The Hobbit

Long Lake Nuisance

Long Lake Nuisance {3}{U}

Creature - Bird
Flying
When this creature enters, recruit.
Thrushes carried news between towns and villages. Herons, however, brought nothing more than disruption.
3/1
The Lord of the Eagles

The Lord of the Eagles {7}{U}{U}

Legendary Creature - Bird Noble
Flash
This spell costs {X} less to cast, where X is the total power of creatures you control with flying.
Flying
The ancient Eagles of the northern mountains were proud, strong, and noble-hearted—the greatest of all birds.
8/8
Master's Councillors

Master's Councillors {1}{U}

Creature - Human Advisor
Vigilance
This creature gets +2/+0 for each graveyard with seven or more cards in it.
Whenever you draw your second card each turn, target player mills three cards.
1/3
Mirkwood Meditator

Mirkwood Meditator {2}{U}

Creature - Elf Druid
Landfall — Whenever a land you control enters, you may have this creature's base power and toughness become 4/2 until end of turn.
Elves always knew what was going on among the peoples of the land—as quick as water flows, or quicker.
2/4
Most Decrepit Old Bird

Most Decrepit Old Bird {U}

Creature - Bird
Flying
Threshold — This creature gets +1/+1 as long as there are seven or more cards in your graveyard.
1/1
Card has other part: Speak Secrets
Speak Secrets

Speak Secrets {1}{U}

Sorcery - Adventure
Mill four cards, then put an instant or sorcery card from among them into your hand.
Card has other part: Most Decrepit Old Bird
Old Fat Spider Can't See Me

Old Fat Spider Can't See Me {2}{U}

Enchantment - Saga
I — Target creature you control gains hexproof for as long as this Saga remains on the battlefield.
II — Prevent all damage that would be dealt by up to one target creature for as long as this Saga remains on the battlefield.
III, IV — Draw a card.
Plunder the Trollshaws

Plunder the Trollshaws {1}{U}

Instant
Draw a card. If this spell was cast from a graveyard, draw two cards instead.
Flashback {3}{U}
The swords caught their eyes particularly, because of their beautiful scabbards and jeweled hilts.
Ravenhill Flock

Ravenhill Flock {3}{U}

Creature - Bird
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
"They live many a year, and their memories are long, and they hand on their wisdom to their children. I knew many among the ravens of the rocks when I was a Dwarf-lad."
—Balin
1/2
Riddles in the Dark

Riddles in the Dark {2}{U}

Instant
Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard.
"What have I got in my pocket?"
—Bilbo
Roll-Roll-Roll-Roll

Roll-Roll-Roll-Roll {2}{U}

Enchantment - Saga
I, II, III, IV — Exile up to one target creature or land you control. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Sound the Trumpets

Sound the Trumpets {1}{U}{U}

Instant
Counter target spell. If that spell's mana value was 2 or less, recruit.
The warning trumpets were suddenly sounded, and echoed along the rocky shores. So it was that the Dragon did not find them quite unprepared.
Thranduil's Decree

Thranduil's Decree {4}{U}{U}

Instant
Counter target spell. If a permanent spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
"I have a right to know what brings you here, and if you will not tell me now, I will keep you all in prison until you have learned sense and manners!"
Uncover the Moon-Letters

Uncover the Moon-Letters {3}{U}

Enchantment
Whenever you cast a noncreature spell, you may draw X cards, where X is the amount of mana spent to cast that spell. If you do, discard two cards.
Elrond took the map and gazed long at it, and he shook his head, until he saw what the moon revealed.
Uneasy Partings

Uneasy Partings {3}{U}

Instant
This spell costs {1} less to cast if it targets an attacking nontoken creature.
Target creature's owner puts it on their choice of the top or bottom of their library.
The winds were cold, leaves were falling fast, and three large boats left Lake-town, laden with rowers, Dwarves, a Hobbit, and hope.
Wizard's Staff

Wizard's Staff {1}{U}

Artifact - Equipment
Equipped creature has prowess.
If a triggered ability of equipped creature triggers, that ability triggers an additional time.
Equip Wizard {1}
Equip {3}
Along the Crooked Way

Along the Crooked Way {2}{B}

Enchantment
When this enchantment enters, return target creature card from your graveyard to your hand.
Whenever a creature card leaves your graveyard, amass Goblins 1.
{1}{B}: Goblins and Orcs you control gain menace until end of turn.
Azog, Moria's Ruin

Azog, Moria's Ruin {2}{B}

Legendary Creature - Goblin Soldier
When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card.
1/3
Bilbo's Deadly Slice

Bilbo's Deadly Slice {1}{B}{B}

Instant
Destroy target creature.
Before the spider knew what was happening, it felt Bilbo's sting and rolled off the branch, dead.
Crude Bent Blade

Crude Bent Blade {2}{B}

Artifact - Equipment
When this Equipment enters, target opponent sacrifices a creature of their choice.
Equipped creature gets +2/+1.
Equip {2}
Clever and cruel, Goblins were particularly good at making instruments of torture and destruction.
Desolation Prowler

Desolation Prowler {1}{B}

Creature - Wolf
Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn.
Not even the ravens knew of their coming until they arrived in the broken lands which divided the Lonely Mountain from the hills behind.
2/2
Down, Down to Goblin-town

Down, Down to Goblin-town {2}{B}

Enchantment - Saga
I — Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
II — Amass Goblins 1.
III, IV — Target opponent loses 1 life and you gain 1 life.
Dreaded Bat-Cloud

Dreaded Bat-Cloud {4}{B}

Creature - Bat
This spell costs {3} less to cast if a creature died this turn.
Flying, deathtouch
Beneath the thunder another blackness whirled forward, so dense that no light could be seen between their wings.
4/2
Front Porch Sentries

Front Porch Sentries {1}{B}

Creature - Goblin Soldier
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
It was deep, deep dark, such as only Goblins that have taken to living in the heart of the mountain can see through.
2/2
Gathering of Darkness

Gathering of Darkness {3}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand.
Amass Goblins 3.
"Alas! Bolg of the North is coming!"
—Gandalf