Final Fantasy

Final Fantasy contains 383 cards.
Released: 2025-06-13
Base set size: 293 cards.
Summon: Bahamut

Summon: Bahamut {9}

Enchantment Creature - Saga Dragon
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
9/9
Ultima, Origin of Oblivion

Ultima, Origin of Oblivion {5}

Legendary Creature - God
Flying
Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "{T}: Add {C}."
Whenever you tap a land for {C}, add an additional {C}.
4/4
Aerith Gainsborough

Aerith Gainsborough {2}{W}

Legendary Creature - Human Cleric
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
2/2
Auron's Inspiration

Auron's Inspiration {2}{W}

Instant
Attacking creatures get +2/+0 until end of turn.
Flashback {2}{W}{W}
"Now is the time to choose! Now is the time to shape your stories! Your fate is in your hands!"
—Auron
Cloud, Midgar Mercenary

Cloud, Midgar Mercenary {W}{W}

Legendary Creature - Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
2/1
Cloudbound Moogle

Cloudbound Moogle {3}{W}{W}

Creature - Moogle
Flying
When this creature enters, put a +1/+1 counter on target creature.
Plainscycling {2}
2/3
Coeurl

Coeurl {1}{W}

Creature - Cat Beast
{1}{W}, {T}: Tap target nonenchantment creature.
A lean and limber predator whose whiskers acquire charge from naturally-occurring electric particles in the atmosphere.
2/2
The Crystal's Chosen

The Crystal's Chosen {5}{W}{W}

Sorcery
Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.
Within the light, the will of the crystal surged through them. They decided to accept their destiny. And so began a journey to dispel the darkness and return light to the world ...
Dragoon's Lance

Dragoon's Lance {1}{W}

Artifact - Equipment
Job select
Equipped creature gets +1/+0 and is a Knight in addition to its other types.
During your turn, equipped creature has flying.
Gae Bolg — Equip {4}
Fate of the Sun-Cryst

Fate of the Sun-Cryst {4}{W}

Instant
This spell costs {2} less to cast if it targets a tapped creature.
Destroy target nonland permanent.
"You would have me destroy the Empire? Is this my duty? Is this what you want?"
—Ashelia B'nargin Dalmasca
Machinist's Arsenal

Machinist's Arsenal {4}{W}

Artifact - Equipment
Job select
Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.
Machina — Equip {4}
Moogles' Valor

Moogles' Valor {3}{W}{W}

Instant
For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
"Thanks, moogles! We're in your debt!"
—Locke Cole
Paladin's Arms

Paladin's Arms {2}{W}

Artifact - Equipment
Job select
Equipped creature gets +2/+1, has ward {1}, and is a Knight in addition to its other types.
Lightbringer and Hero's Shield — Equip {4}
Phoenix Down

Phoenix Down {W}

Artifact
{1}{W}, {T}, Exile this artifact: Choose one—
• Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.
• Exile target Skeleton, Spirit, or Zombie.
A feather with the power to revive those who have exhausted their strength.
Sidequest: Catch a Fish
Cooking Campsite

Sidequest: Catch a Fish {2}{W}

Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.
"I am Noctis, Prince of Lucis and King of Fishing!"
Card has other part: Cooking Campsite
Cooking Campsite
Sidequest: Catch a Fish

Cooking Campsite

Land
{T}: Add {W}.
{3}, {T}, Sacrifice an artifact: Put a +1/+1 counter on each creature you control. Activate only as a sorcery.
"Seeing how you enjoy fishing, you should learn how to prepare your catch."
—Ignis Scientia
Card has other part: Sidequest: Catch a Fish
Stiltzkin, Moogle Merchant

Stiltzkin, Moogle Merchant {W}

Legendary Creature - Moogle
Lifelink
{2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.
"How about a three-piece combo of Hi-Potion, Ether, and Phoenix Pinion for 444 Gil?"
1/2
Summon: Knights of Round

Summon: Knights of Round {6}{W}{W}

Enchantment Creature - Saga Knight
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
3/3
Summon: Primal Garuda

Summon: Primal Garuda {3}{W}

Enchantment Creature - Saga Harpy
I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.
II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.
Flying
3/3
White Auracite

White Auracite {2}{W}{W}

Artifact
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
{T}: Add {W}.
"She gave her life that we might defeat the Ascians. Her sacrifice must not be in vain."
White Mage's Staff

White Mage's Staff {1}{W}

Artifact - Equipment
Job select
Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types.
Equip {3}
You're Not Alone

You're Not Alone {W}

Instant
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.
"You've always protected us. But you still don't understand that we looked out for you, too!"
—Dagger
Zack Fair

Zack Fair {W}

Legendary Creature - Human Soldier
Zack Fair enters with a +1/+1 counter on it.
{1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
0/1
Astrologian's Planisphere

Astrologian's Planisphere {1}{U}

Artifact - Equipment
Job select
Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."
Diana — Equip {2}
Dragoon's Wyvern

Dragoon's Wyvern {2}{U}

Creature - Drake
Flying
When this creature enters, create a 1/1 colorless Hero creature token.
"I heard that to become a dragoon, you had to make a pact with a living wyvern. However, thanks to the dragonslayers, there aren't that many dragons left."
—Ceraulian, San d'Oria citizen
2/1