Avatar: The Last Airbender

Avatar Kyoshi
The Legend of Kyoshi

Avatar Kyoshi

Legendary Creature - Avatar
Lands you control have trample and hexproof.
{T}: Add X mana of any one color, where X is the greatest power among creatures you control.
5/4
Card has other part: The Legend of Kyoshi
Aang, Swift Savior
Aang and La, Ocean's Fury

Aang, Swift Savior {1}{W}{U}

Legendary Creature - Human Avatar Ally
Flash
Flying
When Aang enters, airbend up to one other target creature or spell.
Waterbend {8}: Transform Aang.
2/3
Card has other part: Aang and La, Ocean's Fury
Aang and La, Ocean's Fury
Aang, Swift Savior

Aang and La, Ocean's Fury

Legendary Creature - Avatar Spirit Ally
Reach, trample
Whenever Aang and La attack, put a +1/+1 counter on each tapped creature you control.
5/5
Card has other part: Aang, Swift Savior
Fire Lord Zuko

Fire Lord Zuko {R}{W}{B}

Legendary Creature - Human Noble Ally
Firebending X, where X is Fire Lord Zuko's power.
Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
2/4
Katara, the Fearless

Katara, the Fearless {G}{W}{U}

Legendary Creature - Human Warrior Ally
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
3/3
Toph, the First Metalbender

Toph, the First Metalbender {1}{R}{G}{W}

Legendary Creature - Human Warrior Ally
Nontoken artifacts you control are lands in addition to their other types.
At the beginning of your end step, earthbend 2.
3/3
Avatar Aang
Aang, Master of Elements

Avatar Aang {R}{G}{W}{U}

Legendary Creature - Human Avatar Ally
Flying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
"It's easy to do nothing. It's hard to forgive."
4/4
Card has other part: Aang, Master of Elements
Aang, Master of Elements
Avatar Aang

Aang, Master of Elements

Legendary Creature - Avatar Ally
Flying
Spells you cast cost {W}{U}{B}{R}{G} less to cast.
At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent.
6/6
Card has other part: Avatar Aang
Airbender Ascension

Airbender Ascension {1}{W}

Enchantment
When this enchantment enters, airbend up to one target creature.
Whenever a creature you control enters, put a quest counter on this enchantment.
At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Avatar's Wrath

Avatar's Wrath {2}{W}{W}

Sorcery
Choose up to one target creature, then airbend all other creatures.
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Hakoda, Selfless Commander

Hakoda, Selfless Commander {3}{W}

Legendary Creature - Human Warrior Ally
Vigilance
You may look at the top card of your library any time.
You may cast Ally spells from the top of your library.
Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.
3/5
South Pole Voyager

South Pole Voyager {1}{W}

Creature - Human Scout Ally
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
"The winds can be brutal, so be brave."
2/2
Suki, Courageous Rescuer

Suki, Courageous Rescuer {1}{W}{W}

Legendary Creature - Human Warrior Ally
Other creatures you control get +1/+0.
Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
"I'm okay. Just finish the mission!"
2/4
The Mechanist, Aerial Artisan

The Mechanist, Aerial Artisan {2}{U}

Legendary Creature - Human Artificer Ally
Whenever you cast a noncreature spell, create a Clue token.
{T}: Until end of turn, target artifact token you control becomes a 3/1 Construct artifact creature with flying.
"We're just in the process of improving upon what's already here."
1/3
Spirit Water Revival

Spirit Water Revival {1}{U}{U}

Sorcery
As an additional cost to cast this spell, you may waterbend {6}.
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Ty Lee, Chi Blocker

Ty Lee, Chi Blocker {2}{U}

Legendary Creature - Human Performer Ally
Flash
Prowess
When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.
2/1
Boiling Rock Rioter

Boiling Rock Rioter {2}{B}

Creature - Human Rogue Ally
Firebending 1
Tap an untapped Ally you control: Exile target card from a graveyard.
Whenever this creature attacks, you may cast an Ally spell from among cards you own exiled with this creature.
3/3
Day of Black Sun

Day of Black Sun {X}{B}{B}

Sorcery
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.
The solar eclipse robbed Firebenders of their ability to firebend, giving Team Avatar an eight-minute window to storm the capital and defeat the Fire Lord.
Mai, Scornful Striker

Mai, Scornful Striker {1}{B}

Legendary Creature - Human Noble Ally
First strike
Whenever a player casts a noncreature spell, they lose 2 life.
"You miscalculated. I love Zuko more than I fear you."
2/2
Wartime Protestors

Wartime Protestors {3}{R}

Creature - Human Rebel Ally
Haste
Whenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn.
Fire Lord Ozai's cruel reign only forged a stronger resolve in the hearts of the resistance.
4/4
Zhao, the Moon Slayer

Zhao, the Moon Slayer {1}{R}

Legendary Creature - Human Soldier
Menace
Nonbasic lands enter tapped.
{7}: Put a conqueror counter on Zhao.
As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains.
2/2
Earthen Ally

Earthen Ally {G}

Creature - Human Soldier Ally
This creature gets +1/+0 for each color among Allies you control.
{2}{W}{U}{B}{R}{G}: Earthbend 5.
"Together, we are unshakable."
0/2
Elemental Teachings

Elemental Teachings {4}{G}

Instant - Lesson
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest onto the battlefield tapped, then shuffle.
"Understanding others, the other elements, and the other nations will help you become whole."
—Iroh
Beifong's Bounty Hunters

Beifong's Bounty Hunters {2}{B}{G}

Creature - Human Mercenary
Whenever a nonland creature you control dies, earthbend X, where X is that creature's power.
"Let's take them now."
4/4
Earth King's Lieutenant

Earth King's Lieutenant {G}{W}

Creature - Human Soldier Ally
Trample
When this creature enters, put a +1/+1 counter on each other Ally creature you control.
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
1/1