Secret Lair Drop

Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Morophon, the Boundless

Morophon, the Boundless {7}

Legendary Creature - Shapeshifter
Changeling
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
6/6
Big Score

Big Score {3}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens.
Final Fortune

Final Fortune {R}{R}

Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Heat Shimmer

Heat Shimmer {2}{R}

Sorcery
Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token."
Roiling Vortex

Roiling Vortex {1}{R}

Enchantment
At the beginning of each player's upkeep, this enchantment deals 1 damage to them.
Whenever a player casts a spell, if no mana was spent to cast that spell, this enchantment deals 5 damage to that player.
{R}: Your opponents can't gain life this turn.
Wheel of Misfortune

Wheel of Misfortune {2}{R}

Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Marwyn, the Nurturer

Marwyn, the Nurturer {2}{G}

Legendary Creature - Elf Druid
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn.
{T}: Add an amount of {G} equal to Marwyn's power.
...elegance that hits the mark...
1/1
Related card: Marwyn's Kindred
Liesa, Shroud of Dusk

Liesa, Shroud of Dusk {2}{W}{W}{B}

Legendary Creature - Angel
Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.
Flying, lifelink
Whenever a player casts a spell, they lose 2 life.
...dangerously chic...
5/5
Oloro, Ageless Ascetic

Oloro, Ageless Ascetic {3}{W}{U}{B}

Legendary Creature - Giant Soldier
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro is in the command zone, you gain 2 life.
...defines cutting-edge fashion...
4/5
Sythis, Harvest's Hand

Sythis, Harvest's Hand {G}{W}

Legendary Enchantment Creature - Nymph
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
...dressed down but still looking sharp...
1/2
Parhelion II

Parhelion II {6}{W}{W}

Legendary Artifact - Vehicle
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4
5/5
Parhelion II

Parhelion II {6}{W}{W}

Legendary Artifact - Vehicle
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4
5/5
Mechtitan Core

Mechtitan Core {2}

Artifact - Vehicle
{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.
Crew 2
2/4
Related card: Experimental Pilot
Mechtitan Core

Mechtitan Core {2}

Artifact - Vehicle
{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.
Crew 2
2/4
Related card: Experimental Pilot
Peacewalker Colossus

Peacewalker Colossus {3}

Artifact - Vehicle
{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4
6/6
Peacewalker Colossus

Peacewalker Colossus {3}

Artifact - Vehicle
{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4
6/6
Reckoner Bankbuster

Reckoner Bankbuster {2}

Artifact - Vehicle
This Vehicle enters with three charge counters on it.
{2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
4/4
Related card: Experimental Pilot
Reckoner Bankbuster

Reckoner Bankbuster {2}

Artifact - Vehicle
This Vehicle enters with three charge counters on it.
{2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
4/4
Related card: Experimental Pilot
Smuggler's Copter

Smuggler's Copter {2}

Artifact - Vehicle
Flying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1
3/3
Related card: Support Skyforge
Smuggler's Copter

Smuggler's Copter {2}

Artifact - Vehicle
Flying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1
3/3
Related card: Support Skyforge