Marvel Super Heroes Commander

Kindred Dominance

Kindred Dominance {5}{B}{B}

Sorcery
Choose a creature type. Destroy all creatures that aren't of the chosen type.
When the screams subsided, only the dry slither of scales and the hiss of cold breath remained.
Klaw, Master of Sound

Klaw, Master of Sound {2}{B}

Legendary Creature - Elemental Rogue Villain
Deathtouch
Whenever you play a card from exile, Klaw gains indestructible until end of turn.
Whenever Klaw deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play it for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
3/3
Lethal Scheme

Lethal Scheme {2}{B}{B}

Instant
Convoke
Destroy target creature or planeswalker. Each creature that convoked this spell connives.
Toxic Deluge

Toxic Deluge {2}{B}

Sorcery
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
"Zemo insults me by tasking me with weaklings such as you. Even together, you pose no challenge."
—Radioactive Man, Dr. Chen Lu
Abomination, World Ravager

Abomination, World Ravager {7}{R}

Legendary Creature - Gamma Berserker Villain
Menace, trample
Mayhem {4}{R}
"You brainless fool! You've set me free!"
10/10
Alicia Masters, Skilled Sculptor

Alicia Masters, Skilled Sculptor {1}{R}

Legendary Creature - Human Artificer
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token.
Sense the Good — At the beginning of your end step, each player gains control of all creatures they own.
"Ben, I've never needed eyes to see the gentleness of your soul."
0/4
Batroc the Leaper

Batroc the Leaper {1}{R}

Legendary Creature - Human Villain
Multikicker {2}
Batroc enters with a +1/+1 counter on him for each time he was kicked.
When Batroc enters, he deals damage equal to his power to each of up to X targets, where X is the number of times he was kicked.
2/2
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Now watch as I do what you could not."
—Namor the Sub-Mariner
Chaos Warp

Chaos Warp {2}{R}

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Loki chortled. "The trap is sprung, and Loki has achieved his most brilliant jest!" Thor prepared a thunderous reply. "Ribbit ribbit!"
Firebird, Blazing Ranger

Firebird, Blazing Ranger {2}{R}

Legendary Creature - Human Ranger Hero
Flying
Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn, where X is Firebird's power.
She streaks across the desert sky in search of those who would do evil.
1/3
Flame On!

Flame On! {4}{R}

Sorcery
Put X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn.
Rebound
Franklin Richards, Ascendant

Franklin Richards, Ascendant {5}{R}

Legendary Creature - Mutant Hero
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, discover 6.
All alone in his room, a boy created a baby universe.
6/6
Into the Time Vortex

Into the Time Vortex {4}{R}

Sorcery
Cascade
Rebound
Killmonger, Ruthless Usurper

Killmonger, Ruthless Usurper {2}{R}

Legendary Creature - Human Villain
Trample
Whenever Killmonger attacks, he gets +1/+0 until end of turn for each artifact defending player controls.
Whenever Killmonger deals combat damage to a player, that player sacrifices an artifact of their choice and you create a Treasure token.
"Join me, run, or die. The choice is yours."
3/3
Lady Loki, Agent of Chaos

Lady Loki, Agent of Chaos {5}{R}

Legendary Creature - God Sorcerer Villain
Whenever you cast your first instant, sorcery, or Villain spell each turn, exile it, then exile cards from the top of your library until you exile a nonland card. Lady Loki deals damage to each opponent equal to the difference between that spell's mana value and that nonland card's mana value. You may cast that card without paying its mana cost.
5/5
Living Laser

Living Laser {4}{R}

Legendary Creature - Elemental Villain
Haste
Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.
4/4
Loki's Scepter

Loki's Scepter {2}{R}

Legendary Artifact
When Loki's Scepter enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it becomes a Villain in addition to its other types and gains haste.
{T}: Add one mana of any color.
"Nothing is safe from me. Not even your mind."
Nova Flame

Nova Flame {X}{2}{R}{R}

Sorcery
Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature.
The Human Torch channels every iota of his power into a single burst—a burst that rivals the energies of an exploding star!
Photon, Mighty Marvel

Photon, Mighty Marvel {3}{R}

Legendary Creature - Human Hero
Flying
Whenever Photon deals combat damage to a player, add that much mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
"I believe I can shed some light on this situation."
2/4
Puppet Master, String Puller

Puppet Master, String Puller {2}{R}

Legendary Creature - Human Artificer Villain
Whenever you attack, goad target creature an opponent controls. It can't block this turn.
Whenever one or more goaded creatures deal combat damage to one of your opponents, create a Treasure token.
2/4
Seize the Day

Seize the Day {3}{R}

Sorcery
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback {2}{R}
She-Hulk, Wallbreaker

She-Hulk, Wallbreaker {5}{R}

Legendary Creature - Gamma Hero
Trample
Other Heroes you control have trample.
Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it.
"Knock knock!"
5/5
Stilt-Man, Towering Terror

Stilt-Man, Towering Terror {2}{R}

Legendary Creature - Human Rogue Villain
Reach
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
4/2
Titania, Proud Pummeler

Titania, Proud Pummeler {3}{R}

Legendary Creature - Human Villain
First strike
Melee
Other creatures you control have melee.
"I do my best talking with my fists."
3/3
War Machine, Avenging Arsenal

War Machine, Avenging Arsenal {4}{R}

Legendary Artifact Creature - Human Hero
Flying
Whenever War Machine attacks, attacking modified creatures you control gain double strike until end of turn.
There's always room for a little more firepower.
3/5