Secret Lair Drop

Lotus Petal

Lotus Petal {0}
(Chaos Emerald)

Artifact
{T}, Sacrifice this artifact: Add one mana of any color.
The ancient Chaos Emeralds possess unfathomable power. When all seven Emeralds are gathered, their power is amplified immeasurably.
Lotus Petal

Lotus Petal {0}
(Chaos Emerald)

Artifact
{T}, Sacrifice this artifact: Add one mana of any color.
The ancient Chaos Emeralds possess unfathomable power. When all seven Emeralds are gathered, their power is amplified immeasurably.
Vision Charm

Vision Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out.
Council's Judgment

Council's Judgment {1}{W}{W}

Sorcery
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
"At its worst, it was a toxic, political club used to make others feel miserable and left out. At its best, it planned parties,"
—Pam Beesly
Ghostly Prison

Ghostly Prison {2}{W}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"That's the third time! And it wasn't funny the first two times either, Jim."
Tragic Slip

Tragic Slip {B}

Instant
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
"I'm up the night before, pressing garlic, and dicing whole tomatoes. I toast my own ancho chiles. It's a recipe passed down from Malones for generations—it's probably the thing I do best."
Seize the Spotlight

Seize the Spotlight {2}{R}

Sorcery
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
"I look really good in white."
Cathartic Reunion

Cathartic Reunion {1}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Draw three cards.
BRODY
I used to hate the water.
HOOPER
I can't imagine why.
Howling Mine

Howling Mine {2}

Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Burnt Offering

Burnt Offering {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value.
"The Wicker Man," single (2000)
Scute Swarm

Scute Swarm {2}{G}

Creature - Insect
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
The humble scute is sculpted from the very earth itself.
1/1
Wild Growth

Wild Growth {G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
"Shhh... Don't scare it."
—Ellie
Unleash Fury

Unleash Fury {1}{R}

Instant
Double the power of target creature until end of turn.
"We let you both live and you wasted it."
—Abby
Related card: Recruit Instructor
Seething Song

Seething Song {2}{R}
(Calliope's Song)

Instant
Add {R}{R}{R}{R}{R}.
"No! I will not let the gods take her from me again."
—Kratos
Unbreakable Formation

Unbreakable Formation {2}{W}

Instant
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Expedition Map

Expedition Map {1}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
"Let's have a look at the map. Okay, let's see. We are right about here. I can mark it up as we go."
—Chloe Frazer
Growth Spiral

Growth Spiral {G}{U}

Instant
Draw a card. You may put a land card from your hand onto the battlefield.
"Land-gods have taken care of our people for generations. They are not some broken toy to be thrown away."
—Zo
Related card: Key to the Archive
Tetsuko Umezawa, Fugitive

Tetsuko Umezawa, Fugitive {1}{U}
(Atsu, Ghost of Yōtei)

Legendary Creature - Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
A vengeful spirit stalked the shadows of Mount Yōtei...
1/3
Fellwar Stone

Fellwar Stone {2}
(Shu Jing Meteorite)

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
"Do you think we can make a sword out of a meteorite?"
—Sokka
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"Wan Shi Tong and his knowledge seekers collected books from all over the world and put them on display for mankind to read, so that we might better ourselves."
—Professor Zei
Related card: Tower Winder
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"Lay-lah boh Furby boh-dah."
Related card: Tower Winder
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
One cannot wear the tiara without cracking a few crowns.
Read the Bones

Read the Bones {2}{B}

Sorcery
Scry 2, then draw two cards. You lose 2 life.
Learn anything you want to know— and everything you don't.
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"Lay-lah boh Furby boh-dah."
Related card: Tower Winder
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
One cannot wear the tiara without cracking a few crowns.