Magic Online Promos

Turntimber Symbiosis
Turntimber, Serpentine Wood

Turntimber Symbiosis {4}{G}{G}{G}

Sorcery
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Card has other part: Turntimber, Serpentine Wood
Turntimber, Serpentine Wood
Turntimber Symbiosis

Turntimber, Serpentine Wood

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {G}.
Card has other part: Turntimber Symbiosis
Ondu Inversion
Ondu Skyruins

Ondu Inversion {6}{W}{W}

Sorcery
Destroy all nonland permanents.
Card has other part: Ondu Skyruins
Ondu Skyruins
Ondu Inversion

Ondu Skyruins

Land
This land enters tapped.
{T}: Add {W}.
Card has other part: Ondu Inversion
Glasspool Mimic
Glasspool Shore

Glasspool Mimic {2}{U}

Creature - Shapeshifter Rogue
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
0/0
Card has other part: Glasspool Shore
Glasspool Shore
Glasspool Mimic

Glasspool Shore

Land
This land enters tapped.
{T}: Add {U}.
Card has other part: Glasspool Mimic
Hagra Mauling
Hagra Broodpit

Hagra Mauling {2}{B}{B}

Instant
This spell costs {1} less to cast if an opponent controls no basic lands.
Destroy target creature.
Card has other part: Hagra Broodpit
Hagra Broodpit
Hagra Mauling

Hagra Broodpit

Land
This land enters tapped.
{T}: Add {B}.
Card has other part: Hagra Mauling
Valakut Awakening
Valakut Stoneforge

Valakut Awakening {2}{R}

Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Card has other part: Valakut Stoneforge
Valakut Stoneforge
Valakut Awakening

Valakut Stoneforge

Land
This land enters tapped.
{T}: Add {R}.
Card has other part: Valakut Awakening
Basri Ket

Basri Ket {1}{W}{W}

Legendary Planeswalker - Basri
[+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
[–2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
[–6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Loyalty:
3
Liliana, Waker of the Dead

Liliana, Waker of the Dead {2}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Each player discards a card. Each opponent who can't loses 3 life.
[–3]: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
[–7]: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Loyalty:
4
Chandra, Heart of Fire

Chandra, Heart of Fire {3}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
[+1]: Chandra deals 2 damage to any target.
[–9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
Loyalty:
5
Teferi, Master of Time

Teferi, Master of Time {2}{U}{U}

Legendary Planeswalker - Teferi
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
[+1]: Draw a card, then discard a card.
[–3]: Target creature you don't control phases out.
[–10]: Take two extra turns after this one.
Loyalty:
3
Ugin, the Spirit Dragon

Ugin, the Spirit Dragon {8}

Legendary Planeswalker - Ugin
[+2]: Ugin deals 3 damage to any target.
[–X]: Exile each permanent with mana value X or less that's one or more colors.
[–10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Loyalty:
7
Garruk, Unleashed

Garruk, Unleashed {2}{G}{G}

Legendary Planeswalker - Garruk
[+1]: Up to one target creature gets +3/+3 and gains trample until end of turn.
[–2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk.
[–7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Loyalty:
4
Tevesh Szat, Doom of Fools

Tevesh Szat, Doom of Fools {4}{B}

Legendary Planeswalker - Szat
[+2]: Create two 0/1 black Thrull creature tokens.
[+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
[–10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
Loyalty:
4
Jeska, Thrice Reborn

Jeska, Thrice Reborn {2}{R}

Legendary Planeswalker - Jeska
Jeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game.
[0]: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.
[–X]: Jeska deals X damage to each of up to three targets.
Jeska, Thrice Reborn can be your commander.
Partner
Loyalty:
0
Undergrowth Stadium

Undergrowth Stadium

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
Rejuvenating Springs

Rejuvenating Springs

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
Training Center

Training Center

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
Spectator Seating

Spectator Seating

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {R} or {W}.
Vault of Champions

Vault of Champions

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
Wheel of Misfortune

Wheel of Misfortune {2}{R}

Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Horizon Stone

Horizon Stone {5}

Artifact
If you would lose unspent mana, that mana becomes colorless instead.