Final Fantasy

Matoya, Archon Elder

Matoya, Archon Elder {2}{U}

Legendary Creature - Human Warlock
Whenever you scry or surveil, draw a card.
"Don't you know it's rude to enter without knocking? Hmph, the youth of today..."
1/4
Quistis Trepe

Quistis Trepe {2}{U}

Legendary Creature - Human Wizard
Blue Magic — When Quistis Trepe enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
"It's not like everyone can get by on their own, you know?"
2/2
Ultimecia, Temporal Threat

Ultimecia, Temporal Threat {4}{U}{U}

Legendary Creature - Human Warlock
When Ultimecia enters, tap all creatures your opponents control.
Whenever a creature you control deals combat damage to a player, draw a card.
"Ultimecia is a fearful sorceress. Her heart is filled with anger and hate."
—Edea Kramer
4/4
Ultros, Obnoxious Octopus

Ultros, Obnoxious Octopus {1}{U}

Legendary Creature - Octopus
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it.
Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.
2/1
Y'shtola Rhul

Y'shtola Rhul {4}{U}{U}

Legendary Creature - Cat Druid
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
"As I suspected, the aetheric disturbance here is no natural occurrence."
3/5
Ardyn, the Usurper

Ardyn, the Usurper {5}{B}{B}{B}

Legendary Creature - Elder Human Noble
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
4/4
Cecil, Dark Knight
Cecil, Redeemed Paladin

Cecil, Dark Knight {B}

Legendary Creature - Human Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
"I suppose this is my fate as a dark knight. Soon, I won't even feel remorse for my actions."
2/3
Card has other part: Cecil, Redeemed Paladin
Cecil, Redeemed Paladin
Cecil, Dark Knight

Cecil, Redeemed Paladin

Legendary Creature - Human Knight
(Color indicator: Cecil, Redeemed Paladin is white)
Lifelink
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
"This is my battle, one I must fight alone to atone for my wrongs."
4/4
Card has other part: Cecil, Dark Knight
Fang, Fearless l'Cie
Ragnarok, Divine Deliverance

Fang, Fearless l'Cie {2}{B}

Legendary Creature - Human Warrior
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.
"If I don't figure out our Focus soon... Vanille's gonna be a Cieʼth. I'll tear down the sky if it'll save her."
2/3
Card has other part: Ragnarok, Divine Deliverance
Related card: Vanille, Cheerful l'Cie
Ragnarok, Divine Deliverance
Vanille, Cheerful l'Cie
Fang, Fearless l'Cie

Ragnarok, Divine Deliverance

Legendary Creature - Beast Avatar
(Color indicator: Ragnarok, Divine Deliverance is black and green)
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
When prayers turn to promises, not even fate can stand in their way.
7/6
Card has other parts: Vanille, Cheerful l'Cie Fang, Fearless l'Cie
Gaius van Baelsar

Gaius van Baelsar {2}{B}{B}

Legendary Creature - Human Soldier
When Gaius van Baelsar enters, choose one —
• Each player sacrifices a creature token of their choice.
• Each player sacrifices a nontoken creature of their choice.
• Each player sacrifices an enchantment of their choice.
3/2
Jecht, Reluctant Guardian
Braska's Final Aeon

Jecht, Reluctant Guardian {3}{B}

Legendary Creature - Human Warrior
Menace
Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
"Well, well, trying to follow in my footsteps, are you?"
4/3
Card has other part: Braska's Final Aeon
Braska's Final Aeon
Jecht, Reluctant Guardian

Braska's Final Aeon

Legendary Enchantment Creature - Saga Nightmare
(Color indicator: Braska's Final Aeon is black)
I, II — Jecht Beam — Each opponent discards a card and you draw a card.
III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice.
Menace
7/7
Card has other part: Jecht, Reluctant Guardian
Kain, Traitorous Dragoon

Kain, Traitorous Dragoon {2}{B}

Legendary Creature - Human Knight
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
2/4
Reno and Rude

Reno and Rude {1}{B}

Legendary Creature - Human Assassin
Menace
Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it.
2/1
Sephiroth, Fabled SOLDIER
Sephiroth, One-Winged Angel

Sephiroth, Fabled SOLDIER {2}{B}

Legendary Creature - Human Avatar Soldier
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
3/3
Card has other part: Sephiroth, One-Winged Angel
Sephiroth, One-Winged Angel
Sephiroth, Fabled SOLDIER

Sephiroth, One-Winged Angel

Legendary Creature - Angel Nightmare Avatar
(Color indicator: Sephiroth, One-Winged Angel is black)
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
5/5
Card has other part: Sephiroth, Fabled SOLDIER
Seymour Flux

Seymour Flux {4}{B}

Legendary Creature - Spirit Avatar
At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux.
"Your hope ends here. And your meaningless existence with it."
5/5
Sidequest: Hunt the Mark
Yiazmat, Ultimate Mark

Sidequest: Hunt the Mark {3}{B}{B}

Enchantment
When this enchantment enters, destroy up to one target creature.
At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
Card has other part: Yiazmat, Ultimate Mark
Yiazmat, Ultimate Mark
Sidequest: Hunt the Mark

Yiazmat, Ultimate Mark

Legendary Creature - Dragon
(Color indicator: Yiazmat, Ultimate Mark is black)
{1}{B}, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it.
Legend says it is an Anima, guardian to a sacred blade. Though most sacred amongst its kind, its great power drove it to madness, and in the end, it became a threat to its own creator.
5/6
Card has other part: Sidequest: Hunt the Mark
Vincent Valentine
Galian Beast

Vincent Valentine {2}{B}{B}

Legendary Creature - Assassin
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
2/2
Card has other part: Galian Beast
Galian Beast
Vincent Valentine

Galian Beast

Legendary Creature - Werewolf Beast
(Color indicator: Galian Beast is black)
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped.
"This body is... the punishment that's been given to me..."
3/2
Card has other part: Vincent Valentine
Zenos yae Galvus
Shinryu, Transcendent Rival

Zenos yae Galvus {3}{B}{B}

Legendary Creature - Human Noble Warrior
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
4/4
Card has other part: Shinryu, Transcendent Rival
Shinryu, Transcendent Rival
Zenos yae Galvus

Shinryu, Transcendent Rival

Legendary Creature - Dragon
(Color indicator: Shinryu, Transcendent Rival is black)
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
"The heavens are too small a field for our dance. Let us transcend this mortal coil!"
8/8
Card has other part: Zenos yae Galvus
Zodiark, Umbral God

Zodiark, Umbral God {B}{B}{B}{B}{B}

Legendary Creature - God
Indestructible
When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.
Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
5/5