Marvel Super Heroes

World War Hulk

World War Hulk {3}{G}{G}

Enchantment - Saga
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
Abomination, Terrifying Titan

Abomination, Terrifying Titan {3}{R/G}

Legendary Creature - Gamma Villain
Trample
Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls.
"Stop me? Puny fools. Stop me how?"
4/4
Absorbing Man

Absorbing Man {1}{G}{U}

Legendary Creature - Human Villain
Vigilance
At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
4/4
Alien Invasion

Alien Invasion {1}{R}{R}{G}

Enchantment
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
"New York? Again? Too afraid of Asgard, I see."
—Thor
Ant-Man, Colony Commander

Ant-Man, Colony Commander {1}{G}{U}

Legendary Creature - Human Rogue Hero
Whenever Ant-Man attacks, you may pay {1}. When you do, put a +1/+1 counter on target creature.
Whenever you put a +1/+1 counter on a creature, create a 1/1 green Insect creature token. This ability triggers only once each turn.
2/2
Ares, God of War

Ares, God of War {1}{B}{R}

Legendary Creature - God Warrior Villain
Ares attacks each combat if able.
Whenever an attacking creature you control dies, return that card to its owner's hand.
"Let the slaughter begin!"
4/3
Armor Wars

Armor Wars {2}{U}{R}

Enchantment - Saga
I — You may draw a card for each artifact you control. If you do, each opponent draws a card.
II — Artifact spells you cast this turn cost {1} less to cast.
III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
The Astonishing Ant-Man

The Astonishing Ant-Man {G}{U}

Legendary Creature - Human Scientist Hero
Whenever you draw a card, put a +1/+1 counter on The Astonishing Ant-Man.
{2}{G}, {T}, Remove any number of +1/+1 counters from The Astonishing Ant-Man: Create that many 1/1 green Insect creature tokens.
1/1
Avengers: Under Siege

Avengers: Under Siege {2}{B}{R}

Enchantment - Saga
I — Create two 2/1 black Villain creature tokens with menace.
II — This Saga deals 2 damage to each non-Villain creature and each opponent.
III — Create a Treasure token for each Villain you control.
Beast, Erudite Aerialist

Beast, Erudite Aerialist {3}{G/U}

Legendary Creature - Mutant Scientist Hero
As long as you've put one or more +1/+1 counters on Beast this turn, he has flying.
Whenever Beast deals combat damage to a player, draw a card.
"Oh, my stars and garters!"
3/3
Black Panther, Vanguard

Black Panther, Vanguard {2}{G}{W}

Legendary Creature - Human Warrior Hero
Whenever another nontoken Hero you control enters, choose one —
• Create a 1/1 white Soldier creature token.
• Creatures you control get +1/+1 until end of turn.
"Wakanda forever!"
4/4
Black Widow, Double Agent

Black Widow, Double Agent {1}{W}{B}

Legendary Creature - Human Hero Villain
Deathtouch
Whenever a creature you control attacks alone, it gains first strike and menace until end of turn.
"Careful, I bite."
3/2
Bullseye, Death Dealer

Bullseye, Death Dealer {2}{B/R}

Legendary Creature - Human Assassin Villain
When Bullseye enters, you may sacrifice an artifact or discard a nonland card. When you do, Bullseye deals 2 damage to any target.
{3}, {T}, Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.
"I don't miss."
2/3
Captain America, Living Legend

Captain America, Living Legend {1}{W}{U}

Legendary Creature - Human Soldier Hero
Vigilance
Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it.
"They say the world moved on without me, but as long as injustice exists, I'm still needed here."
3/4
Cloak and Dagger, Entwined

Cloak and Dagger, Entwined {1}{W}{B}

Legendary Creature - Human Hero
Deathtouch, lifelink
When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.
2/2
The Coming of Galactus

The Coming of Galactus {2}{B}{B}{G}

Enchantment - Saga
I — Destroy up to one target nonland permanent.
II, III — Each opponent loses 2 life.
IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land."
Daredevil, Man Without Fear

Daredevil, Man Without Fear {2}{R}{W}

Legendary Creature - Human Hero
Vigilance, haste
Radar Sense — You may look at the top card of your library any time.
Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.
3/4
Ghost, Spectral Saboteur

Ghost, Spectral Saboteur {2}{U/B}

Legendary Creature - Human Rogue Villain
Flash
Intangibility — Ghost can't be blocked.
"Do not speak foolishly of ghosts . . . or you may soon become one."
2/2
Hulk, Gamma Goliath

Hulk, Gamma Goliath {3}{R}{G}

Legendary Creature - Gamma Berserker Hero
Reach, trample
Power-up abilities of other creatures you control cost {3} less to activate.
Power-up — {6}{R}{G}: Put five +1/+1 counters on Hulk.
6/5
Iron Man, Master of Machines

Iron Man, Master of Machines {2}{U}{R}

Legendary Artifact Creature - Human Hero
Flying, vigilance
Iron Man gets +1/+0 for each other artifact you control.
Whenever Iron Man attacks, if an artifact entered the battlefield under your control this turn, draw a card.
"The future is what we make it."
1/4
Kang, Temporal Tyrant

Kang, Temporal Tyrant {2}{U}{B}

Legendary Creature - Human Villain
Whenever Kang attacks, he connives.
Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.
3/4
Killmonger, Scourge of Wakanda

Killmonger, Scourge of Wakanda {2}{B}{G}

Legendary Creature - Human Mercenary Villain
When Killmonger enters, you may sacrifice another creature. When you do, destroy target nonland permanent an opponent controls.
As long as there are two or more creature cards in your graveyard, Killmonger gets +2/+1.
"I was stolen from paradise, but paradise never came looking for me."
3/3
King T'Challa
Black Panther, Hope Enduring

King T'Challa {1}{W}{U}

Legendary Creature - Human Noble Hero
Flash
Whenever a player draws their second card each turn, you draw a card.
{4}{W}{U}: Transform King T'Challa. Activate only as a sorcery.
3/2
Card has other part: Black Panther, Hope Enduring
Black Panther, Hope Enduring
King T'Challa

Black Panther, Hope Enduring {4}{W}{U}

Legendary Creature - Human Warrior Hero
Flash
Double strike
Prevent all damage that would be dealt to Black Panther.
Whenever Black Panther deals combat damage to a player, draw a card.
3/3
Card has other part: King T'Challa
The Kingpin of Crime

The Kingpin of Crime {1}{W}{B}

Legendary Creature - Human Villain
Extort
Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness greater than their power assign combat damage equal to their toughness rather than their power.
1/5