The List

Paradox Haze

Paradox Haze {2}{U}

Enchantment - Aura
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you."
—Teferi
Telekinetic Sliver

Telekinetic Sliver {2}{U}{U}

Creature - Sliver
All Slivers have "{T}: Tap target permanent."
"Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition."
—Freyalise
2/2
Think Twice

Think Twice {1}{U}

Instant
Draw a card.
Flashback {2}{U}
"Great books are meant to be read, then read again backwards or upside down!"
—Ettovard, Tolarian archivist
Related card: Shellfish Scholar
Viscerid Deepwalker

Viscerid Deepwalker {4}{U}

Creature - Homarid Warrior
{U}: This creature gets +1/+0 until end of turn.
Suspend 4—{U}
2/3
Mirri the Cursed

Mirri the Cursed {2}{B}{B}

Legendary Creature - Vampire Cat
Flying, first strike, haste
Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.
A hero fails, a martyr falls. Time twists and destinies interchange.
3/2
Haze of Rage

Haze of Rage {1}{R}

Sorcery
Buyback {2}
Creatures you control get +1/+0 until end of turn.
Storm
Griffin Guide

Griffin Guide {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Tolaria West

Tolaria West

Land
This land enters tapped.
{T}: Add {U}.
Transmute {1}{U}{U}
Urza's Factory

Urza's Factory

Land - Urza's
{T}: Add {C}.
{7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."
—Tocasia, journal entry
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"Take a quiet moment to reflect on your sins."
—Cleph, Order of Redeemed Souls
Baral, Chief of Compliance

Baral, Chief of Compliance {1}{U}

Legendary Creature - Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
"The echo of silence is music to my ears."
1/3
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When this creature enters, you may destroy target artifact or enchantment.
"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."
2/1
Cranial Plating

Cranial Plating {2}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach this Equipment to target creature you control.
Equip {1}
Aven Mindcensor

Aven Mindcensor {2}{W}

Creature - Bird Wizard
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
2/1
Jodah's Avenger

Jodah's Avenger {5}{U}

Creature - Shapeshifter
{0}: Until end of turn, this creature gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow.
4/4
Venser, Shaper Savant

Venser, Shaper Savant {2}{U}{U}

Legendary Creature - Human Wizard
Flash
When Venser enters, return target spell or permanent to its owner's hand.
His marvels of artifice pale in comparison to the developing machinery of his mind.
2/2
Compost

Compost {1}{G}

Enchantment
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
A fruit must rot before its seed can sprout.
—Yavimaya saying
Gamekeeper

Gamekeeper {3}{G}

Creature - Elf
When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
2/2
Heart Warden

Heart Warden {1}{G}

Creature - Elf Druid
{T}: Add {G}.
{2}, Sacrifice this creature: Draw a card.
"In Llanowar, we tend the forest's boughs and branches. In Yavimaya, we are a part of them."
—Rofellos of Llanowar
1/1
Fodder Cannon

Fodder Cannon {4}

Artifact
{4}, {T}, Sacrifice a creature: This artifact deals 4 damage to target creature.
Step 1: Find your cousin. Step 2: Get your cousin in the cannon. Step 3: Find another cousin.
Tormented Angel

Tormented Angel {3}{W}

Creature - Angel
Flying
Falling from heaven is not as painful as surviving the impact.
1/5
Wall of Glare

Wall of Glare {1}{W}

Creature - Wall
Defender
This creature can block any number of creatures.
The blinding barrier served Benalia better than a hundred shields.
0/5
Aura Thief

Aura Thief {3}{U}

Creature - Illusion
Flying
When this creature dies, you gain control of all enchantments.
Illusion steals reality from the unwise.
2/2
Metathran Elite

Metathran Elite {1}{U}{U}

Creature - Metathran Soldier
This creature can't be blocked as long as it's enchanted.
If the eyes are windows to the soul, their souls are not of this world.
2/3
Rayne, Academy Chancellor

Rayne, Academy Chancellor {2}{U}

Legendary Creature - Human Wizard
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne is enchanted.
1/1