Marvel Super Heroes

Doom Reigns Supreme

Doom Reigns Supreme {1}{B}

Enchantment - Plan
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment.
When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs.
M.O.D.O.K.

M.O.D.O.K. {3}{B}{B}

Legendary Artifact Creature - Villain
Flying, lifelink
Mental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn.
Designed Only for Killing — Creatures your opponents control get -1/-1.
2/2
Super-Skrull

Super-Skrull {1}{B}{B}{B}

Legendary Creature - Skrull Shapeshifter Villain
Flying
{2}{W}: Create a 0/4 colorless Wall creature token with defender.
{3}{G}: Super-Skrull gets +4/+4 until end of turn.
{4}{R}: Super-Skrull deals 4 damage to target creature.
{5}{U}: Target player draws four cards.
4/5
Thunderbolts Conspiracy

Thunderbolts Conspiracy {3}{B}

Enchantment
Flash
Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types.
Justice, like lightning.
Fin Fang Foom

Fin Fang Foom {2}{R}{R}

Legendary Creature - Alien Dragon Villain
Flying
Whenever you cast an instant or sorcery spell that targets an artifact or land, copy that spell. You may choose new targets for the copy. Put two +1/+1 counters on Fin Fang Foom.
His limbs shatter mountains. His back scrapes the sun.
3/5
Quicksilver, Brash Blur

Quicksilver, Brash Blur {R}

Legendary Creature - Mutant Hero
If Quicksilver, Brash Blur is in your opening hand, you may begin the game with him on the battlefield.
Haste
Power-up — {4}{R}: Put a +1/+1 counter and a double strike counter on Quicksilver.
1/1
Earth's Mightiest Heroes

Earth's Mightiest Heroes {4}{G}{G}

Sorcery
Teamwork 5
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard.
Heroic Feast

Heroic Feast {2}{G}

Enchantment
When this enchantment enters, create a Food token.
Whenever you gain life, choose up to that many target creatures you control. Put a +1/+1 counter on each of them.
The Thing belched. "I told youse guys. Yancy Street has the best sandwiches."
Mole Man, Moloid Master

Mole Man, Moloid Master {2}{G}

Legendary Creature - Human Villain
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with "Whenever this token attacks, you may mill a card."
"Forward, my mindless minions! To the surface, to take what's ours!"
1/1
Absorbing Man

Absorbing Man {1}{G}{U}

Legendary Creature - Human Villain
Vigilance
At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
4/4
Alien Invasion

Alien Invasion {1}{R}{R}{G}

Enchantment
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
"New York? Again? Too afraid of Asgard, I see."
—Thor
Ares, God of War

Ares, God of War {1}{B}{R}

Legendary Creature - God Warrior Villain
Ares attacks each combat if able.
Whenever an attacking creature you control dies, return that card to its owner's hand.
"Let the slaughter begin!"
4/3
Cloak and Dagger, Entwined

Cloak and Dagger, Entwined {1}{W}{B}

Legendary Creature - Human Hero
Deathtouch, lifelink
When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.
2/2
The Mighty Thor, Jane Foster

The Mighty Thor, Jane Foster {1}{W}{U}

Legendary Creature - Human God Hero
Flying
Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control.
Whenever an Equipment you control enters, draw a card.
3/3
Moon Girl and Devil Dinosaur

Moon Girl and Devil Dinosaur {1}{G}{U}

Legendary Creature - Human Dinosaur Hero
Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample.
Whenever an artifact you control enters, draw a card. This ability triggers only once each turn.
2/2
The Ruinous Wrecking Crew

The Ruinous Wrecking Crew {X}{B}{R}

Legendary Creature - Human Villain
The Ruinous Wrecking Crew enters with X +1/+1 counters on it.
When The Ruinous Wrecking Crew enters, choose up to X —
• Discard a card, then draw a card.
• Target opponent loses 2 life.
• Destroy target token.
• Each player sacrifices a creature of their choice.
2/2
Scientist Supreme of A.I.M.

Scientist Supreme of A.I.M. {U}{B}

Legendary Creature - Human Scientist Villain
Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn.
"A weapon to kill a god? A.I.M. can do that, if you have the money."
2/2
The Serpent Society

The Serpent Society {1}{B}{G}

Legendary Creature - Human Snake Villain
Deathtouch
Ward—Get five poison counters.
Whenever another creature you control with deathtouch dies, each opponent sacrifices a nontoken creature of their choice.
"Serpents of the world, unite!"
—King Cobra
3/4
Taskmaster, Mercenary Mimic

Taskmaster, Mercenary Mimic {2}{U}{B}

Legendary Creature - Human Mercenary Villain
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature.
3/5
Worlds Within Worlds

Worlds Within Worlds {5}{G}{U}

Sorcery
Exile all creatures. Each player may put any number of creature cards from their hand onto the battlefield. Then put all cards exiled this way into their owners' hands. Exile Worlds Within Worlds.
"Uh, I think I might have overdone it a smidge."
—Ant-Man, Scott Lang
Iron Man Armor

Iron Man Armor {3}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+1 and has flying.
{2}: If this Equipment isn't a creature, it becomes a 0/0 Construct Hero artifact creature with flying and "This creature gets +1/+1 for each artifact you control" until end of turn.
Equip {2}
Super-Adaptoid

Super-Adaptoid {2}

Legendary Artifact Creature - Robot Villain
Super-Adaptoid's power is equal to the number of legendary creatures you control.
Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance.
*/2
Castle Doom

Castle Doom

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an artifact spell.
{3}, {T}, Sacrifice an artifact: Create a 3/3 colorless Robot Villain artifact creature token named Doombot. Activate only as a sorcery.
Those in Doom's shadow know his protection. And his wrath.
The Scarlet Witch

The Scarlet Witch {2}{R}

Legendary Creature - Mutant Warlock Hero
Instant and sorcery spells you cast with mana value 4 or greater cost {X} less to cast, where X is The Scarlet Witch's power.
"There's nothing I cannot do. You would be wise to remember that."
2/3
Daredevil, Man Without Fear

Daredevil, Man Without Fear {2}{R}{W}

Legendary Creature - Human Hero
Vigilance, haste
Radar Sense — You may look at the top card of your library any time.
Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.
3/4