The Brothers' War

Stern Lesson

Stern Lesson {2}{U}

Instant
Draw two cards, then discard a card. Create a tapped Powerstone token.
"The brothers are brilliant, but their quarreling will be the death of me."
—Tocasia, journal entry
Take Flight

Take Flight {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
Though neither brother cared to admit it, flying the ancient thopter was their last happy moment together.
Related cards: Giant Secrets Stormkeld Curator
Teferi, Temporal Pilgrim

Teferi, Temporal Pilgrim {3}{U}{U}

Legendary Planeswalker - Teferi
Whenever you draw a card, put a loyalty counter on Teferi.
[0]: Draw a card.
[–2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this token."
[–12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Loyalty:
4
Third Path Savant

Third Path Savant {2}{U}

Creature - Human Wizard
{7}: Draw two cards.
As Mishra's army bore down on Terisia City, Corlo felt his focus, his patience, and his willpower twine together. With a deep breath, he plucked answers from the air.
2/3
Thopter Mechanic

Thopter Mechanic {1}{U}

Creature - Human Artificer
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying.
"You want me to install a seat belt? Please. You're lucky to get a seat!"
2/1
Urza, Powerstone Prodigy

Urza, Powerstone Prodigy {2}{U}

Legendary Creature - Human Artificer
Vigilance
{1}, {T}: Draw a card, then discard a card.
Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn.
1/3
Related card: Urza, Powerstone Prodigy (Alchemy)
Urza's Command

Urza's Command {2}{U}{U}

Instant
Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.
Related card: Urza's Command (Alchemy)
Urza's Rebuff

Urza's Rebuff {1}{U}{U}

Instant
Choose one —
• Counter target spell.
• Tap up to two target creatures.
"As usual, my brother's maneuvers are brash and impulsive."
—Urza
Weakstone's Subjugation

Weakstone's Subjugation {U}

Enchantment - Aura
Enchant artifact or creature
When this Aura enters, you may pay {3}. If you do, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
Wing Commando

Wing Commando {2}{U}

Creature - Human Soldier
Flying
Prowess
"The welds are weaker at the top."
2/2
Zephyr Sentinel

Zephyr Sentinel {1}{U}

Creature - Human Soldier
Flash
Flying
When this creature enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on this creature.
2/1
Arcane Proxy

Arcane Proxy {7}

Artifact Creature - Wizard
Prototype {1}{U}{U} — 2/1
When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
4/3
Coastal Bulwark

Coastal Bulwark {2}

Artifact Creature - Wall
Defender
This creature gets +2/+0 as long as you control an Island.
{2}, {T}: Surveil 1.
1/3
Combat Courier

Combat Courier {1}

Artifact Creature - Construct
{2}, Sacrifice this creature: Draw a card.
Unearth {U}
1/1
Depth Charge Colossus

Depth Charge Colossus {9}

Artifact Creature - Dreadnought
Prototype {4}{U}{U} — 6/6
This creature doesn't untap during your untap step.
{3}: Untap this creature.
9/9
Hulking Metamorph

Hulking Metamorph {9}

Artifact Creature - Shapeshifter
Prototype {2}{U}{U} — 3/3
You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.
7/7
Spotter Thopter

Spotter Thopter {8}

Artifact Creature - Thopter
Prototype {3}{U} — 2/3
Flying
When this creature enters, scry X, where X is its power.
4/5
Surge Engine

Surge Engine {2}

Artifact Creature - Construct
Defender
{U}: This creature loses defender and gains "This creature can't be blocked."
{2}{U}: This creature becomes blue and has base power and toughness 5/4. Activate only if this creature doesn't have defender.
{4}{U}{U}: Draw three cards. Activate only if this creature is blue and only once.
3/2
The Temporal Anchor

The Temporal Anchor {3}{U}{U}{U}

Legendary Artifact
At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.
Terisian Mindbreaker

Terisian Mindbreaker {7}

Artifact Creature - Juggernaut
Whenever this creature attacks, defending player mills half their library, rounded up.
Unearth {1}{U}{U}{U}
6/4
Ashnod, Flesh Mechanist

Ashnod, Flesh Mechanist {B}

Legendary Creature - Human Artificer
Deathtouch
Whenever Ashnod attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.
{5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
1/1
Ashnod's Intervention

Ashnod's Intervention {B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
"Listen, Duck. Gix is everywhere, playing every side. Mishra won't listen . . . but perhaps Urza will."
Battlefield Butcher

Battlefield Butcher {2}{B}

Creature - Human Soldier
{5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard.
"Any more giant metal monsters want to try their luck? I'm just getting warmed up!"
1/4
Carrion Locust

Carrion Locust {2}{B}

Creature - Insect Horror
Flying
When this creature enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
No honor. No glory. No leftovers.
2/1
Corrupt

Corrupt {5}{B}

Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
"Most wise, most thoughtful, most powerful qadir," said the Gixian, "we offer whatever help we may give in your illustrious name."