Unknown Event

Auntie Flint

Auntie Flint {2}{B}

Legendary Creature - Goblin
Mono Eminence — If Auntie Flint is on the battlefield or in the command zone and your deck's color identity is mono-black, creatures you control get +1/+0.
Whenever Auntie Flint attacks, another target creature gains fear until end of turn.
Partner (You can have two commanders if both have partner.)
2/2
Dan, Shrewd Trader

Dan, Shrewd Trader {3}{B}

Legendary Creature - Human Gamer
You can bargain any permanent instead of just artifacts, enchantments, and tokens.
Whenever you cast a spell, if it was bargained, copy that spell. You may choose new targets for the copy.
"I love a two-for-one!"
3/4
Incubation Triformer

Incubation Triformer {2}{B}

Creature - Phyrexian Cleric
When Incubation Triformer enters the battlefield, incubate 1.
{3}: Choose target transformed Phyrexian token you control. Transform it into a third side that's a 3/3 Phyrexian Horror artifact creature.
3/3
Old Way Phyrexian

Old Way Phyrexian {2}{B}

Creature - Phyrexian Cleric
Infect (A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creatures you control with toxic lose toxic and gain infect.
2/2
The Juzam Master

The Juzam Master {2}{B}{B}

Legendary Creature - Human Wizard
Creatures you control get +1/+0 and have "At the beginning of your upkeep, this creature deals 1 damage to you."
4/5
The Gunky Runner

The Gunky Runner {5}{B}

Legendary Creature - Slug Gamer
Ew-minance — When The Gunky Runner enters and at the beginning of the first upkeep in a game where it's your commander, shuffle three Gunk cards into each opponent's library. (Gunk is a colorless sorcery card with no mana cost and cycling {4}.)
Whenever an opponent loses life, they shuffle that many Gunk cards into their library.
Ready to run (You can have two commanders if both have ready to run.)
5/5
Hidetsugu's Poison Rite

Hidetsugu's Poison Rite {3}{B}

Sorcery
Target player with exactly seven poison counters loses the game.
Invasion Specialist

Invasion Specialist {4}{B}

Creature - Phyrexian Cleric
Battles you control have "-3: You draw a card and lose 1 life." (Activate by removing three defense counters. You control battles you cast, even if an opponent protects them.)
5/4
Night Out in Vegas

Night Out in Vegas {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Buffet — Create three Food tokens.
• See a Show — Create two 2/2 white Performer creature tokens.
• Play Games — Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
• Go to Sleep — You lose 15 life. Sacrifice Night Out in Vegas.
Quest Compleated Beast

Quest Compleated Beast {2}{B}{B}

Legendary Creature - Phyrexian Beast
Menace, Lifelink, Toxic 2
Quest Compleated Beast can't be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
4/4
Rankle, Master of Pranksters

Rankle, Master of Pranksters {2}{B}{B}

Legendary Creature - Faerie Rogue
Flying, haste
Whenever Rankle, Master of Pranksters deals combat damage to a player, choose one at random —
• Each player creates a token that's a copy of Glen Elendra Pranksters.
• Each player creates a token that's a copy of Pyretic Prankster.
• Each player creates a token that's a copy of Spiteful Prankster.
3/3
The Magic Bandit

The Magic Bandit {3}{B}

Legendary Creature - Human Rogue
When The Magic Bandit deals combat damage to an opponent, exile the top card of that player's library. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Whenever you cast a spell or play a land you don't own, copy it.
3/2
Yet Another Night in Vegas

Yet Another Night in Vegas {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen—
• See the sights — Surveil 3.
• Cause trouble — Target creature gets +1/+0 and gains menace until end of turn.
• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.
• I'm fine! Let's go again! — All modes reset and can be chosen again. You lose 5 life.
• Go to bed — Sacrifice this enchantment.
A Chaotic Night in Vegas

A Chaotic Night in Vegas {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose a mode at random among the previous playtest cards Night Out in Vegas, Another Night in Vegas, or Yet Another Night in Vegas. (Whichever of the 12 effects happens here, stays here... unless you hit a mode that makes you sacrifice the enchantment.)
The Keeper of Dark Pacts

The Keeper of Dark Pacts {4}{B}

Legendary Creature - Human Wizard
At the beginning of your upkeep, you lose 1 life and draw a card. Then, double the amount of life you lose and cards you draw for the rest of the game from this ability. (This is true even if this leaves the battlefield and returns.)
WITH
4/4
Mister Cheddar, Cheese Sliver

Mister Cheddar, Cheese Sliver {4}{B}

Legendary Creature - Rat Sliver
Rats and Slivers you control are Rat Slivers in addition to their other types and have ratmanship. (They can't be blocked except by Cats, Rats, or other creatures with ratmanship.)
As long as Mister Cheddar is your commander, Sliver cards in your deck have "Your deck may contain any number of this card."
Designed by players at MagicCon Chicago 2025.
5/5
Surprise, Nerd!

Surprise, Nerd! {4}{B}

Enchantment
Flash
If a creature would get + some amount of power or toughness until end of turn, instead it gets - that amount of power or toughness.
Designed by players at MagicCon Chicago 2025.
Bin Chicken

Bin Chicken {3}{B}{B}

Creature - Bird Pest
You may treat Food tokens as though they were Junk tokens and vice versa.
When this creature enters, choose one—
• Create a Food Token.
• Amass Birds X, where X is the number of Foods you control.
{3}{B}{B}, Exile an artifact card from your graveyard: Return this card from your graveyard to the battlefield.
Designed by players at PAX Australia 2025
3/2
Rat of God

Rat of God {3}{B}{B}

Kindred Sorcery - Rat
Destroy all non-Rat creatures. They can't be regenerated, of course. Then each player amasses Rats X, where X is the number of Rats they control.
Designed by players at MagicCon: Atlanta 2025.
The Zassacre Zirl

The Zassacre Zirl {5}{B}{B}

Legendary Creature - Human Assassin
When The Zassacre Zirl enters the battlefield, if you cast them, destroy target commander an opponent controls. If its owner has two or more commanders, that card stops being a commander.
Whenever another Commander dies, draw a card.
4/4
Myojin of Night's Reach and Grim Betrayal

Myojin of Night's Reach and Grim Betrayal {5}{B}{B}{B}

Legendary Creature - Spirit
Myojin of Night's Reach and Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Night's Reach Grim Betrayal: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
10/4
The Archenemy's Charm

The Archenemy's Charm {B}{B}{B}

Instant
Choose a scheme and set it into motion —
• Choose Your Demise
• Every Hope Shall Vanish
• Make Yourself Useful
Davvol's Birthdaymobile

Davvol's Birthdaymobile {2}{B}

Artifact - Vehicle
This spell costs {2} less to cast if an Elf died this turn or a Soldier entered this turn.
Whenever this Vehicle enters or attacks, target opponent creates a Carnival of Souls token.
Crew 2
"You did remember!"
—Davvol, Evincar of Rath
4/4
The Underworld Fantasy Queen

The Underworld Fantasy Queen {2}{B}

Legendary Creature - God
As The Underworld Fantasy Queen enters, it becomes spring.
At the beginning of your upkeep, the next season arrives.
Spring — Whenever Her Majesty enters or attacks, you may sacrifice another creature. If you do, draw a card.
Summer — Whenever a creature an opponent controls dies, put a +1/+1 counter on Her Majesty.
Fall — Whenever another creature dies, target opponent loses 1 life and you gain 1 life.
Winter — Her Majesty can't attack or block.
3/3
Another Night in Vegas

Another Night in Vegas {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Wake Up! — Return target creature card from a graveyard to its owner's hand.
• VIP Line Access — Search your library for a card, then shuffle and put that card on top.
• Life of the Party — Whenever a spell is cast this turn, you gain 2 life.
• Breakfast at Dawn — Create two Food tokens. Sacrifice this enchantment.