Teenage Mutant Ninja Turtles Eternal

Special Move

Special Move {2}{R}

Instant
Choose two —
• Jump Kick — Destroy target artifact.
• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.
• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Tempestra, Dame of Games

Tempestra, Dame of Games {1}{R}

Legendary Creature - Elemental Illusion
{2}{R}, {T}, Sacrifice an artifact: Create a token that's a copy of another target creature you control, except it isn't legendary. It gains haste. Sacrifice it at the beginning of the next end step.
"The stakes have risen, my green friends. Now you are playing for the fate of the world!"
1/3
Tokka & Rahzar, Unsupervised

Tokka & Rahzar, Unsupervised {2}{R}

Legendary Creature - Turtle Wolf Mutant
First strike
Whenever another nontoken creature you control leaves the battlefield, put a +1/+1 counter on Tokka & Rahzar and create a Treasure token. This ability triggers only once each turn.
"They're not stupid. They're infants."
—Professor Jordan Perry
3/3
High Score

High Score {2}{G}

Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Victory comes in endless forms.
Leatherhead, Iron Gator

Leatherhead, Iron Gator {5}{G}{G}

Legendary Creature - Crocodile Mutant Rogue
Trample, haste
Whenever Leatherhead attacks, put two +1/+1 counters on each creature you control.
She's a thousand pounds of punishing reptile muscle, with the bite to back it up.
5/5
Level Up

Level Up {1}{G}

Enchantment - Aura
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Ninja Pizza

Ninja Pizza {2}{G}

Enchantment
Foods you control have "{T}, Sacrifice this artifact: Add one mana of any color."
At the beginning of your second main phase, create a Food token.
The pizza that vanishes quickly without a trace.
Rocksteady, Mutant Marauder

Rocksteady, Mutant Marauder {2}{G}

Legendary Creature - Rhino Mutant
Partner with Bebop, Skull & Crossbones
Trample
Whenever another nontoken creature you control enters, put a +1/+1 counter on target creature.
3/3
Related card: Bebop, Skull & Crossbones
Super Combo

Super Combo {1}{G}

Sorcery
Replicate {2}
Target creature you control deals damage equal to its power to target creature an opponent controls.
"Just gotta hit 'em harder than they hit you!"
Double Jump

Double Jump {1}{U}

Instant
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse
Card has other part: Flying Kick
Flying Kick

Flying Kick {1}{R}

Instant
Target creature you control deals damage equal to its power to target creature an opponent controls.
Fuse
Card has other part: Double Jump
Arcade Cabinet

Arcade Cabinet {3}

Artifact
When this artifact enters, put a +1/+1 counter on each of up to four target creatures.
{2}, {T}, Sacrifice a token: Double the number of each kind of counter on target creature.
From the golden age of gaming . . .
Big Mother Mouser

Big Mother Mouser {4}

Artifact Creature - Robot
This creature enters with two +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on it.
When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature.
0/0
Coin of Mastery

Coin of Mastery {4}

Artifact
Each creature you control enters with an additional +1/+1 counter on it for each mana from an artifact source spent to cast it.
{T}: Create a Treasure token.
Nowhere else can one coin buy you a second chance.
Exploding Barrel

Exploding Barrel {3}

Artifact
{T}: Add one mana of any color. Put a pressure counter on this artifact.
{8}, {T}, Sacrifice this artifact: It deals 20 damage to target creature. This ability costs {1} less to activate for each pressure counter on this artifact. Activate only as a sorcery.
"Good news, dudes! It says it's inflammable!"
—Michelangelo
Mole Module

Mole Module {5}

Artifact - Vehicle
Menace
Whenever this Vehicle deals combat damage to a player, mill four cards. You may put a permanent card from among them onto the battlefield.
Crew 2
6/6
Roadkill Rodney

Roadkill Rodney {2}

Artifact Creature - Robot
Squad {3}
Deathtouch
Whenever this creature deals combat damage to a player, create a Mutagen token.
2/1
Big Apple, 3 a.m.

Big Apple, 3 a.m.

Land
This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{5}, {T}: Create a 1/1 black Rat creature token for each opponent you have.
"All the best comic books start in dark alleys."
—Michelangelo
Hidden Hideout

Hidden Hideout

Land
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity.
{2}, {T}: Target creature you control with a counter on it gains lifelink until end of turn.
Between ninjas, mutants, and alien bases, the subterranean housing market is shockingly competitive.
Together Forever

Together Forever {W}{W}

Enchantment
When this enchantment enters, support 2.
{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
One lean, mean, green, incredible team.
Vanquish the Horde

Vanquish the Horde {6}{W}{W}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures.
"Ninja master, meet derby queen!"
—April O'Neil
Wave Goodbye

Wave Goodbye {2}{U}{U}

Sorcery
Return each creature without a +1/+1 counter on it to its owner's hand.
"Thanks to its increased density, water flowing at just seven miles per hour carries the same kinetic energy as an F5 tornado . . . which is to say: Hold on tight, guys!"
—Donatello
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
It was a blunt metaphor: No legacies. No past. From here, the Turtles must choose to live in the present. Or not at all.
Acidic Slime

Acidic Slime {3}{G}{G}
(Marauding Mutagen)

Creature - Ooze
Deathtouch
When this creature enters, destroy target artifact, enchantment, or land.
"He's more mutagen than mutant!"
—Donatello
2/2
Biogenic Ooze

Biogenic Ooze {3}{G}{G}

Creature - Ooze
When this creature enters, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
{1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
2/2