Flying At the beginning of combat on your turn, target artifact or creature becomes an artifact creature with base power and toughness 5/5 and gains flying.
Flying Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
Whenever you cast a spell that targets only a single creature, gain control of that creature until end of turn. If it's your turn, untap that creature and it gains haste until end of turn.
Equipped creature gets +1/+2 and has "Whenever this creature attacks, another target attacking creature gains indestructible until end of turn." Equip {3}
Enchant creature you control When this Aura enters, you may pay {X}. If you do, draw X cards. Whenever you draw a card, put a +1/+1 counter on enchanted creature.
"Every detail matters. It's my life on the line in this thing."