragon Brothers
New Magic Game Plus

New Magic Game Plus {8}

Sorcery
Exile New Magic Game Plus, then restart the game, except leave lands and Equipment on the battlefield and leave this card in exile.
Everyone's an Impostor

Everyone's an Impostor

Conspiracy
(Start the game with this Conspiracy face up in the command zone. It doesn't count toward your minimum deck size.)
All creatures have changeling. (Yes, we know this doesn't actually work. Okay, Gavin didn't know, but we'll humor him.)
Chatterstorm and Awaken the Woods

Chatterstorm and Awaken the Woods {1}{G}

Sorcery
Create a 1/1 green Forest Dryad Squirrel land creature token. (It's affected by summoning sickness.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
The Disciple of Nissa

The Disciple of Nissa {2}{G}

Legendary Creature - Elf Wizard
Whenever the Disciple of Nissa attacks, you may pay {X}{X}{X}{G}{G}. When you do, create X tokens that are copies of different Nissa planeswalkers chosen at random. They each enter with an additional loyalty counter. (There are currently eleven. Yes, Nissa, Sage Animist counts. Perhaps look up the list and roll a D20?)
3/2
Retto, Family Racer

Retto, Family Racer {1}{G}

Legendary Creature - Human Pilot
Before the game begins, if this is your commander or in your deck, secretly write down the names of five creature cards to be part of your family.
As members of your family enters, you may say "Nothing is stronger than family" and reveal its name from your list. That creature enters with two +1/+1 counters on it.
2/2