Edge of Eternities

Nova Hellkite

Nova Hellkite {3}{R}{R}

Creature - Dragon
Flying, haste
When this creature enters, it deals 1 damage to target creature an opponent controls.
Warp {2}{R}
4/5
Pain for All

Pain for All {2}{R}

Enchantment - Aura
Enchant creature you control
When this Aura enters, enchanted creature deals damage equal to its power to any other target.
Whenever enchanted creature is dealt damage, it deals that much damage to each opponent.
The agony that consumed him also gave him clarity of purpose.
Plasma Bolt

Plasma Bolt {R}

Sorcery
Plasma Bolt deals 2 damage to any target.
Void — Plasma Bolt deals 3 damage instead if a nonland permanent left the battlefield this turn or a spell was warped this turn.
Excess energy from the moxite core is focused into a destructive ray of plasma.
Possibility Technician

Possibility Technician {2}{R}

Creature - Kavu Artificer
Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu.
Warp {1}{R}
3/3
Red Tiger Mechan

Red Tiger Mechan {3}{R}

Artifact Creature - Robot Cat
Haste
Warp {1}{R}
While the Kavaron tiger has been extinct for centuries, its renowned ferocity endures.
3/3
Remnant Elemental

Remnant Elemental {1}{R}

Creature - Elemental
Reach
Landfall — Whenever a land you control enters, this creature gets +2/+0 until end of turn.
Even until Exodus Day, those in power on Kavaron refused to acknowledge that the planet was trying to tell them something.
0/4
Roving Actuator

Roving Actuator {3}{R}

Artifact Creature - Robot
Void — When this creature enters, if a nonland permanent left the battlefield this turn or a spell was warped this turn, exile up to one target instant or sorcery card with mana value 2 or less from your graveyard. Copy it. You may cast the copy without paying its mana cost.
3/4
Ruinous Rampage

Ruinous Rampage {1}{R}{R}

Sorcery
Choose one —
• Ruinous Rampage deals 3 damage to each opponent.
• Exile all artifacts with mana value 3 or less.
Kav battle rhetoric teaches that there are no malfunctions on the battlefield, just equipment that need to be utilized differently.
Rust Harvester

Rust Harvester {R}

Artifact Creature - Robot
Menace
{2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target.
It scrounges Kavaron's wasteland, unaware that its home can no longer support its purpose.
1/1
Systems Override

Systems Override {2}{R}

Sorcery
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If it's a Spacecraft, put ten charge counters on it. If you do, remove ten charge counters from it at the beginning of the next end step.
Tannuk, Steadfast Second

Tannuk, Steadfast Second {2}{R}{R}

Legendary Creature - Kavu Pilot
Other creatures you control have haste.
Artifact cards and red creature cards in your hand have warp {2}{R}.
"We're a few bones short of a skeleton crew, Sami, but we've got plenty of spine."
3/5
Terrapact Intimidator

Terrapact Intimidator {1}{R}

Creature - Kavu Scout
When this creature enters, target opponent may have you create two Lander tokens. If they don't, put two +1/+1 counters on this creature.
"Your land, or my blades."
2/1
Warmaker Gunship

Warmaker Gunship {2}{R}

Artifact - Spacecraft
When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls.
Station
STATION 6+
Flying
4/3
Weapons Manufacturing

Weapons Manufacturing {1}{R}

Enchantment
Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
"Soon we'll have enough firepower to rid Evendo of its bug infestation."
—General Tekvu, Kavaron Memorial Navy
Weftstalker Ardent

Weftstalker Ardent {2}{R}

Creature - Drix Artificer
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent.
Warp {R}
2/3
Atmospheric Greenhouse

Atmospheric Greenhouse {4}{G}

Artifact - Spacecraft
When this Spacecraft enters, put a +1/+1 counter on each creature you control.
Station
STATION 8+
Flying, trample
5/4
Bioengineered Future

Bioengineered Future {1}{G}{G}

Enchantment
When this enchantment enters, create a Lander token.
Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn.
Broodguard Elite

Broodguard Elite {X}{G}{G}

Creature - Insect Knight
This creature enters with X +1/+1 counters on it.
When this creature leaves the battlefield, put its counters on target creature you control.
Warp {X}{G}
0/0
Close Encounter

Close Encounter {1}{G}

Instant
As an additional cost to cast this spell, choose a creature you control or a warped creature card you own in exile.
Close Encounter deals damage equal to the power of the chosen creature or card to target creature.
Many mistake terrasymbiotic philosophy as pacifism. They are rarely wrong twice.
Drix Fatemaker

Drix Fatemaker {3}{G}

Creature - Drix Wizard
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.
Warp {1}{G}
3/2
Edge Rover

Edge Rover {G}

Artifact Creature - Robot Scout
Reach
When this creature dies, each player creates a Lander token.
Charting the Edge, one scan at a time.
2/2
Eusocial Engineering

Eusocial Engineering {3}{G}{G}

Enchantment
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token.
Warp {1}{G}
A harmonious production for a better world.
Famished Worldsire

Famished Worldsire {5}{G}{G}{G}

Creature - Leviathan
Ward {3}
Devour land 3
When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle.
0/0
Frenzied Baloth

Frenzied Baloth {G}{G}

Creature - Beast
This spell can't be countered.
Trample, haste
Creature spells you control can't be countered.
Combat damage can't be prevented.
Not all species on Evendo welcomed the thawing of the ice.
3/2
Fungal Colossus

Fungal Colossus {6}{G}

Creature - Fungus Beast
This spell costs {X} less to cast, where X is the number of differently named lands you control.
When falling shards of Kavaron shattered the icy shell of Evendo, the Eumidian seed pods were far from the only form of life awakened from slumber.
5/5