Secret Lair Drop

Feed the Swarm

Feed the Swarm {1}{B}
(Primogenesis)

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
"if it is consciousness that weaves your wills together... then we shall set you apart once more."
Forge Anew

Forge Anew {2}{W}
(Armiger Unleashed)

Enchantment
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
Silence

Silence {W}
(Porom's Silence Magic)

Instant
Your opponents can't cast spells this turn.
"The elder taught us not to submit to arrogance!"
Solitude

Solitude {3}{W}{W}
(Yojimbo)

Creature - Elemental Incarnation
Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
3/2
Subtlety

Subtlety {2}{U}{U}
(Shiva)

Creature - Elemental Incarnation
Flash
Flying
When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.
Evoke—Exile a blue card from your hand.
3/3
Grief

Grief {2}{B}{B}
(Anima)

Creature - Elemental Incarnation
Menace
When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
3/2
Fury

Fury {3}{R}{R}
(Ifrit)

Creature - Elemental Incarnation
Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
3/3
Endurance

Endurance {1}{G}{G}
(Magus Sisters)

Creature - Elemental Incarnation
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
3/4
Smothering Tithe

Smothering Tithe {3}{W}

Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token.
"Me wildest dreams finally come true!"
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive
Dismember

Dismember {1}{B/P}{B/P}

Instant
Target creature gets -5/-5 until end of turn.
"My leg!"
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
Related card: Tower Winder
Goblin Bombardment

Goblin Bombardment {1}{R}

Enchantment
Sacrifice a creature: This enchantment deals 1 damage to any target.
There's always a waiting list to join the Goblin Bombadeers—the retirement benefits are amazing!
Consecrated Sphinx

Consecrated Sphinx {4}{U}{U}

Creature - Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
4/6
Resculpt

Resculpt {1}{U}

Instant
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Mirage Mirror

Mirage Mirror {3}

Artifact
{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Scion of Draco

Scion of Draco {12}

Artifact Creature - Dragon
Domain — This spell costs {2} less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
4/4
Tibalt's Trickery

Tibalt's Trickery {1}{R}
(Ya viene el coco)

Instant
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Minds Aglow

Minds Aglow {U}

Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
Related card: Tower Winder
Command Tower

Command Tower
(Master Emerald Shrine)

Land
{T}: Add one mana of any color in your commander's color identity.
"The servers are the seven Chaos. power enriched by Chaos is power the heart. The controller is the one that unifies the Chaos."
—Tikal's prayer
Related card: Tower Winder
Lotus Petal

Lotus Petal {0}
(Chaos Emerald)

Artifact
{T}, Sacrifice this artifact: Add one mana of any color.
The ancient Chaos Emeralds possess unfathomable power. When all seven Emeralds are gathered, their power is amplified immeasurably.
Lotus Petal

Lotus Petal {0}
(Chaos Emerald)

Artifact
{T}, Sacrifice this artifact: Add one mana of any color.
The ancient Chaos Emeralds possess unfathomable power. When all seven Emeralds are gathered, their power is amplified immeasurably.
Lotus Petal

Lotus Petal {0}
(Chaos Emerald)

Artifact
{T}, Sacrifice this artifact: Add one mana of any color.
The ancient Chaos Emeralds possess unfathomable power. When all seven Emeralds are gathered, their power is amplified immeasurably.
Lotus Petal

Lotus Petal {0}
(Chaos Emerald)

Artifact
{T}, Sacrifice this artifact: Add one mana of any color.
The ancient Chaos Emeralds possess unfathomable power. When all seven Emeralds are gathered, their power is amplified immeasurably.