Marvel Super Heroes

Murdock's Crusade

Murdock's Crusade {1}{W}

Sorcery
Teamwork 4
Choose one. If this spell was cast using teamwork, choose both instead.
• Street Justice — Exile target creature with toughness 4 or greater.
• Legal Justice — Exile target enchantment with mana value 4 or greater.
Nick Fury, Agent of S.H.I.E.L.D.

Nick Fury, Agent of S.H.I.E.L.D. {W}

Legendary Creature - Human Spy Hero
Power-up — {W}{U}{B}{R}{G}: Put two +1/+1 counters on Nick Fury, then look at the top seven cards of your library. You may put a Hero, Equipment, or Vehicle card from among them onto the battlefield. If it's a double-faced card, you may transform it. Put the rest on the bottom of your library in a random order.
2/1
Night Nurse, Healer of Heroes

Night Nurse, Healer of Heroes {1}{W}

Legendary Creature - Human Doctor Hero
Flash
Lifelink
When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.
For some, making a better world means mending bodies while pretending to never see faces.
2/1
Okoye, Dora Milaje Leader

Okoye, Dora Milaje Leader {3}{W}

Legendary Creature - Human Warrior Hero
When Okoye enters, create two 1/1 white Soldier creature tokens.
Attacking creature tokens you control have first strike.
"No, my king, we did not kill them. There were, however, many injuries."
3/2
Origin of the Avengers

Origin of the Avengers {1}{W}

Enchantment - Saga
I — Scry 2.
II — You may put a Hero creature card with mana value 3 or less from your hand onto the battlefield. If you don't, draw a card.
III — Put a +1/+1 counter on each creature you control.
Panther Pounce

Panther Pounce {W}

Instant
Target player investigates. Target creature gets +1/+0 and gains flying until end of turn. Untap it.
"Did you truly think you could run from me?"
—T'Challa, the Black Panther
Patriot, Shield Wielder

Patriot, Shield Wielder {1}{W}

Legendary Creature - Human Hero
{2}, {T}: Another target creature you control gets +2/+0 and gains hexproof until end of turn.
"They say true heroes always put their teammates before themselves. I often find it's the other way around."
2/2
Political Triumph

Political Triumph {W}

Enchantment - Plan
Whenever a creature you control enters, scry 1 and put a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it, draw a card, and put a +1/+1 counter on each creature you control.
Quake, Agent of S.H.I.E.L.D.

Quake, Agent of S.H.I.E.L.D. {2}{W}

Legendary Creature - Inhuman Spy Hero
Seismic Takedown — Whenever you cast a noncreature spell, tap target creature or land.
"Let's see you drive away without a road."
3/3
Raft Security Officer

Raft Security Officer {1}{W}

Creature - Human Soldier
{2}, {T}: Tap target creature. This ability costs {1} less to activate if it targets a creature with power 3 or less.
"We've upgraded the power dampeners since your last escape. No more breakouts on my watch."
—[Name withheld on S.H.I.E.L.D. orders], last words
1/3
Red Guardian, Super-Soldier

Red Guardian, Super-Soldier {2}{W}

Legendary Creature - Human Soldier Villain
Flash
When Red Guardian enters, destroy target creature an opponent controls that dealt damage this turn.
"You fight for your nation, Captain America. I fight for mine."
2/2
The Sentry, Golden Guardian

The Sentry, Golden Guardian {3}{W}

Legendary Creature - Human Hero
Flying, vigilance, indestructible
When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."
"For all the kindness I spread, the Void only sows terror."
5/5
S.H.I.E.L.D. Spy Kit

S.H.I.E.L.D. Spy Kit {W}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks alone, untap it and scry 1.
Equip {1}
Super Villain Lockup

Super Villain Lockup {1}{W}

Enchantment
Flash
When this enchantment enters, exile target tapped creature an opponent controls until this enchantment leaves the battlefield.
"Welcome to the Raft, pal."
Super-Soldier Serum

Super-Soldier Serum {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types.
Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it.
Take Up the Shield

Take Up the Shield {1}{W}

Instant
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn.
"I got this, Cap."
—Falcon, Sam Wilson
Wakandan Drone Flock

Wakandan Drone Flock {3}{W}

Artifact Creature - Robot
Flying
When this creature enters, scry 2.
Wakandan engineers look to nature for inspiration as they develop new technologies.
3/3
Web Up

Web Up {2}{W}

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
"You just hang tight and reflect on the choices that brought you here, Tasky."
—Spider-Man, Peter Parker
White Widow, Free Agent

White Widow, Free Agent {3}{W}

Legendary Creature - Human Hero Villain
When White Widow enters, choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Return target artifact or enchantment card from your graveyard to your hand.
"For years I wanted to be you, Natasha, but I make my own way now."
2/3
Aerial Doombot

Aerial Doombot {U}

Artifact Creature - Robot Villain
Flying
Power-up — {5}{U}: Put three +1/+1 counters on this creature.
"I have seen your rightful place. Beneath me."
—Doctor Doom
1/1
A.I.M. Scientists

A.I.M. Scientists {3}{U}

Creature - Human Scientist Villain
When this creature enters, it connives.
Basic landcycling {2}
Science demands sacrifice.
3/3
Atlantean Cavalry

Atlantean Cavalry {2}{U}

Creature - Merfolk Soldier
Vigilance
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
"These surface dwellers feel safe with their feet on dry land. Let us remind them why they fear the deep water."
—Namor the Sub-Mariner
3/2
Atlantis Attacks

Atlantis Attacks {5}{U}{U}

Sorcery
Teamwork 4
Choose one. If this spell was cast using teamwork, choose both instead.
• Target player creates a 6/5 blue Leviathan creature token with hexproof.
• Return one or two target nonland permanents to their owners' hands.
Attuma, Atlantean Warlord

Attuma, Atlantean Warlord {2}{U}{U}

Legendary Creature - Merfolk Warrior Villain
Other Merfolk you control get +1/+1.
Whenever one or more Merfolk you control attack a player, draw a card.
"All who swim the tides shall bow to my command!"
3/4
Bold Biochemist

Bold Biochemist {1}{U}

Creature - Human Scientist
Power-up — {5}{U}: Put a +1/+1 counter on this creature and draw two cards.
"Dr. Pym always told me I was meant for big things. Turns out, he was right."
—Dr. Bill Foster
1/3