Secret Lair Drop

Shadowheart, Dark Justiciar

Shadowheart, Dark Justiciar {3}{B}

Legendary Creature - Human Elf Cleric
{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power.
Choose a Background
"The shadows will not consume me-I am shielded by Lady Shar."
3/4
Beseech the Queen

Beseech the Queen {2/B}{2/B}{2/B}

Sorcery
Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
"You must inflict pain in order to end pain."
Black Market

Black Market {3}{B}{B}

Enchantment
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add {B} for each charge counter on this enchantment.
"Wits and blades, always sharp."
Victimize

Victimize {2}{B}

Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
The unworthy fall. The useful rise.
Ancient Bronze Dragon

Ancient Bronze Dragon {5}{G}{G}

Creature - Elder Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
7/7
Gale, Waterdeep Prodigy

Gale, Waterdeep Prodigy {2}{U}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background
"Swords, meet sorcery!"
1/3
Arcane Denial

Arcane Denial {1}{U}

Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
"This Netherese blight . . . is balled up inside my chest. And it needs to be fed."
Archmage's Charm

Archmage's Charm {U}{U}{U}

Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
"Why confine ourselves to the pleasures of mortal flesh?"
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
"I hate to pull rank, but I was once Mystra's Chosen."
Related card: Tome of Gadwick
Personal Tutor

Personal Tutor {U}

Sorcery
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
"This may be my last night alive. I wanted it to be under a canopy of beauty and wonder . . ."
Grim Hireling

Grim Hireling {3}{B}

Creature - Tiefling Rogue
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
{B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
"This calls for a little redistribution of wealth."
3/2
Wild-Magic Sorcerer

Wild-Magic Sorcerer {3}{R}

Creature - Orc Shaman Sorcerer
The first spell you cast from exile each turn has cascade.
"I warned you. Even I don't know what I'm capable of."
4/3
Xorn

Xorn {2}{R}

Creature - Elemental
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
To some, an invaluable treasure. To others, an indulgent treat.
3/2
Prosper, Tome-Bound

Prosper, Tome-Bound {2}{B}{R}

Legendary Creature - Tiefling Warlock
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
1/4
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Woe betide the Avowed unready to lay down the law with a book.
Related card: Key to the Archive
Dragonborn Champion

Dragonborn Champion {2}{R}{G}

Creature - Dragon Warrior
Trample
Whenever a source you control deals 5 or more damage to a player, draw a card.
"Once I sought to be remembered by my people. Now I seek to rescue my people's memory."
5/3
Klauth, Unrivaled Ancient

Klauth, Unrivaled Ancient {5}{R}{G}

Legendary Creature - Dragon
Flying, haste
Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
Ware the darkening sky and the great red wing; he does not suffer competition.
4/4
Miirym, Sentinel Wyrm

Miirym, Sentinel Wyrm {3}{G}{U}{R}

Legendary Creature - Dragon Spirit
Flying, ward {2}
Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.
The most terrifying thing a dragon can be is well-read.
6/6
Strefan, Maurer Progenitor

Strefan, Maurer Progenitor {2}{B}{R}
(The Devil Strahd)

Legendary Creature - Vampire Noble
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
3/2
Bloodletter of Aclazotz

Bloodletter of Aclazotz {1}{B}{B}{B}
(Cast-Off Consort)

Creature - Vampire Demon
Flying
If an opponent would lose life during your turn, they lose twice that much life instead.
"Yes, run! He likes to see me play with my food."
2/4
End the Festivities

End the Festivities {R}

Sorcery
End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control.
"And a final toast, to my brother—and his enduring health."
Voldaren Estate

Voldaren Estate
(Castle Ravenloft)

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
{5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control.
Seasoned Dungeoneer

Seasoned Dungeoneer {3}{W}

Creature - Human Warrior
When this creature enters, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores.
3/4
Related cards: The Initiative Undercity
Displacer Kitten

Displacer Kitten {3}{U}

Creature - Cat Beast
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
2/2
Tortured Existence

Tortured Existence {B}

Enchantment
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.