Teenage Mutant Ninja Turtles Eternal

Teenage Mutant Ninja Turtles Eternal contains 133 cards.
Released: 2026-03-06
Base set size: 0 cards.
Preconstructed decks:
Leonardo, the Balance

Leonardo, the Balance {3}{W}

Legendary Creature - Mutant Ninja Turtle
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn.
Partner—Character select
3/3
Donatello, the Brains

Donatello, the Brains {2}{U}

Legendary Creature - Mutant Ninja Turtle
If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
Partner—Character select
"I always thought there'd be more to the ooze."
2/4
Splinter, the Mentor

Splinter, the Mentor {1}{B}

Legendary Creature - Mutant Ninja Rat
Menace
Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.
Partner—Character select
"We choose what holds us back."
2/2
Raphael, the Muscle

Raphael, the Muscle {4}{R}

Legendary Creature - Mutant Ninja Turtle
Double all damage that creatures you control with counters on them would deal.
When Raphael enters, create a Mutagen token.
Partner—Character select
4/4
Michelangelo, the Heart

Michelangelo, the Heart {1}{G}

Legendary Creature - Mutant Ninja Turtle
Trample
Raid — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
Partner—Character select
2/1
Heroes in a Half Shell

Heroes in a Half Shell {W}{U}{B}{R}{G}

Legendary Creature - Mutant Ninja Turtle
Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
They're the world's most fearsome fighting team!
5/5
Continue?

Continue? {1}{W}

Instant
Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.
"You've gotta give it your all because anything less won't get the job done."
Endless Foot Assault

Endless Foot Assault {2}{W}

Enchantment
Squad {1}{W}
Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.
April O'Neil, Live on the Scene

April O'Neil, Live on the Scene {1}{U}

Legendary Creature - Human Detective
Whenever a Mutant, Ninja, or Turtle you control enters, investigate.
Partner—Character select
"This is great! I must really be onto something hot if they're trying to kill me!"
2/1
Baxter, Fly in the Ointment

Baxter, Fly in the Ointment {3}{U}

Legendary Creature - Insect Mutant Scientist
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
Whenever you draw a card, put a +1/+1 counter on Baxter.
"What am I? I am nothing anymore! A FREAK! I'll never be taken seriously as a scientist again!"
2/2
Here Comes a New Hero!

Here Comes a New Hero! {X}{2}{U}

Sorcery
Target player draws X cards. Create a token that's a copy of up to one target creature with mana value X or less.
"Give me a recap. Are we winning or losing?"
Irma, Part-Time Mutant

Irma, Part-Time Mutant {2}{U}

Legendary Creature - Human Mutant Shapeshifter
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
"I'm not trying to cause trouble. Trouble just follows me around."
1/1
Krang, the All-Powerful

Krang, the All-Powerful {4}{U}

Legendary Artifact Creature - Utrom Robot
If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.
"I am Krang, the All-Powerful! I have never been defeated!"
3/3
Ray Fillet, Wave Warrior

Ray Fillet, Wave Warrior {2}{U}

Legendary Creature - Fish Mutant
Flying
Evolve
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
0/2
Bebop, Skull & Crossbones

Bebop, Skull & Crossbones {1}{B}

Legendary Creature - Boar Mutant
Partner with Rocksteady, Mutant Marauder
Deathtouch
Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.
2/1
Related card: Rocksteady, Mutant Marauder
Dimension X Pizzasaur

Dimension X Pizzasaur {3}{B}

Artifact Creature - Food Alien Mutant
When this creature enters, put two +1/+1 counters on target creature. When you do, destroy up to one target creature with mana value less than or equal to the number of counters among permanents you control.
{2}, {T}, Sacrifice this creature: You gain 3 life and each opponent loses 3 life.
2/1
Foot Chopper

Foot Chopper {1}{B}

Artifact - Equipment
When this Equipment enters, create a 1/1 black Ninja creature token, then attach this Equipment to it.
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, you may sacrifice it. If you do, draw cards equal to its power.
Equip {2}
Game Over

Game Over {3}{B}{B}

Sorcery
This spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total.
Destroy all creatures.
"I've beaten this turtle already. This is no test."
—Karai
Rat King, Pale Piper

Rat King, Pale Piper {3}{B}

Legendary Creature - Rat Avatar
Menace
Whenever Rat King or another nontoken creature you control leaves the battlefield, create a 1/1 black Rat creature token.
{2}, Sacrifice a token: Draw a card.
"Every chessboard requires pawns. Tonight, my pawn, I'll find out just how strong you are."
3/3
Shredder, Shadow Master

Shredder, Shadow Master {3}{B}{B}

Legendary Creature - Human Ninja
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
5/5
Swift Demise

Swift Demise {2}{B}

Instant
Swift Demise deals 1 damage to target creature. Then destroy each creature you don't control that was dealt damage this turn.
"My patience wears thin!"
Casey Jones, Back Alley Brute

Casey Jones, Back Alley Brute {3}{R}

Legendary Creature - Human Berserker
Menace
Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature.
Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent.
4/2
Electric Seaweed

Electric Seaweed {2}{R}{R}

Creature - Plant Wall
Defender, haste
When this creature enters, until end of turn, whenever another creature dies, this creature deals 1 damage to each non-Wall creature.
{T}: This creature deals 1 damage to any target.
0/4
Fast Forward

Fast Forward {4}{R}

Sorcery
This spell costs {1} less to cast for each opponent you attacked this turn.
Goad all creatures your opponents control.
The streets are a dangerous place for a pair of neon nightriders.
Shellshock

Shellshock {X}{R}

Instant
For each opponent, choose up to one target creature that player controls. Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way.