Final Fantasy Commander

Summon: Good King Mog XII

Summon: Good King Mog XII {4}{W}

Enchantment Creature - Saga Moogle
I - Create two 1/2 white Moogle creature tokens with lifelink.
II, III - Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
IV - Put two +1/+1 counters on each other Moogle you control.
Flying, lifelink
4/4
Summon: Ixion

Summon: Ixion {2}{W}

Enchantment Creature - Saga Unicorn
I - Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield.
II, III - Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.
First strike
3/3
Summon: Yojimbo

Summon: Yojimbo {3}{W}

Enchantment Creature - Saga Samurai
I - Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III - Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures.
IV - Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
5/5
Summoner's Sending

Summoner's Sending {1}{W}

Enchantment
At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater.
The sending takes them to the Farplane, where they may rest in peace.
Tataru Taru

Tataru Taru {1}{W}

Legendary Creature - Dwarf Advisor
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
0/3
Thancred Waters

Thancred Waters {4}{W}

Legendary Creature - Human Warrior
Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
3/5
Ultimate Magic: Holy

Ultimate Magic: Holy {2}{W}

Instant
Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.
Foretell {2}{W}
Alphinaud Leveilleur

Alphinaud Leveilleur {3}{U}

Legendary Creature - Elf Wizard
Partner with Alisaie Leveilleur
Vigilance
Eukrasia — Whenever you cast your second spell each turn, draw a card.
2/4
Related card: Alisaie Leveilleur
Blitzball Stadium

Blitzball Stadium {X}{U}

Artifact
When this artifact enters, support X.
Go for the Goal! — {3}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw a card for each kind of counter on it" and it can't be blocked this turn.
Blue Mage's Cane

Blue Mage's Cane {2}{U}

Artifact - Equipment
Job select
Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying {3} rather than paying its mana cost."
Spirit of the Whalaqee — Equip {2}
Hermes, Overseer of Elpis

Hermes, Overseer of Elpis {3}{U}

Legendary Creature - Elder Wizard
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance.
Whenever you attack with one or more Birds, scry 2.
"For us, there may be no higher purpose than to live for our world, but what of the other living beings out there?"
2/4
Hraesvelgr of the First Brood

Hraesvelgr of the First Brood {4}{U}

Legendary Creature - Elder Dragon
Flying, vigilance, ward {2}
Shiva's Aid — When Hraesvelgr enters and whenever you cast a noncreature spell, target creature gets +1/+0 until end of turn and can't be blocked this turn.
"Never shall our grief be assuaged nor our loss forgotten."
5/5
Lulu, Stern Guardian

Lulu, Stern Guardian {2}{U}

Legendary Creature - Human Wizard
Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature.
{3}{U}: Proliferate.
"If you want everything, you'll end up with nothing."
2/3
O'aka, Traveling Merchant

O'aka, Traveling Merchant {1}{U}

Legendary Creature - Human Citizen
{T}, Remove a counter from a nonland permanent you control: Draw a card.
"Say, lad, you wouldn't have a bit o' gil to lend?"
1/2
Observed Stasis

Observed Stasis {3}{U}

Enchantment - Aura
Flash
Enchant creature an opponent controls
When this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls.
Enchanted creature loses all abilities and can't attack or block.
Rikku, Resourceful Guardian

Rikku, Resourceful Guardian {2}{U}

Legendary Creature - Human Artificer
Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control.
Steal{1}, {T}: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
"Hey, I've got just the thing!"
2/3
Summon: Valefor

Summon: Valefor {4}{U}

Enchantment Creature - Saga Drake
I - Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands.
II, III, IV - Tap up to one target creature and put a stun counter on it.
Flying
5/4
Espers to Magicite

Espers to Magicite {3}{B}

Instant
Exile each opponent's graveyard. When you do, choose up to one target creature card exiled this way. Create a token that's a copy of that card, except it's an artifact and it loses all other card types.
"Come to me, my magicite pretty... come, and help me build the Magitek Empire of Kefka!"
Eye of Nidhogg

Eye of Nidhogg {2}{B}

Legendary Enchantment - Aura
Enchant creature
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded.
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
The Falcon, Airship Restored

The Falcon, Airship Restored {2}{B}

Legendary Artifact - Vehicle
Flying
Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield.
{4}{B}: Return this card from your graveyard to the battlefield tapped.
Crew 2
4/3
Fandaniel, Telophoroi Ascian

Fandaniel, Telophoroi Ascian {4}{B}

Legendary Creature - Elder Wizard
Whenever you cast an instant or sorcery spell, surveil 1.
At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard.
4/5
Interceptor, Shadow's Hound

Interceptor, Shadow's Hound {2}{B}{B}

Legendary Creature - Dog
Menace
Assassins you control have menace.
Whenever you attack with one or more legendary creatures, you may pay {2}{B}. If you do, return this card from your graveyard to the battlefield tapped and attacking.
4/3
Reaper's Scythe

Reaper's Scythe {2}{B}

Artifact - Equipment
Job select
At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn.
Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types.
Death Sickle — Equip {2}
Rejoin the Fight

Rejoin the Fight {5}{B}

Sorcery
Mill three cards. Then starting with the next opponent in turn order, each opponent chooses a creature card in your graveyard that hasn't been chosen. Return each card chosen this way to the battlefield under your control.
"I have to fight... to protect the people I love, and to make the world a safe place for new lives!"
Shadow, Mysterious Assassin

Shadow, Mysterious Assassin {2}{B}

Legendary Creature - Human Assassin
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
3/3