Teenage Mutant Ninja Turtles

Chrome Dome

Chrome Dome {2}

Artifact Creature - Robot Ninja
Other artifact creatures you control get +1/+0.
{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.
"Broadcast: Seized. Initiate seek-and-destroy protocols."
1/3
The Ooze

The Ooze {2}

Legendary Artifact
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it.
{T}: Exile target card from a graveyard. Create a Mutagen token.
Turtle Van

Turtle Van {3}

Artifact - Vehicle
Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1
4/4
Weather Maker

Weather Maker {3}

Artifact
Landfall — Whenever a land you control enters, put a charge counter on this artifact.
{T}: Add one mana of any color.
{T}, Remove two charge counters from this artifact: Add {C}{C}.
{T}, Remove three charge counters from this artifact: It deals 3 damage to any target.
Northampton Farm

Northampton Farm

Land
{T}: Add {C}.
{1}, {T}: Exile target creature you own.
{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Leonardo, Cutting Edge

Leonardo, Cutting Edge {1}{W}

Legendary Creature - Mutant Ninja Turtle
Sneak {W}
Lifelink
Whenever you gain life, put a +1/+1 counter on Leonardo.
1/1
April O'Neil, Hacktivist

April O'Neil, Hacktivist {3}{U}

Legendary Creature - Human Scientist
At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
1/5
Donatello, Gadget Master

Donatello, Gadget Master {2}{U}

Legendary Creature - Mutant Ninja Turtle
Sneak {1}{U}
Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
3/2
Turtles in Time

Turtles in Time {5}{U}{U}

Sorcery
Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
Exile Turtles in Time.
Super Shredder

Super Shredder {1}{B}

Legendary Creature - Mutant Ninja Human
Menace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
1/1
Casey Jones, Vigilante

Casey Jones, Vigilante {1}{R}{R}

Legendary Creature - Human Berserker
When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
4/3
Raphael, the Nightwatcher

Raphael, the Nightwatcher {2}{R}{R}

Legendary Creature - Mutant Ninja Turtle
Sneak {1}{R}{R}
Attacking creatures you control have double strike.
2/3
Michelangelo, Weirdness to 11

Michelangelo, Weirdness to 11 {1}{G}

Legendary Creature - Mutant Ninja Turtle
When Michelangelo enters, create a Mutagen token.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
1/1
Dark Leo & Shredder

Dark Leo & Shredder {W}{B}

Legendary Creature - Mutant Ninja Turtle Human
Sneak {W}{B}
Attacking Ninjas you control have deathtouch.
Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
1/3
Krang, Utrom Warlord

Krang, Utrom Warlord {9}

Legendary Artifact Creature - Utrom Robot
Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
9/9
Leonardo, Cutting Edge

Leonardo, Cutting Edge {1}{W}

Legendary Creature - Mutant Ninja Turtle
Sneak {W}
Lifelink
Whenever you gain life, put a +1/+1 counter on Leonardo.
1/1
April O'Neil, Hacktivist

April O'Neil, Hacktivist {3}{U}

Legendary Creature - Human Scientist
At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
1/5
Donatello, Gadget Master

Donatello, Gadget Master {2}{U}

Legendary Creature - Mutant Ninja Turtle
Sneak {1}{U}
Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
3/2
Turtles in Time

Turtles in Time {5}{U}{U}

Sorcery
Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
Exile Turtles in Time.
Super Shredder

Super Shredder {1}{B}

Legendary Creature - Mutant Ninja Human
Menace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
1/1
Casey Jones, Vigilante

Casey Jones, Vigilante {1}{R}{R}

Legendary Creature - Human Berserker
When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
4/3
Raphael, the Nightwatcher

Raphael, the Nightwatcher {2}{R}{R}

Legendary Creature - Mutant Ninja Turtle
Sneak {1}{R}{R}
Attacking creatures you control have double strike.
2/3
Michelangelo, Weirdness to 11

Michelangelo, Weirdness to 11 {1}{G}

Legendary Creature - Mutant Ninja Turtle
When Michelangelo enters, create a Mutagen token.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
1/1
Dark Leo & Shredder

Dark Leo & Shredder {W}{B}

Legendary Creature - Mutant Ninja Turtle Human
Sneak {W}{B}
Attacking Ninjas you control have deathtouch.
Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
1/3
Krang, Utrom Warlord

Krang, Utrom Warlord {9}

Legendary Artifact Creature - Utrom Robot
Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
9/9