Fallout

Fallout contains 1076 cards.
Released: 2024-03-08
Base set size: 0 cards.
Boosters:
  • Fallout Collector Booster (PIP-COLLECTOR)
  • Fallout Collector Sample Booster (PIP-COLLECTOR-SAMPLE)
  • Caesar, Legion's Emperor

    Caesar, Legion's Emperor {1}{R}{W}{B}

    Legendary Creature - Human Soldier
    Whenever you attack, you may sacrifice another creature. When you do, choose two —
    • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
    • You draw a card and you lose 1 life.
    • Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
    4/4
    Dogmeat, Ever Loyal

    Dogmeat, Ever Loyal {R}{G}{W}

    Legendary Creature - Dog
    When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
    Whenever a creature you control that's enchanted or equipped attacks, create a Junk token.
    3/3
    Dr. Madison Li

    Dr. Madison Li {U}{R}{W}

    Legendary Creature - Human Scientist
    Whenever you cast an artifact spell, you get {E}.
    {T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
    {T}, Pay {E}{E}{E}: Draw a card.
    {T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
    2/3
    The Wise Mothman

    The Wise Mothman {1}{B}{G}{U}

    Legendary Creature - Insect Mutant
    Flying
    Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
    Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
    3/3
    Liberty Prime, Recharged

    Liberty Prime, Recharged {2}{U}{R}{W}

    Legendary Artifact Creature - Robot
    Vigilance, trample, haste
    Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E}.
    {2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.
    "Democracy is nonnegotiable."
    8/8
    The Master, Transcendent

    The Master, Transcendent {1}{B}{G}{U}

    Legendary Artifact Creature - Mutant
    When The Master, Transcendent enters the battlefield, target player gets two rad counters.
    {T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3.
    2/4
    Mr. House, President and CEO

    Mr. House, President and CEO {R}{W}{B}

    Legendary Artifact Creature - Human
    Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
    {4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
    0/4
    Preston Garvey, Minuteman

    Preston Garvey, Minuteman {2}{R}{G}{W}

    Legendary Creature - Human Soldier
    At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
    Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.
    4/4
    Aradesh, the Founder

    Aradesh, the Founder {2}{W}

    Legendary Creature - Human Soldier
    Enlist
    Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.
    1/4
    Automated Assembly Line

    Automated Assembly Line {1}{W}

    Artifact
    Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}.
    Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
    "You needn't be afraid of me. It's my securitrons that are going to kill you."
    —Mr. House
    Battle of Hoover Dam

    Battle of Hoover Dam {3}{W}

    Enchantment
    As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
    • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
    • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
    Brotherhood Outcast

    Brotherhood Outcast {2}{W}

    Creature - Human Soldier
    When Brotherhood Outcast enters the battlefield, choose one —
    • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
    • Put a shield counter on target creature.
    3/2
    Brotherhood Scribe

    Brotherhood Scribe {1}{W}

    Creature - Human Artificer
    Metalcraft{T}: You get {E}. Activate only if you control three or more artifacts.
    Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.
    1/3
    Codsworth, Handy Helper

    Codsworth, Handy Helper {2}{W}

    Legendary Artifact Creature - Robot
    Commanders you control have ward {2}.
    {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
    {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
    "Proud to serve!"
    2/3
    Commander Sofia Daguerre

    Commander Sofia Daguerre {3}{W}

    Legendary Creature - Human Pilot
    Flash
    Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token.
    1/3
    Gary Clone

    Gary Clone {1}{W}

    Creature - Human Citizen
    Squad {2}
    Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
    "Gary!"
    1/3
    Idolized

    Idolized {1}{W}

    Enchantment - Aura
    Enchant creature
    Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."
    Renowned for your extensive support and goodwill, you are idolized by the community.
    Overencumbered

    Overencumbered {1}{W}

    Enchantment - Aura
    Enchant opponent
    When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
    At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
    Overseer of Vault 76

    Overseer of Vault 76 {2}{W}

    Legendary Creature - Human Advisor
    First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
    At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
    3/3
    Paladin Danse, Steel Maverick

    Paladin Danse, Steel Maverick {2}{W}

    Legendary Artifact Creature - Synth Knight
    Vigilance, lifelink
    Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn.
    "I need to be the example, not the exception."
    3/3
    Pre-War Formalwear

    Pre-War Formalwear {2}{W}

    Artifact - Equipment
    When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
    Equipped creature gets +2/+2 and has vigilance.
    Equip {3}
    The Prydwen, Steel Flagship

    The Prydwen, Steel Flagship {4}{W}{W}

    Legendary Artifact - Vehicle
    Flying
    Whenever another nontoken artifact enters the battlefield under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
    Crew 2
    6/6
    Securitron Squadron

    Securitron Squadron {1}{W}

    Artifact Creature - Robot
    Squad {3}
    Vigilance
    Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.
    2/2
    Sentry Bot

    Sentry Bot {4}{W}

    Artifact Creature - Robot
    Flash
    This spell costs {1} less to cast for each creature attacking you.
    When Sentry Bot enters the battlefield, you get {E} for each creature attacking you.
    At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.
    2/5
    Sierra, Nuka's Biggest Fan

    Sierra, Nuka's Biggest Fan {3}{W}

    Legendary Creature - Human Citizen
    The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
    Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.
    3/4