Teenage Mutant Ninja Turtles

Shredder's Revenge

Shredder's Revenge {2}{B}

Sorcery
Choose one —
• Target player discards two cards.
• Target player draws two cards and loses 2 life.
"Tonight I dine on turtle soup."
Shredder's Technique

Shredder's Technique {2}{B}

Sorcery
Sneak {B}
Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.
South Wind Avatar

South Wind Avatar {3}{B}

Creature - Snake Spirit Avatar
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
Snake-Eyes's gift takes others back to their worst memory. To the weak, it is a curse; to the wise, a second chance.
3/4
Splinter, Hamato Yoshi

Splinter, Hamato Yoshi {1}{B}

Legendary Creature - Mutant Ninja Rat
Sneak {B}
Menace
Other Ninjas you control get +1/+1.
1/3
Splinter's Technique

Splinter's Technique {3}{B}

Sorcery
Sneak {1}{B}
Search your library for a card, put that card into your hand, then shuffle.
"Possess the right thinking. Only then can one receive the gifts of strength, knowledge, and peace."
Squirrelanoids

Squirrelanoids {B}

Creature - Squirrel Mutant
Deathtouch
It's best to never discover what they squirrel away.
1/1
Stomped by the Foot

Stomped by the Foot {1}{B}

Instant
Kicker—Sacrifice an artifact or creature.
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
"These guys are good!"
—Leonardo
Super Shredder

Super Shredder {1}{B}

Legendary Creature - Mutant Ninja Human
Menace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
"I have molded myself into perfection, Hamato. Look upon me, and know fear."
1/1
Tunnel Rats

Tunnel Rats {1}{B}

Creature - Rat
{4}{B}: Return this card from your graveyard to the battlefield tapped.
The Rat King's subjects are everywhere you don't want to be.
2/2
Bot Bashing Time

Bot Bashing Time {3}{R}

Sorcery
Bot Bashing Time deals 6 damage to target creature. If that creature would die this turn, exile it instead.
"Well, I'd say we redecorated the place nicely!"
—Raphael
Broadcast Takeover

Broadcast Takeover {2}{R}{R}{R}

Sorcery
Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.
The power of the Foot is its ability to infiltrate every system from the shadows.
Casey Jones, Jury-Rig Justiciar

Casey Jones, Jury-Rig Justiciar {1}{R}

Legendary Creature - Human Berserker
Haste
When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1
Casey Jones, Vigilante

Casey Jones, Vigilante {1}{R}{R}

Legendary Creature - Human Berserker
When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
"Goongala!"
4/3
Cool but Rude

Cool but Rude {1}{R}

Enchantment - Class
Whenever you attack, you may discard a card. If you do, draw a card.
{1}{R}: Level 2
Whenever you discard a card, this Class deals 2 damage to each opponent.
{1}{R}: Level 3
When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
General Traag, Heart of Stone

General Traag, Heart of Stone {3}{R}{R}

Legendary Artifact Creature - Elemental Soldier
Trample
When General Traag enters, you may sacrifice another artifact. When you do, General Traag deals 4 damage to target creature.
"Lord Krang, we arrive. We obey. We conquer."
4/3
Hard-Won Jitte

Hard-Won Jitte {1}{R}

Artifact - Equipment
Equipped creature has double strike.
Equip {2}
It was fitting that the most dangerous turtle bore a weapon of peace.
Improvised Arsenal

Improvised Arsenal {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{4}{R}: Create a token that's a copy of this Equipment.
Equip {R}
"I want rock 'n' roll, man! Lucky I brought my own drumsticks . . ."
—Casey Jones
Jennika's Technique

Jennika's Technique {2}{R}

Instant
Sneak {R}
Jennika's Technique deals 2 damage to each creature.
"Being a mutant isn't easy. Lucky for me, I've been preparing for this my entire life!"
Manhole Missile

Manhole Missile {1}{R}

Instant
Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
"SAY YER PRAYERS, TOITLES!"
Mouser Attack!

Mouser Attack! {1}{R}

Instant
Choose one —
• Create a 1/1 colorless Robot artifact creature token.
• Target creature gets +3/+0 and gains first strike until end of turn.
"For me, all things remain strictly business. And today's business happens to be extermination!"
—Baxter Stockman
Mouser Foundry

Mouser Foundry {1}{R}

Artifact
When this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token.
{4}{R}, Sacrifice this artifact: It deals 3 damage to target creature.
"Hmmm . . . How many should I send? Three? Five? Ten, maybe!"
—Baxter Stockman
Mutant Town Musicians

Mutant Town Musicians {2}{R}

Creature - Mutant Bard Performer
Trample
Alliance — Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
After the Bomb's take on thrash metal isn't for everyone . . . and Sheena wouldn't have it any other way.
2/4
Null Group Biological Assets

Null Group Biological Assets {2}{R}

Creature - Mutant Mercenary
During your turn, this creature has first strike.
Whenever this creature attacks, you may discard a card. If you do, draw a card.
"I'm a company woman. I'm part of the plan. I'm part of the team. And I enjoy my work."
—Zodi
3/1
Old Hob, Alleycat Blues

Old Hob, Alleycat Blues {4}{R}

Legendary Creature - Cat Mutant Rebel
At the beginning of combat on your turn, create a 2/2 red Mutant creature token. It gains haste until end of turn. Destroy it at the beginning of the next end step.
{1}{W}: Target attacking creature token gains indestructible until end of turn.
"This is us against them, plain and simple. Either you're with us, or . . ."
4/4
Purple Dragon Punks

Purple Dragon Punks {1}{R}

Creature - Human Rogue
{T}: Add {R}. Spend this mana only to cast an artifact spell or to activate an ability.
"These guys are young, but no rookies. They've fought and beat everything on two legs in this area . . . except us."
—Leonardo
2/2