The Hobbit

Silvan Reveler

Silvan Reveler {2}{G}{U}

Creature - Elf Citizen
When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped.
Landfall — Whenever a land you control enters, you may pay {1}{G}{U}. If you do, return this card from your graveyard to your hand.
3/2
Smaug, Wicked Worm

Smaug, Wicked Worm {3}{B}{R}

Legendary Creature - Dragon
Flying
When Smaug enters, create X tapped Treasure tokens, where X is the number of artifacts your opponents control.
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and lose 1 life.
5/5
Thorin Oakenshield

Thorin Oakenshield {R}{W}

Legendary Creature - Dwarf Noble
Trample
Storied
As long as you have an enduring story, artifacts and creatures you control have ward {1}.
3/2
Thranduil, Sindarin Liege

Thranduil, Sindarin Liege {2}{G/U}{G/U}

Legendary Creature - Elf Noble
Other Elves you control get +1/+1.
Landfall — Whenever a land you control enters, create a 1/1 green Elf creature token.
2/3
Card has other part: Silvan Rally
Silvan Rally

Silvan Rally {1}{G/U}{G/U}

Sorcery - Adventure
Mill four cards, then put up to two land cards from among them into your hand.
Card has other part: Thranduil, Sindarin Liege
Thranduil, the Elvenking

Thranduil, the Elvenking {2}{B}{G}{U}

Legendary Creature - Elf Noble
Thranduil has all activated abilities of all Elf cards in your graveyard.
Whenever another legendary Elf you control enters, draw two cards, then discard a card.
In a great hall with pillars hewn out of the living stone sat the Elvenking on a chair of carven wood.
5/6
Thranduil's Company

Thranduil's Company {2}{G}{U}

Creature - Elf Soldier
As long as you control another Elf, you may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn.
They escaped at times to ride or run over open lands by moonlight or starlight.
3/4
Tom, Bert, and William

Tom, Bert, and William {3}{B}{G}

Legendary Creature - Troll
{1}, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card.
When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact.
5/5
The Arkenstone

The Arkenstone {5}

Legendary Artifact
Creatures you control get +1/+1.
At the beginning of your end step, draw a card.
Card has other part: Seek the Heart
Seek the Heart

Seek the Heart {2}{W}

Sorcery - Adventure
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Card has other part: The Arkenstone
The Black Arrow

The Black Arrow {3}

Legendary Artifact - Equipment
Flash
When The Black Arrow enters, it deals 1 damage to any target. If a Dragon is dealt damage this way, destroy it.
Equipped creature gets +1/+1 and has reach.
Equip {1}
Dwarven Mattock

Dwarven Mattock {2}

Artifact - Equipment
When this Equipment enters, attach it to target Dwarf you control.
Equipped creature gets +2/+2 and has ward {1}.
Equip {3}
Giant's Boulder

Giant's Boulder {1}

Artifact
When this artifact enters, scry 2.
{1}, {T}: Add one mana of any color.
{7}, {T}, Sacrifice this artifact: Destroy target permanent.
Glamdring, Foe-hammer

Glamdring, Foe-hammer {2}

Legendary Artifact - Equipment
Instant and sorcery spells you cast cost {X} less to cast, where X is equipped creature's power.
Equip {2}
Suddenly a sword flashed in its own light.
Card has other part: Gleam of Death
Gleam of Death

Gleam of Death {3}{U}

Sorcery - Adventure
Mill six cards, then put all instant and sorcery cards from among them into your hand.
Suddenly a sword flashed in its own light.
Card has other part: Glamdring, Foe-hammer
Key to the Side-Door

Key to the Side-Door {1}

Artifact
{2}, {T}: Target creature can't be blocked this turn.
{1}, {T}, Discard a legendary card with the same name as a legendary permanent you control: Draw two cards.
"I forgot to mention that with the map went a key, a small and curious key."
—Gandalf, to Thorin
My Precious

My Precious {3}

Legendary Artifact - Equipment
Equipped creature has hexproof and can't be blocked.
Equip—{2}, Pay 2 life.
"It won't see us, will it, my precious?"
Card has other part: Allure of Power
Allure of Power

Allure of Power {1}{B}

Instant - Adventure
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
"It won't see us, will it, my precious?"
Card has other part: My Precious
Orcrist, Goblin-cleaver

Orcrist, Goblin-cleaver {3}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has trample.
Whenever equipped creature deals combat damage to a player, choose a creature type. Create a Treasure token for each creature you control of that type.
Equip {3}
Sting, Bilbo's Sword

Sting, Bilbo's Sword {2}

Legendary Artifact - Equipment
Flash
When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control.
Equip {3}
Thrór's Map

Thrór's Map {2}

Legendary Artifact
When Thrór's Map enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}, {T}: Draw a card, then discard a card.
"Stand by the grey stone when the thrush knocks," read Elrond, "and the setting sun with the last light of Durin's Day will shine upon the keyhole."
Well-Worn Spatula

Well-Worn Spatula {1}

Artifact - Equipment
When this Equipment enters, you gain 2 life.
Equipped creature gets +1/+1.
Equip {1}
"Put on a few eggs, there's a good fellow!" -Gandalf, to Bilbo
Elven Passage

Elven Passage

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land.
Filled with the twinkling lights, laughter, and songs of the Elves.
Elvenking's Halls

Elvenking's Halls

Land
This land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Elf you control. Activate only as a sorcery.
Elf-guards sang as they marched along the twisting, crossing, and echoing paths.
Goblin-town

Goblin-town

Land
This land enters tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice this land: Put two +1/+1 counters on target Goblin or Orc you control. Activate only as a sorcery.
The passages were crossed and tangled in all directions, and it was most horribly stuffy.