Edge of Eternities

Edge of Eternities contains 399 cards.
Released: 2025-08-01
Base set size: 276 cards.
Anticausal Vestige

Anticausal Vestige {6}

Creature - Eldrazi
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp {4}
7/5
Tezzeret, Cruel Captain

Tezzeret, Cruel Captain {3}

Legendary Planeswalker - Tezzeret
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
[0]: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
[–3]: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
[–7]: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Loyalty:
4
All-Fates Stalker

All-Fates Stalker {3}{W}

Creature - Drix Assassin
When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield.
Warp {1}{W}
"You again?"
2/3
Astelli Reclaimer

Astelli Reclaimer {3}{W}{W}

Creature - Angel Warrior
Flying
When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature.
Warp {2}{W}
5/4
Auxiliary Boosters

Auxiliary Boosters {4}{W}

Artifact - Equipment
When this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it.
Equipped creature gets +1/+2 and has flying.
Equip {3}
An intelligent jetpack for those who find themselves lost in space.
Banishing Light

Banishing Light {2}{W}

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
"Stygian demon! You are sentenced to ten cycles of illumination. May the light scour the shadow from your soul."
Related card: Faithful Disciple
Beyond the Quiet

Beyond the Quiet {3}{W}{W}

Sorcery
Exile all creatures and Spacecraft.
As the supervoid's photon collar washed over them, time stopped. Their souls would experience the grandeur of their demise for eternity.
Brightspear Zealot

Brightspear Zealot {2}{W}

Creature - Human Soldier
Vigilance
This creature gets +2/+0 as long as you've cast two or more spells this turn.
"My purpose is my spear. My spear is my life. My life is for the Regent Maximum."
2/4
Cosmogrand Zenith

Cosmogrand Zenith {2}{W}

Creature - Human Soldier
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
Cosmogrands of the Celestial Palatinate always seek to expand their grip on the Edge.
2/4
Dawnstrike Vanguard

Dawnstrike Vanguard {5}{W}

Creature - Human Knight
Lifelink
At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on each creature you control other than this creature.
"Arrive as the dawn, and banish night through your brilliance!"
4/5
Dockworker Drone

Dockworker Drone {1}{W}

Artifact Creature - Robot
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on target creature you control.
Eternity columns are the trade hubs of every solar system.
1/1
Dual-Sun Adepts

Dual-Sun Adepts {2}{W}

Creature - Human Soldier
Double strike
{5}: Creatures you control get +1/+1 until end of turn.
"You fight beside me as brilliantly as the dawn. I have nothing more to teach you."
—Master Iridiss
2/2
Dual-Sun Technique

Dual-Sun Technique {1}{W}

Instant
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
"Haste begets blunder. Be patient, Aora. As the sun rises, you will yet earn your second blade."
—Master Iridiss
Emergency Eject

Emergency Eject {2}{W}

Instant
Destroy target nonland permanent. Its controller creates a Lander token.
"This is your captain speaking. Our eternity drive has ruptured. Light be with you all."
Exalted Sunborn

Exalted Sunborn {3}{W}{W}

Creature - Angel Wizard
Flying, lifelink
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp {1}{W}
4/5
Exosuit Savior

Exosuit Savior {2}{W}

Creature - Human Soldier
Flying
When this creature enters, return up to one other target permanent you control to its owner's hand.
"An Astelli once saved me just like this. I aspire to live up to their example every day."
2/2
Flight-Deck Coordinator

Flight-Deck Coordinator {2}{W}

Creature - Human Soldier
At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life.
The hidden might of the Sunstar Free Company is its technical staff.
3/3
Focus Fire

Focus Fire {W}

Instant
Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control.
"We are the arrows of Sunsolde's Quiver."
—Declaration of Fleet Purpose, Axiom 2
Haliya, Guided by Light

Haliya, Guided by Light {2}{W}

Legendary Creature - Human Soldier
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp {W}
3/3
Hardlight Containment

Hardlight Containment {W}

Enchantment - Aura
Enchant artifact you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted permanent has ward {1}.
"I have forgotten sleep in their prison."
—Korelaa, prison escapee
Honor

Honor {W}

Sorcery
Put a +1/+1 counter on target creature.
Draw a card.
"With this mantle, you carry the duty to spread light, liberty, and the grace of Taman IV to the stars."
Honored Knight-Captain

Honored Knight-Captain {1}{W}

Creature - Human Advisor Knight
When this creature enters, create a 1/1 white Human Soldier creature token.
{4}{W}{W}, Sacrifice this creature: Search your library for an Equipment card, put it onto the battlefield, then shuffle.
"Hope can never fade so long as there's a hand to carry my sword when I fall."
1/1
Knight Luminary

Knight Luminary {3}{W}

Creature - Human Knight
When this creature enters, create a 1/1 white Human Soldier creature token.
Warp {1}{W}
"I thank you that I do not shine alone."
3/2
Lightstall Inquisitor

Lightstall Inquisitor {W}

Creature - Angel Wizard
Vigilance
When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs {1} more to cast. Each land played this way enters tapped.
Born of dead stars, the Astelli may fight for light, but they know the void as their womb.
2/1
Lumen-Class Frigate

Lumen-Class Frigate {1}{W}

Artifact - Spacecraft
Station
STATION 2+
Other creatures you control get +1/+1.
STATION 12+
Flying, lifelink
3/5