Marvel Super Heroes

Madame Hydra

Madame Hydra {2}{B}{R}

Legendary Creature - Human Villain
Whenever you cast a Villain spell, create a 2/1 black Villain creature token with menace.
"This will be our night of glory! Hail HYDRA!"
2/3
The Mighty Thor, Jane Foster

The Mighty Thor, Jane Foster {1}{W}{U}

Legendary Creature - Human God Hero
Flying
Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control.
Whenever an Equipment you control enters, draw a card.
3/3
Moon Girl and Devil Dinosaur

Moon Girl and Devil Dinosaur {1}{G}{U}

Legendary Creature - Human Dinosaur Hero
Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample.
Whenever an artifact you control enters, draw a card. This ability triggers only once each turn.
2/2
The Ruinous Wrecking Crew

The Ruinous Wrecking Crew {X}{B}{R}

Legendary Creature - Human Villain
The Ruinous Wrecking Crew enters with X +1/+1 counters on it.
When The Ruinous Wrecking Crew enters, choose up to X —
• Discard a card, then draw a card.
• Target opponent loses 2 life.
• Destroy target token.
• Each player sacrifices a creature of their choice.
2/2
Scientist Supreme of A.I.M.

Scientist Supreme of A.I.M. {U}{B}

Legendary Creature - Human Scientist Villain
Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn.
"A weapon to kill a god? A.I.M. can do that, if you have the money."
2/2
The Serpent Society

The Serpent Society {1}{B}{G}

Legendary Creature - Human Snake Villain
Deathtouch
Ward—Get five poison counters.
Whenever another creature you control with deathtouch dies, each opponent sacrifices a nontoken creature of their choice.
"Serpents of the world, unite!"
—King Cobra
3/4
Speedball, New Warrior

Speedball, New Warrior {2}{U/R}

Legendary Creature - Human Hero
Whenever a player casts a spell that targets Speedball, he gets +2/+2 until end of turn. You may choose new targets for that spell.
"Ah, to be a young and carefree Super Hero! Not a worry in the world for this spandex savior! I wish!"
2/2
Spider-Man, To the Rescue

Spider-Man, To the Rescue {2}{G/W}

Legendary Creature - Spider Human Hero
Flash
Vigilance, reach
No One Dies! — When Spider-Man enters, you may tap him. When you do, another target nonattacking creature you control gains indestructible until end of turn.
3/2
Spider-Woman, Secret Agent

Spider-Woman, Secret Agent {3}{W/U}

Legendary Creature - Spider Human Spy Hero
Flash
When Spider-Woman enters, tap target creature an opponent controls. That creature can't become untapped for as long as you control Spider-Woman.
"I'm not friendly, and this isn't my neighborhood."
1/4
Storm, Windrider

Storm, Windrider {1}{G}{W}{W}

Legendary Creature - Mutant Hero
Flying
Creatures with flying can't attack you or block creatures you control.
Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn.
"Wind and lightning, hear my call!"
4/4
The Super Hero Civil War

The Super Hero Civil War {3}{R}{W}

Enchantment - Saga
I — Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield.
II — Creatures you control get +1/+1 and gain vigilance until end of turn.
III — Target creature you control fights up to one other target creature.
Taskmaster, Mercenary Mimic

Taskmaster, Mercenary Mimic {2}{U}{B}

Legendary Creature - Human Mercenary Villain
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature.
3/5
Thanos, the Mad Titan

Thanos, the Mad Titan {R}{W}{B}

Legendary Creature - Eternal Villain
Deathtouch, lifelink
Power-up — {C}{W}{U}{B}{R}{G}: Put two +1/+1 counters on Thanos. Choose odd or even. Destroy each other creature with mana value of the chosen quality.
"I shall restore the cosmic balance."
4/4
Thor Odinson

Thor Odinson {3}{R}{W}

Legendary Creature - God Warrior Hero
Flying, vigilance, prowess, prowess
"Now, my hammer shall speak for me . . . in a voice of thunder!"
4/4
Titania, Rugged Rumbler

Titania, Rugged Rumbler {2}{B/G}

Legendary Creature - Human Villain
As an additional cost to cast this spell, discard a card or pay {2}.
Ward—Discard a card or pay {2}.
"Face it. There's only room for one strongest woman . . . and it ain't you!"
5/5
U.S.Agent, John Walker

U.S.Agent, John Walker {3}{W/B}

Legendary Creature - Human Soldier Hero
When U.S.Agent enters, create a colorless Equipment artifact token named Sturdy Shield with "Equipped creature gets +1/+2" and equip {2}. Attach it to U.S.Agent.
"Rogers can talk all he wants about unity and dreams. Enemies understand strength."
3/2
Vision Quest

Vision Quest {X}{U}{R}

Sorcery
Search your library and/or graveyard for an artifact creature card with mana value X or less and put it onto the battlefield with X additional +1/+1 counters on it. If X is 4 or greater, it gains haste until end of turn. If you search your library this way, shuffle.
"Is there a problem, Wanda?"
War Machine, Legacy of Iron

War Machine, Legacy of Iron {2}{R/W}

Legendary Artifact Creature - Human Hero
Flying
At the beginning of combat on your turn, another target creature you control gets +X/+0 until end of turn, where X is War Machine's power.
"Listen up, you screw-heads. You're history!"
1/3
Winter Soldier, Icy Assassin

Winter Soldier, Icy Assassin {W}{B}

Legendary Creature - Human Assassin Villain
Vigilance, menace
Winter Soldier gets +2/+0 for each Equipment attached to him.
{3}{W}{B}: Return this card from your graveyard to the battlefield with a finality counter on him. Then you may attach an Equipment you control to him.
2/2
Wolverine, Fierce Fighter

Wolverine, Fierce Fighter {2}{R}{G}

Legendary Creature - Mutant Berserker Hero
Haste
When Wolverine enters, he fights up to one other target creature.
If damage would be dealt to Wolverine, instead that damage is dealt, but all other damage already dealt to him is healed.
"You picked the wrong dance partner, bub."
3/5
Worlds Within Worlds

Worlds Within Worlds {5}{G}{U}

Sorcery
Exile all creatures. Each player may put any number of creature cards from their hand onto the battlefield. Then put all cards exiled this way into their owners' hands. Exile Worlds Within Worlds.
"Uh, I think I might have overdone it a smidge."
—Ant-Man, Scott Lang
A.I.M. Synthoids

A.I.M. Synthoids {2}

Artifact Creature - Robot Villain
When this creature enters, surveil 2.
"M.O.D.O.K.—commands—that—you—be—neutralized! Nothing—must—interfere—with—our—programmed—mission!"
1/3
Arc Reactor

Arc Reactor {5}

Artifact
Improvise
This artifact enters tapped.
{T}: Add {C}{C}{C}.
A true marvel of engineering.
Captain America's Shield

Captain America's Shield {2}

Legendary Artifact - Equipment
Indestructible
Equipped creature gets +0/+8 and has vigilance.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip {2}
It defends what is and stands for what could be.
Cosmic Cube

Cosmic Cube {5}

Artifact
Ward {2}
Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.