Ravnica: Clue Edition

Ravnica: Clue Edition contains 289 cards.
Released: 2024-02-23
Base set size: 289 cards.
Apothecary White

Apothecary White {3}{W}

Legendary Creature - Human Cleric
Vigilance
Whenever you attack, you create a Food token for each player being attacked.
{W}, {T}, Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.
3/4
Senator Peacock

Senator Peacock {3}{U}{U}

Legendary Creature - Human Advisor
Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.
3/4
Mastermind Plum

Mastermind Plum {2}{B}

Legendary Creature - Human Wizard
Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token.
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
2/2
Headliner Scarlett

Headliner Scarlett {3}{R}

Legendary Creature - Human Warlock
Haste
When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.
3/3
Emissary Green

Emissary Green {4}{G}

Legendary Creature - Human Advisor
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
3/3
Commander Mustard

Commander Mustard {3}{R}{W}

Legendary Creature - Human Soldier
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
{2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
5/5
Wrench

Wrench {W}

Artifact - Clue Equipment
Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature."
{2}, Sacrifice Wrench: Draw a card.
Equip {2}
Candlestick

Candlestick {U}

Artifact - Clue Equipment
Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2."
{2}, Sacrifice Candlestick: Draw a card.
Equip {2}
Lead Pipe

Lead Pipe {B}

Artifact - Clue Equipment
Equipped creature gets +2/+0.
Whenever equipped creature dies, each opponent loses 1 life.
{2}, Sacrifice Lead Pipe: Draw a card.
Equip {2}
Knife

Knife {R}

Artifact - Clue Equipment
As long as it's your turn, equipped creature gets +1/+0 and has first strike.
{2}, Sacrifice Knife: Draw a card.
Equip {2}
Rope

Rope {G}

Artifact - Clue Equipment
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
{2}, Sacrifice Rope: Draw a card.
Equip {3}
Ballroom

Ballroom

Land
Ballroom enters the battlefield tapped.
{T}: Add {W} or {B}.
{4}, {T}: Investigate.
Billiard Room

Billiard Room

Land
Billiard Room enters the battlefield tapped.
{T}: Add {B} or {R}.
{4}, {T}: Investigate.
Conservatory

Conservatory

Land
Conservatory enters the battlefield tapped.
{T}: Add {G} or {W}.
{4}, {T}: Investigate.
Dining Room

Dining Room

Land
Dining Room enters the battlefield tapped.
{T}: Add {R} or {G}.
{4}, {T}: Investigate.
Hall

Hall

Land
Hall enters the battlefield tapped.
{T}: Add {R} or {W}.
{4}, {T}: Investigate.
Kitchen

Kitchen

Land
Kitchen enters the battlefield tapped.
{T}: Add {G} or {U}.
{4}, {T}: Investigate.
Library

Library

Land
Library enters the battlefield tapped.
{T}: Add {U} or {R}.
{4}, {T}: Investigate.
Lounge

Lounge

Land
Lounge enters the battlefield tapped.
{T}: Add {B} or {G}.
{4}, {T}: Investigate.
Secret Passage

Secret Passage

Land
Secret Passage enters the battlefield tapped.
{T}: Add {U} or {B}.
{4}, {T}: Investigate.
Study

Study

Land
Study enters the battlefield tapped.
{T}: Add {W} or {U}.
{4}, {T}: Investigate.
Aegis of the Legion

Aegis of the Legion {R}{W}

Artifact - Equipment
Equipped creature gets +1/+1 and has mentor.
Whenever equipped creature mentors a creature, put a shield counter on that creature.
Equip {3}
Afterlife Insurance

Afterlife Insurance {1}{W/B}

Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card.
As far as the Orzhov Syndicate is concerned, it is the height of irresponsibility not to have a plan for your own ghost.
Amzu, Swarm's Hunger

Amzu, Swarm's Hunger {3}{B}{G}

Legendary Creature - Insect Shaman
Flying, menace
Other Insects you control have menace.
Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.
3/3
Boros Strike-Captain

Boros Strike-Captain {1}{R/W}{R/W}

Creature - Minotaur Soldier
Battalion — Whenever Boros Strike-Captain and at least two other creatures attack, exile the top card of your library. During any turn you attacked with three or more creatures, you may play that card.
"Keep up with me, comrades, or I cannot guarantee you a fair share of the fracas."
3/3