Tarkir: Dragonstorm

Rediscover the Way

Rediscover the Way {U}{R}{W}

Enchantment - Saga
I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
Reigning Victor

Reigning Victor {2/R}{2/W}{2/B}

Creature - Orc Warrior
Mobilize 1
When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn.
3/3
Reputable Merchant

Reputable Merchant {2/W}{2/B}{2/G}

Creature - Human Citizen
When this creature enters or dies, put a +1/+1 counter on target creature you control.
"Dried durian from the Marang River Valley! Candied cherries from the slopes of Cori! Genuine dragon scale cookware!"
2/2
Revival of the Ancestors

Revival of the Ancestors {1}{W}{B}{G}

Enchantment - Saga
I — Create three 1/1 white Spirit creature tokens.
II — Distribute three +1/+1 counters among one, two, or three target creatures you control.
III — Creatures you control gain trample and lifelink until end of turn.
Riverwheel Sweep

Riverwheel Sweep {2/U}{2/R}{2/W}

Sorcery
Tap target creature. Put three stun counters on it.
Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Roar of Endless Song

Roar of Endless Song {2}{G}{U}{R}

Enchantment - Saga
I, II — Create a 5/5 green Elephant creature token.
III — Double the power and toughness of each creature you control until end of turn.
Runescale Stormbrood

Runescale Stormbrood {3}{R}

Creature - Dragon
Flying
Whenever you cast a noncreature spell or a Dragon spell, this creature gets +2/+0 until end of turn.
2/4
Card has other part: Chilling Screech
Related card: Dragonweave Tapestry
Chilling Screech

Chilling Screech {1}{U}

Instant - Omen
Counter target spell with mana value 2 or less.
Card has other part: Runescale Stormbrood
Related card: Dragonweave Tapestry
Severance Priest

Severance Priest {W}{B}{G}

Creature - Djinn Cleric
Deathtouch
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
3/3
Shiko, Paragon of the Way

Shiko, Paragon of the Way {2}{U}{R}{W}

Legendary Creature - Spirit Dragon
Flying, vigilance
When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost.
4/5
Skirmish Rhino

Skirmish Rhino {W}{B}{G}

Creature - Rhino
Trample
When this creature enters, each opponent loses 2 life and you gain 2 life.
Slowly, the clans have begun to recover and adapt long-forgotten tactics.
3/4
Songcrafter Mage

Songcrafter Mage {G}{U}{R}

Creature - Human Bard
Flash
When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost.
3/2
Sonic Shrieker

Sonic Shrieker {2}{R}{W}{B}

Creature - Dragon
Flying
When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.
To ensure a fair competition, the Great Assemblage's war shriek contest has two divisions: dragons, and everyone else.
4/4
Stalwart Successor

Stalwart Successor {1}{B}{G}

Creature - Human Warrior
Menace
Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.
3/2
Temur Battlecrier

Temur Battlecrier {G}{U}{R}

Creature - Orc Ranger
During your turn, spells you cast cost {1} less to cast for each creature you control with power 4 or greater.
When called to the land's defense, all come to protect their shared home. It's why many of the Temur use "family" and "herd" interchangeably.
4/3
Temur Tawnyback

Temur Tawnyback {2/G}{2/U}{2/R}

Creature - Beast
When this creature enters, draw a card, then discard a card.
"He just kind of followed me home one day. I mean, could you say no to this face?"
—Karasi, Mistrise provisioner
4/3
Teval, Arbiter of Virtue

Teval, Arbiter of Virtue {2}{B}{G}{U}

Legendary Creature - Spirit Dragon
Flying, lifelink
Spells you cast have delve.
Whenever you cast a spell, you lose life equal to its mana value.
"As you act, so shall you be judged."
6/6
Thunder of Unity

Thunder of Unity {R}{W}{B}

Enchantment - Saga
I — You draw two cards and you lose 2 life.
II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.
Twinmaw Stormbrood

Twinmaw Stormbrood {5}{W}

Creature - Dragon
Flying
When this creature enters, you gain 5 life.
5/4
Card has other part: Charring Bite
Related card: Dragonweave Tapestry
Charring Bite

Charring Bite {1}{R}

Sorcery - Omen
Charring Bite deals 5 damage to target creature without flying.
Card has other part: Twinmaw Stormbrood
Related card: Dragonweave Tapestry
Ureni, the Song Unending

Ureni, the Song Unending {5}{G}{U}{R}

Legendary Creature - Spirit Dragon
Flying, protection from white and from black
When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.
10/10
Whirlwing Stormbrood

Whirlwing Stormbrood {4}{U}

Creature - Dragon
Flash
Flying
You may cast sorcery spells and Dragon spells as though they had flash.
4/3
Card has other part: Dynamic Soar
Related card: Dragonweave Tapestry
Dynamic Soar

Dynamic Soar {2}{G}

Sorcery - Omen
Put three +1/+1 counters on target creature you control.
Card has other part: Whirlwing Stormbrood
Related card: Dragonweave Tapestry
Windcrag Siege

Windcrag Siege {1}{R}{W}

Enchantment
As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.
Yathan Roadwatcher

Yathan Roadwatcher {1}{W}{B}{G}

Creature - Human Scout
When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
She keeps watch for dragonstorms and rival clans alike. For dragons, she raises an alarm. For thieves, her blade.
3/3