Avatar: The Last Airbender Eternal

Tale of Momo

Tale of Momo {2}{W}

Sorcery
This spell costs {2} less to cast if a creature left the battlefield under your control this turn.
Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.
Rain filled Appa's pawprint, and despair filled Momo's heart.
Baboon Spirit

Baboon Spirit {2}{U}

Creature - Monkey Spirit
Whenever another nontoken Spirit you control enters, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
{3}{U}: Exile another target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/4
The Blue Spirit

The Blue Spirit {3}{U}

Legendary Creature - Human Rogue Ally
You may cast the first creature spell you cast each turn as though it had flash.
Whenever a nontoken creature you control enters during combat, draw a card.
To the Avatar, was the Blue Spirit a friend? A foe? Or something else entirely?
2/4
Chakra Meditation

Chakra Meditation {2}{U}

Enchantment
When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Katara, Waterbending Master

Katara, Waterbending Master {1}{U}

Legendary Creature - Human Warrior Ally
Whenever you cast a spell during an opponent's turn, you get an experience counter.
Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card.
"The strength of your heart makes you who you are."
1/3
Tui and La, Moon and Ocean

Tui and La, Moon and Ocean {3}{U}

Legendary Creature - Fish Spirit
Whenever Tui and La become tapped, draw a card.
Whenever Tui and La become untapped, put a +1/+1 counter on them.
"Our strength comes from the spirit of the moon; our life comes from the spirit of the ocean. They work together to keep balance."
—Princess Yue
3/3
Wan Shi Tong, All-Knowing

Wan Shi Tong, All-Knowing {3}{U}{U}

Legendary Creature - Bird Spirit
Flying
When Wan Shi Tong enters, target nonland permanent's owner puts it into their library second from the top or on the bottom.
Whenever one or more cards are put into a library from anywhere, create two 1/1 colorless Spirit creature tokens with "This token can't block or be blocked by non-Spirit creatures."
4/4
Waterbender's Restoration

Waterbender's Restoration {U}{U}

Instant - Lesson
As an additional cost to cast this spell, waterbend {X}.
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Azula, Ruthless Firebender

Azula, Ruthless Firebender {2}{B}

Legendary Creature - Human Noble
Firebending 1
Whenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn.
{2}{B}: Until end of turn, Azula gets +1/+1 for each experience counter you have and gains menace.
3/3
Desperate Plea

Desperate Plea {1}{B}

Sorcery - Lesson
As an additional cost to cast this spell, sacrifice a creature.
Choose one or both —
• Return target creature card from your graveyard to the battlefield if its power is less than or equal to the sacrificed creature's power.
• Destroy target creature.
Fire Lord Ozai

Fire Lord Ozai {3}{B}

Legendary Creature - Human Noble
Whenever Fire Lord Ozai attacks, you may sacrifice another creature. If you do, add an amount of {R} equal to the sacrificed creature's power. Until end of combat, you don't lose this mana as steps end.
{6}: Exile the top card of each opponent's library. Until end of turn, you may play one of those cards without paying its mana cost.
4/4
Fire Nation Occupation

Fire Nation Occupation {2}{B}

Enchantment
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever you cast a spell during an opponent's turn, create a 2/2 red Soldier creature token with firebending 1.
Fire Nation Salvagers

Fire Nation Salvagers {3}{B}{B}

Creature - Human Soldier
Menace
When this creature enters, put a +1/+1 counter on target creature or Vehicle you control.
Whenever one or more creatures you control with counters on them deal combat damage to a player, put target creature or Vehicle card from that player's graveyard onto the battlefield under your control.
3/3
Lo and Li, Royal Advisors

Lo and Li, Royal Advisors {2}{B}{B}

Legendary Creature - Human Advisor
Whenever an opponent discards a card or mills one or more cards, put a +1/+1 counter on each Advisor you control.
{2}{U/B}: Target player mills four cards.
"Azula, we are concerned for you and your well-being."
3/3
Nyla, Shirshu Sleuth

Nyla, Shirshu Sleuth {4}{B}

Legendary Creature - Mole Beast
When Nyla enters, exile up to one target creature card from your graveyard. If you do, you lose X life and create X Clue tokens, where X is that card's mana value.
At the beginning of your end step, if you control no Clues, return target card exiled with Nyla to its owner's hand.
4/5
Avatar Roku, Firebender

Avatar Roku, Firebender {3}{R}{R}{R}

Legendary Creature - Human Avatar
Whenever a player attacks, add six {R}. Until end of combat, you don't lose this mana as steps end.
{R}{R}{R}: Target creature gets +3/+0 until end of turn.
"Make sense of our past, Aang, and you will bring peace, and restore balance to the world."
6/6
Chong and Lily, Nomads

Chong and Lily, Nomads {3}{R}

Legendary Creature - Human Bard Ally
Whenever one or more Bards you control attack, choose one —
• Put a lore counter on each of any number of target Sagas you control.
• Creatures you control get +1/+0 until end of turn for each lore counter among Sagas you control.
3/3
Fang, Roku's Companion

Fang, Roku's Companion {3}{R}{R}

Legendary Creature - Dragon
Flying
Whenever Fang attacks, another target legendary creature you control gets +X/+0 until end of turn, where X is Fang's power.
When Fang dies, if he wasn't a Spirit, return this card to the battlefield under your control. He's a Spirit in addition to his other types.
4/4
Iroh, Dragon of the West

Iroh, Dragon of the West {2}{R}{R}

Legendary Creature - Human Noble Ally
Haste
Mentor
At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn.
4/4
Lost in Memories

Lost in Memories {1}{R}

Enchantment - Aura
Flash
Enchant creature you control
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost."
Overwhelming Victory

Overwhelming Victory {4}{R}

Instant - Lesson
Overwhelming Victory deals 5 damage to target creature. Each creature you control gains trample and gets +X/+0 until end of turn, where X is the amount of excess damage dealt this way.
"Yes, we defeated you for all time. You will never rise from the ashes of your shame and humiliation!"
Reckless Blaze

Reckless Blaze {3}{R}{R}

Sorcery - Lesson
Reckless Blaze deals 5 damage to each creature. Whenever a creature you control dealt damage this way dies this turn, add {R}.
Aang learned the hard way not to play with fire.
Smellerbee, Rebel Fighter

Smellerbee, Rebel Fighter {3}{R}

Legendary Creature - Human Rebel Ally
First strike
Other creatures you control have haste.
Whenever Smellerbee attacks, you may discard your hand. If you do, draw cards equal to the number of attacking creatures.
"As long as I'm confident with who I am, it doesn't matter what other people think."
3/3
Storm of Memories

Storm of Memories {2}{R}{R}{R}

Sorcery
Storm
Exile an instant or sorcery card with mana value 3 or less from your graveyard at random. You may cast it without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Zuko, Firebending Master

Zuko, Firebending Master {1}{R}

Legendary Creature - Human Noble Ally
First strike
Firebending X, where X is the number of experience counters you have.
Whenever you cast a spell during combat, you get an experience counter.
"I have changed."
2/2