The List

Spectral Force

Spectral Force {3}{G}{G}

Creature - Elemental Spirit
Trample
Whenever this creature attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
"The spirits of old have not left us unguarded."
—Uros, Pendelhaven elder
8/8
Ghostflame Sliver

Ghostflame Sliver {B}{R}

Creature - Sliver
All Slivers are colorless.
"This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one."
—Freyalise
2/2
Harmonic Sliver

Harmonic Sliver {1}{G}{W}

Creature - Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive."
—Llanach, Skyshroud ranger
1/1
Ith, High Arcanist

Ith, High Arcanist {5}{W}{U}

Legendary Creature - Human Wizard
Vigilance
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U}
3/5
Mishra, Artificer Prodigy

Mishra, Artificer Prodigy {1}{U}{B}{R}

Legendary Creature - Human Artificer
Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
A sojourn through time gave dark inspiration to one gifted young mind.
4/4
Chromatic Star

Chromatic Star {1}

Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color.
When this artifact is put into a graveyard from the battlefield, draw a card.
"This item is not from . . . now. It reflects a sky no longer ours and gleams with hope that does not exist."
—Tavalus, acolyte of Korlis
Gauntlet of Power

Gauntlet of Power {5}

Artifact
As this artifact enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Lotus Bloom

Lotus Bloom

Artifact
Suspend 3—{0}
{T}, Sacrifice this artifact: Add three mana of any one color.
Knight of the Holy Nimbus

Knight of the Holy Nimbus {W}{W}

Creature - Human Rebel Knight
Flanking
If this creature would be destroyed, regenerate it.
{2}: This creature can't be regenerated this turn. Only your opponents may activate this ability.
2/2
Gemstone Caverns

Gemstone Caverns

Legendary Land
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
{T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Kher Keep

Kher Keep

Legendary Land
{T}: Add {C}.
{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
"They're still here?! The cockroach may have finally met its match."
—Teferi
Related card: Kobolds of Kher Keep
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.
Vesuva

Vesuva

Land
You may have this land enter tapped as a copy of any land on the battlefield.
It is everywhere you've ever been.
Angel's Grace

Angel's Grace {W}

Instant
Split second
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Pentarch Paladin

Pentarch Paladin {2}{W}{W}{W}

Creature - Human Knight
Flanking
As this creature enters, choose a color.
{W}{W}, {T}: Destroy target permanent of the chosen color.
3/3
Pull from Eternity

Pull from Eternity {W}

Instant
Put target face-up exiled card into its owner's graveyard.
It is best to conquer dragons before they hatch.
—Femeref adage
Temporal Isolation

Temporal Isolation {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature has shadow.
Prevent all damage that would be dealt by enchanted creature.
Looter il-Kor

Looter il-Kor {1}{U}

Creature - Kor Rogue
Shadow
Whenever this creature deals damage to an opponent, draw a card, then discard a card.
Unable to touch items of value, he goes forth to steal secrets instead.
1/1
Moonlace

Moonlace {U}

Instant
Target spell or permanent becomes colorless.
Once a vision of constancy in the sky, the moon had long been hidden from view by the haze that chokes the heavens. The very sight of it had become a sign that change was in the air.
Ophidian Eye

Ophidian Eye {2}{U}

Enchantment - Aura
Flash
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Paradox Haze

Paradox Haze {2}{U}

Enchantment - Aura
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you."
—Teferi
Telekinetic Sliver

Telekinetic Sliver {2}{U}{U}

Creature - Sliver
All Slivers have "{T}: Tap target permanent."
"Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition."
—Freyalise
2/2
Think Twice

Think Twice {1}{U}

Instant
Draw a card.
Flashback {2}{U}
"Great books are meant to be read, then read again backwards or upside down!"
—Ettovard, Tolarian archivist
Related card: Shellfish Scholar
Viscerid Deepwalker

Viscerid Deepwalker {4}{U}

Creature - Homarid Warrior
{U}: This creature gets +1/+0 until end of turn.
Suspend 4—{U}
2/3
Mirri the Cursed

Mirri the Cursed {2}{B}{B}

Legendary Creature - Vampire Cat
Flying, first strike, haste
Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.
A hero fails, a martyr falls. Time twists and destinies interchange.
3/2