Final Fantasy

Final Fantasy contains 674 cards.
Released: 2025-06-13
Base set size: 309 cards.
Boosters:
  • Final Fantasy Play Booster (FIN-PLAY)
  • Summon: Bahamut

    Summon: Bahamut {9}

    Enchantment Creature - Saga Dragon
    I, II — Destroy up to one target nonland permanent.
    III — Draw two cards.
    IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
    Flying
    9/9
    Ultima, Origin of Oblivion

    Ultima, Origin of Oblivion {5}

    Legendary Creature - God
    Flying
    Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "{T}: Add {C}."
    Whenever you tap a land for {C}, add an additional {C}.
    4/4
    Adelbert Steiner

    Adelbert Steiner {1}{W}

    Legendary Creature - Human Knight
    Lifelink
    Adelbert Steiner gets +1/+1 for each Equipment you control.
    "Chivalry requires a knight to look after his comrades-in-arms. I will not abandon you!"
    2/1
    Aerith Gainsborough

    Aerith Gainsborough {2}{W}

    Legendary Creature - Human Cleric
    Lifelink
    Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
    When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
    2/2
    Aerith Rescue Mission

    Aerith Rescue Mission {3}{W}

    Sorcery
    Choose one —
    • Take the Elevator — Create three 1/1 colorless Hero creature tokens.
    • Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them.
    Ambrosia Whiteheart

    Ambrosia Whiteheart {1}{W}

    Legendary Creature - Bird
    Flash
    When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand.
    Landfall — Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn.
    2/2
    Ashe, Princess of Dalmasca

    Ashe, Princess of Dalmasca {2}{W}

    Legendary Creature - Human Rebel Noble
    Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
    "I am simply myself. No more and no less. And I want only to be free."
    3/2
    Auron's Inspiration

    Auron's Inspiration {2}{W}

    Instant
    Attacking creatures get +2/+0 until end of turn.
    Flashback {2}{W}{W}
    "Now is the time to choose! Now is the time to shape your stories! Your fate is in your hands!"
    —Auron
    Battle Menu

    Battle Menu {1}{W}

    Instant
    Choose one —
    • Attack — Create a 2/2 white Knight creature token.
    • Ability — Target creature gets +0/+4 until end of turn.
    • Magic — Destroy target creature with power 4 or greater.
    • Item — You gain 4 life.
    Cloud, Midgar Mercenary

    Cloud, Midgar Mercenary {W}{W}

    Legendary Creature - Human Soldier Mercenary
    When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
    As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
    2/1
    Cloudbound Moogle

    Cloudbound Moogle {3}{W}{W}

    Creature - Moogle
    Flying
    When this creature enters, put a +1/+1 counter on target creature.
    Plainscycling {2}
    2/3
    Coeurl

    Coeurl {1}{W}

    Creature - Cat Beast
    {1}{W}, {T}: Tap target nonenchantment creature.
    A lean and limber predator whose whiskers acquire charge from naturally-occurring electric particles in the atmosphere.
    2/2
    Crystal Fragments
    Summon: Alexander

    Crystal Fragments {W}

    Artifact - Equipment
    Equipped creature gets +1/+1.
    {5}{W}{W}: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
    Equip {1}
    Card has other part: Summon: Alexander
    Summon: Alexander
    Crystal Fragments

    Summon: Alexander

    Enchantment Creature - Saga Construct
    (Color indicator: Summon: Alexander is white)
    I, II — Prevent all damage that would be dealt to creatures you control this turn.
    III — Tap all creatures your opponents control.
    Flying
    4/3
    Card has other part: Crystal Fragments
    The Crystal's Chosen

    The Crystal's Chosen {5}{W}{W}

    Sorcery
    Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.
    Within the light, the will of the crystal surged through them. They decided to accept their destiny. And so began a journey to dispel the darkness and return light to the world ...
    Delivery Moogle

    Delivery Moogle {3}{W}

    Creature - Moogle
    Flying
    When this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you search your library this way, shuffle.
    "A new letter has arrived just for you, kupo!"
    3/2
    Dion, Bahamut's Dominant
    Bahamut, Warden of Light

    Dion, Bahamut's Dominant {3}{W}

    Legendary Creature - Human Noble Knight
    Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
    When Dion enters, create a 2/2 white Knight creature token.
    {4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
    3/3
    Card has other part: Bahamut, Warden of Light
    Bahamut, Warden of Light
    Dion, Bahamut's Dominant

    Bahamut, Warden of Light

    Legendary Enchantment Creature - Saga Dragon
    (Color indicator: Bahamut, Warden of Light is white)
    I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
    III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield.
    Flying
    5/5
    Card has other part: Dion, Bahamut's Dominant
    Dragoon's Lance

    Dragoon's Lance {1}{W}

    Artifact - Equipment
    Job select
    Equipped creature gets +1/+0 and is a Knight in addition to its other types.
    During your turn, equipped creature has flying.
    Gae Bolg — Equip {4}
    Dwarven Castle Guard

    Dwarven Castle Guard {1}{W}

    Creature - Dwarf Soldier
    When this creature dies, create a 1/1 colorless Hero creature token.
    "'Lali-ho' is the dwarven greeting!"
    2/1
    Fate of the Sun-Cryst

    Fate of the Sun-Cryst {4}{W}

    Instant
    This spell costs {2} less to cast if it targets a tapped creature.
    Destroy target nonland permanent.
    "You would have me destroy the Empire? Is this my duty? Is this what you want?"
    —Ashelia B'nargin Dalmasca
    From Father to Son

    From Father to Son {1}{W}

    Sorcery
    Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle.
    Flashback {4}{W}{W}{W}
    G'raha Tia

    G'raha Tia {4}{W}

    Legendary Creature - Cat Archer
    Reach
    The Allagan Eye — Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.
    3/5
    Gaelicat

    Gaelicat {2}{W}

    Creature - Cat
    Flying, vigilance
    As long as you control two or more artifacts, this creature gets +2/+0.
    "That's the ticket! Now, let's get moving to North Mountain!"
    —Galuf Baldesion
    1/3
    Machinist's Arsenal

    Machinist's Arsenal {4}{W}

    Artifact - Equipment
    Job select
    Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.
    Machina — Equip {4}