Final Fantasy Commander

Tidus, Yuna's Guardian

Tidus, Yuna's Guardian {G}{W}{U}

Legendary Creature - Human Warrior
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
3/3
Tifa, Martial Artist

Tifa, Martial Artist {1}{R}{G}{W}

Legendary Creature - Human Monk
Melee
Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
4/4
Y'shtola, Night's Blessed

Y'shtola, Night's Blessed {1}{W}{U}{B}

Legendary Creature - Cat Warlock
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
2/4
Yuna, Grand Summoner

Yuna, Grand Summoner {1}{G}{W}{U}

Legendary Creature - Human Cleric
Grand Summon{T}: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it.
Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.
1/5
Herald's Horn

Herald's Horn {3}

Artifact
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost {1} less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Angel of the Ruins

Angel of the Ruins {5}{W}{W}

Artifact Creature - Angel
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling {2}
5/7
Archaeomancer's Map

Archaeomancer's Map {2}{W}

Artifact
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Austere Command

Austere Command {4}{W}{W}

Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Authority of the Consuls

Authority of the Consuls {W}

Enchantment
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
"He must be guilty of something or other, or he wouldn't have attempted to flee the Empire."
—Yotsuyu goe Brutus
Related card: Faithful Disciple
Bastion Protector

Bastion Protector {2}{W}

Creature - Human Soldier
Commander creatures you control get +2/+2 and have indestructible.
"Squad A will set up here and search for
suspects. B will establish a perimeter—roadblocks included. Contain the situation!"
3/3
Bronze Guardian

Bronze Guardian {4}{W}

Artifact Creature - Golem
Double strike
Ward {2}
Other artifacts you control have ward {2}.
Bronze Guardian's power is equal to the number of artifacts you control.
*/5
Cleansing Nova

Cleansing Nova {3}{W}{W}

Sorcery
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
"We called this calamity the 'Flood of Light.' Everything it touched was leeched of life and vigor, leaving naught behind but a luminous wasteland."
—Moren, Crystarium Librarian
Clever Concealment

Clever Concealment {2}{W}{W}

Instant
Convoke
Any number of target nonland permanents you control phase out.
Collective Effort

Collective Effort {1}{W}{W}

Sorcery
Escalate—Tap an untapped creature you control.
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
Cut a Deal

Cut a Deal {2}{W}

Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
"A strong Eorzea will ever have need of
a strong Ul'dah."
—Nanamo Ul Namo
Damning Verdict

Damning Verdict {3}{W}{W}

Sorcery
Destroy all creatures with no counters on them.
"Yevon is embodied by eternal, unchanging continuity, summoner. Those who question these truths—they are traitors!"
Destroy Evil

Destroy Evil {1}{W}

Instant
Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
"So it is you, after all, who will send me. But even after I am gone, Spira's sorrow will prevail."
—Seymour, to Yuna
Dispatch

Dispatch {W}

Instant
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
"I'll take the chopper! The bikes are all
yours, Cloud!"
—Barret Wallace
Farewell

Farewell {4}{W}{W}

Sorcery
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
"Stay with me until the end. Please."
Final Judgment

Final Judgment {4}{W}{W}

Sorcery
Exile all creatures.
"Let this be a lesson to all those who
would walk the path of sin—the wicked
shall not inherit this world!"
—Vauthry
Grateful Apparition

Grateful Apparition {1}{W}

Creature - Spirit
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate.
1/1
Lingering Souls

Lingering Souls {2}{W}

Sorcery
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B}
"Strange as it may seem, the longer I linger
here, the less the matter of my epitaph concerns me."
Luminous Broodmoth

Luminous Broodmoth {2}{W}{W}

Creature - Insect
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
"Don't bother going after all of them. Cut the ones that matter, and run!"
—Auron
3/4
Palace Jailer

Palace Jailer {2}{W}{W}

Creature - Human Soldier
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
"I think we all know who really deserves to
be locked up in here..."
2/2
Path to Exile

Path to Exile {W}

Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"This is your story. It all begins here."
—Auron