Marvel Super Heroes

Marvel Super Heroes contains 22 cards.
Released: 2026-06-26
Base set size: 303 cards.
Captain America, Super-Soldier

Captain America, Super-Soldier {1}{W}{W}

Legendary Creature - Human Soldier Hero
First strike
Captain America enters with a shield counter on him.
As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
3/2
The Sentry, Golden Guardian

The Sentry, Golden Guardian {3}{W}

Legendary Creature - Human Hero
Flying, vigilance, indestructible
When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."
"For all the kindness I spread, the Void only sows terror."
5/5
Attuma, Atlantean Warlord

Attuma, Atlantean Warlord {2}{U}{U}

Legendary Creature - Merfolk Warrior Villain
Other Merfolk you control get +1/+1.
Whenever one or more Merfolk you control attack a player, draw a card.
"All who swim the tides shall bow to my command!"
3/4
Bruce Banner
The Incredible Hulk

Bruce Banner {U}

Legendary Creature - Human Scientist Hero
{X}{X}, {T}: Draw X cards. Activate only as a sorcery.
{2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery.
"You shouldn't make me angry . . ."
1/1
Card has other part: The Incredible Hulk
The Incredible Hulk
Bruce Banner

The Incredible Hulk {2}{R}{R}{G}{G}

Legendary Creature - Gamma Berserker Hero
Reach, trample
Enrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and there is an additional combat phase after this phase.
". . . You wouldn't like me when I'M ANGRY!!!"
8/8
Card has other part: Bruce Banner
Namor the Sub-Mariner

Namor the Sub-Mariner {1}{U}{U}

Legendary Creature - Mutant Merfolk Villain
Flying
Namor's power is equal to the number of Merfolk you control.
Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.
*/4
Baron Helmut Zemo

Baron Helmut Zemo {B}{B}{B}

Legendary Creature - Human Noble Villain
Whenever you cast a black spell from your hand, Baron Helmut Zemo connives.
Boast — Exile any number of black cards from your graveyard with fifteen or more black mana symbols among their mana costs: Copy those exiled cards. You may cast up to three of the copies without paying their mana costs.
3/3
Doctor Doom

Doctor Doom {4}{B}{B}

Legendary Creature - Human Scientist Villain
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.
As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.
At the beginning of your end step, you draw a card and lose 1 life.
3/3
Doom Reigns Supreme

Doom Reigns Supreme {1}{B}

Enchantment - Plan
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment.
When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs.
Super-Skrull

Super-Skrull {1}{B}{B}{B}

Legendary Creature - Skrull Shapeshifter Villain
Flying
{2}{W}: Create a 0/4 colorless Wall creature token with defender.
{3}{G}: Super-Skrull gets +4/+4 until end of turn.
{4}{R}: Super-Skrull deals 4 damage to target creature.
{5}{U}: Target player draws four cards.
4/5
Thunderbolts Conspiracy

Thunderbolts Conspiracy {3}{B}

Enchantment
Flash
Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types.
Justice, like lightning.
Quicksilver, Brash Blur

Quicksilver, Brash Blur {R}

Legendary Creature - Mutant Hero
If Quicksilver, Brash Blur is in your opening hand, you may begin the game with him on the battlefield.
Haste
Power-up — {4}{R}: Put a +1/+1 counter and a double strike counter on Quicksilver.
1/1
World War Hulk

World War Hulk {3}{G}{G}

Enchantment - Saga
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
The Coming of Galactus

The Coming of Galactus {2}{B}{B}{G}

Enchantment - Saga
I — Destroy up to one target nonland permanent.
II, III — Each opponent loses 2 life.
IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land."
Moon Girl and Devil Dinosaur

Moon Girl and Devil Dinosaur {1}{G}{U}

Legendary Creature - Human Dinosaur Hero
Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample.
Whenever an artifact you control enters, draw a card. This ability triggers only once each turn.
2/2
World War Hulk

World War Hulk {3}{G}{G}

Enchantment - Saga
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
The Coming of Galactus

The Coming of Galactus {2}{B}{B}{G}

Enchantment - Saga
I — Destroy up to one target nonland permanent.
II, III — Each opponent loses 2 life.
IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land."
Captain America, Super-Soldier

Captain America, Super-Soldier {1}{W}{W}

Legendary Creature - Human Soldier Hero
First strike
Captain America enters with a shield counter on him.
As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
3/2
Bruce Banner
The Incredible Hulk

Bruce Banner {U}

Legendary Creature - Human Scientist Hero
{X}{X}, {T}: Draw X cards. Activate only as a sorcery.
{2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery.
1/1
Card has other part: The Incredible Hulk
The Incredible Hulk
Bruce Banner

The Incredible Hulk {2}{R}{R}{G}{G}

Legendary Creature - Gamma Berserker Hero
Reach, trample
Enrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and there is an additional combat phase after this phase.
8/8
Card has other part: Bruce Banner
Namor the Sub-Mariner

Namor the Sub-Mariner {1}{U}{U}

Legendary Creature - Mutant Merfolk Villain
Flying
Namor's power is equal to the number of Merfolk you control.
Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.
*/4
Doctor Doom

Doctor Doom {4}{B}{B}

Legendary Creature - Human Scientist Villain
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.
As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.
At the beginning of your end step, you draw a card and lose 1 life.
3/3