The Hobbit

Desert Were-Worm

Desert Were-Worm {4}{R}{R}

Creature - Dragon Wurm
This creature gets +2/+0 for each Mountain you control.
Whenever you attack with creatures with total power 12 or greater for the first time each turn, untap all attacking creatures. After this phase, there is an additional combat phase.
Fight wild Were-worms in the Last Desert
—Expression meaning "an impossible task"
0/5
Desolation of Smaug

Desolation of Smaug {2}{R}{R}

Sorcery
Desolation of Smaug deals 3 damage to each non-Dragon creature.
Add four mana in any combination of colors. Spend this mana only to cast Dragon spells.
At the twanging of the bows and the shrilling of the trumpets, the Dragon's wrath blazed to its height, till he was blind and mad with it.
Dori, Bearer of Friends

Dori, Bearer of Friends {2}{R}

Legendary Creature - Dwarf Warrior
Trample
When Dori enters, create a Treasure token.
"I can't be always carrying burglars on my back, down tunnels and up trees! What do you think I am? A porter?"
3/2
Dwarven Mauler

Dwarven Mauler {R}

Creature - Dwarf Warrior
Equip abilities you activate that target this creature cost {2} less to activate.
There rose from across the valley a deep-throated roar. With cries of "Moria!" and "Dáin, Dáin!" the Dwarves of the Iron Hills plunged in.
2/1
Gandalf, Goblins' Bane

Gandalf, Goblins' Bane {2}{R}

Legendary Creature - Avatar Wizard
Whenever you cast a noncreature spell, Gandalf gets +1/+1 until end of turn and deals 1 damage to each opponent.
2/3
Card has other part: Flameshape
Flameshape

Flameshape {1}{R}

Sorcery - Adventure
Look at the top two cards of your library and exile them face down. For as long as they remain exiled, you may play them if you control a Wizard.
Card has other part: Gandalf, Goblins' Bane
Gandalf, Spark Starter

Gandalf, Spark Starter {4}{R}{R}

Legendary Creature - Avatar Wizard
Reach
When Gandalf enters, he deals 3 damage divided as you choose among one, two, or three targets.
Gandalf thought of most things; and though he could not do everything, he could do a great deal for friends in a tight corner.
4/3
Getaway Barrel

Getaway Barrel {3}{R}

Artifact
When this artifact is put into a graveyard from the battlefield, reveal the top thirteen cards of your library. Put a random creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
"I do hope I put the lids on tight enough!"
—Bilbo
Glóin the Mighty

Glóin the Mighty {3}{R}

Legendary Creature - Dwarf Warrior
At the beginning of your first main phase, add {R}{R}.
4/3
Card has other part: Easy Pickings
Easy Pickings

Easy Pickings {2}{R}

Sorcery - Adventure
Easy Pickings deals 1 damage to each creature your opponents control.
Card has other part: Glóin the Mighty
Goblin-town Flunkies

Goblin-town Flunkies {1}{R}

Creature - Goblin Soldier
Haste
When this creature enters, amass Goblins 1.
Goblins made no beautiful things, but they made many clever ones.
1/1
Gundabad Opportunist

Gundabad Opportunist {3}{R}

Creature - Goblin Rogue
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Goblins had a simple approach to ownership: whatever you could hold onto was yours.
4/2
Iron Hills Stalwart

Iron Hills Stalwart {4}{R}

Creature - Dwarf Warrior
Reach, trample
When this creature enters, attach target Equipment you control to up to one target creature you control.
Their fires caught the attention of huge bats flapping and whirring round their ears.
4/5
Last Light of Durin's Day

Last Light of Durin's Day {1}{R}

Enchantment
Whenever a Mountain you control enters, put a quest counter on this enchantment. If it has six or more quest counters on it, sacrifice it. If you do, search your hand and/or library for a Dragon card and put it onto the battlefield. If you search your library this way, shuffle.
Mountaincycling {2}
The Misty Mountains Cold

The Misty Mountains Cold {2}{R}

Enchantment - Saga
I, II, III, IV — Create a Treasure token. Then if you control four or more Treasures, sacrifice this Saga. If you do, create a 6/6 red Dragon creature token with flying.
Misty Mountains Raider

Misty Mountains Raider {4}{R}

Creature - Goblin Soldier
Whenever you attack, amass Goblins 2.
The Wargs and the Goblins often helped one another in wicked deeds.
4/4
Óin the Brave

Óin the Brave {1}{R}

Legendary Creature - Dwarf Warrior
Storied
As long as you have an enduring story, Óin gets +1/+0 and has haste.
{1}, {T}, Discard a card: Draw a card.
When the heart of a Dwarf is wakened by gold, he grows suddenly bold and fierce.
1/3
Pinecone Strike

Pinecone Strike {1}{R}

Instant
Choose one or both —
• Pinecone Strike deals 3 damage to target creature. If that creature would die this turn, exile it instead.
• Destroy target artifact token.
The pinecones burst on the ground in the middle of the circle of wolves and went off in colored sparks and smoke.
Ragged Short Spear

Ragged Short Spear {1}{R}

Artifact - Equipment
When this Equipment enters, you may discard a card. If you do, draw two cards.
Equipped creature gets +2/+0.
Equip {3}
Spears served Goblins better than swords or bows—they were quick to make and quiet to use.
Smaug, the Great Calamity

Smaug, the Great Calamity {5}{R}{R}

Legendary Creature - Dragon
Flying
"My armor is like tenfold shields, my teeth are swords, my wings a hurricane, and my breath death!"
5/5
Card has other part: Spew Flame
Spew Flame

Spew Flame {4}{R}

Sorcery - Adventure
Spew Flame deals 5 damage to target creature.
"My armor is like tenfold shields, my teeth are swords, my wings a hurricane, and my breath death!"
Card has other part: Smaug, the Great Calamity
Smaug the Magnificent

Smaug the Magnificent {2}{R}{R}

Legendary Creature - Dragon
Flying, haste
Whenever Smaug attacks, he deals damage equal to the number of Treasures you control to any target.
At the beginning of your upkeep, create a Treasure token.
"You think you will get a fair share? If you get off alive, you will be lucky."
4/3
Smaug's Fury

Smaug's Fury {1}{R}

Instant
Target creature gets +3/+0 and gains reach and first strike until end of turn.
The Dwarves had barely time to fly back to the tunnel when Smaug came hurtling from the north, licking the mountainsides with flame, beating his great wings with a noise like a roaring wind.
Snowslope Hunter

Snowslope Hunter {2}{R}

Creature - Goblin Ranger
Sacrifice another creature or artifact: Exile the top card of your library. You may play it until the end of your next turn. Activate only during your turn and only once each turn.
Goblins did not usually venture very far from their mountains except to go on raids or hunt for food.
2/3
Stone-Giant of High Pass

Stone-Giant of High Pass {5}{R}{R}

Creature - Giant
Whenever this creature enters or attacks, create a 3/1 colorless Wall artifact creature token with defender named Stone Boulder.
{2}{R}, Sacrifice an artifact: This creature deals 4 damage to any target.
The stone-giants were out and were hurling rocks at one another for a game.
7/7