Avatar: The Last Airbender Eternal

The Duke, Rebel Sentry

The Duke, Rebel Sentry {W}

Legendary Creature - Human Rebel Ally
The Duke enters with a +1/+1 counter on him.
{T}, Remove a counter from The Duke: Put a +1/+1 counter on another target creature you control. It gains hexproof until end of turn.
A royal pain in the Fire Nation's backside.
0/1
Inspired Insurgent

Inspired Insurgent {1}{W}

Creature - Human Peasant Ally
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Thanks to Katara, the coal meant to fuel enemy ships instead fueled the prisoners' liberation.
2/2
Jet, Rebel Leader

Jet, Rebel Leader {3}{W}

Legendary Creature - Human Rebel Ally
Whenever Jet attacks, look at the top five cards of your library. You may put a creature card with mana value 3 or less from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order.
"Gotta be quicker next time."
3/4
Kindly Customer

Kindly Customer {1}{W}

Creature - Human Citizen
When this creature enters, draw a card.
"I've seen that girl in here quite a lot. Seems to me she has quite a little crush on you."
—Iroh, to Zuko
1/1
Koala-Sheep

Koala-Sheep {2}{W}

Creature - Bear Sheep
When this creature enters, you gain 3 life.
Koala-sheep can fall asleep anywhere, and often do.
3/2
Monk Gyatso

Monk Gyatso {3}{W}

Legendary Creature - Human Monk
Whenever another creature you control becomes the target of a spell or ability, you may airbend that creature.
"My ancient cake-making technique isn't the only thing on your mind, is it, Aang?"
3/3
Pipsqueak, Rebel Strongarm

Pipsqueak, Rebel Strongarm {2}{W}

Legendary Creature - Human Rebel Ally
Pipsqueak can't attack alone unless he has a +1/+1 counter on him.
"You think my name is funny?"
4/4
Sokka, Swordmaster

Sokka, Swordmaster {2}{W}

Legendary Creature - Human Warrior Ally
Vigilance
Equipment spells you cast cost {1} less to cast for each Ally you control.
At the beginning of combat on your turn, attach up to one target Equipment you control to Sokka.
Sokka mastered the sword like his friends mastered the elements.
3/3
Sokka's Sword Training

Sokka's Sword Training {1}{W}

Instant - Lesson
Target creature gets +2/+2 until end of turn.
Create a Clue token.
"The first thing you must learn is that your weapon is an extension of yourself. You must think of it as another part of your own body."
—Master Piandao
Suki, Kyoshi Captain

Suki, Kyoshi Captain {2}{W}

Legendary Creature - Human Warrior Ally
Other Warriors you control get +1/+1.
{3}{W}: Attacking Warriors you control gain double strike until end of turn.
"The silk thread symbolizes the brave blood that flows through our veins. The gold insignia represents the honor of the warrior's heart."
3/3
Tale of Momo

Tale of Momo {2}{W}

Sorcery
This spell costs {2} less to cast if a creature left the battlefield under your control this turn.
Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.
Rain filled Appa's pawprint, and despair filled Momo's heart.
That's Rough Buddy

That's Rough Buddy {1}{W}

Instant - Lesson
Put a +1/+1 counter on target creature. Put two +1/+1 counters on that creature instead if a creature left the battlefield under your control this turn.
Draw a card.
"My first girlfriend turned into the moon.
—Sokka
Toucan-Puffin

Toucan-Puffin {2}{W}

Creature - Bird
Flying
When this creature enters, target creature you control gets +2/+0 until end of turn.
Though Sokka believed the toucan-puffins were gathering intel for the enemy, it's far more likely they were simply gathering nesting for their mates.
2/2
Baboon Spirit

Baboon Spirit {2}{U}

Creature - Monkey Spirit
Whenever another nontoken Spirit you control enters, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
{3}{U}: Exile another target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/4
The Blue Spirit

The Blue Spirit {3}{U}

Legendary Creature - Human Rogue Ally
You may cast the first creature spell you cast each turn as though it had flash.
Whenever a nontoken creature you control enters during combat, draw a card.
To the Avatar, was the Blue Spirit a friend? A foe? Or something else entirely?
2/4
Chakra Meditation

Chakra Meditation {2}{U}

Enchantment
When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Dutiful Knowledge Seeker

Dutiful Knowledge Seeker {2}{U}

Creature - Fox Spirit
Whenever one or more cards are put into a library from anywhere, put a +1/+1 counter on this creature.
{3}: Put target card from a graveyard on the bottom of its owner's library.
Wan Shi Tong rewards those who provide rare and insightful tomes.
2/2
Katara, Waterbending Master

Katara, Waterbending Master {1}{U}

Legendary Creature - Human Warrior Ally
Whenever you cast a spell during an opponent's turn, you get an experience counter.
Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card.
"The strength of your heart makes you who you are."
1/3
Nightmares and Daydreams

Nightmares and Daydreams {2}{U}

Enchantment - Saga
I, II, III — Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
IV — Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Princess Yue

Princess Yue {2}{U}

Legendary Creature - Human Noble Ally
When Princess Yue dies, if she was a nonland creature, return this card to the battlefield tapped under your control. She's a land named Moon. She gains "{T}: Add {C}."
{T}: Scry 2.
3/2
Tui and La, Moon and Ocean

Tui and La, Moon and Ocean {3}{U}

Legendary Creature - Fish Spirit
Whenever Tui and La become tapped, draw a card.
Whenever Tui and La become untapped, put a +1/+1 counter on them.
"Our strength comes from the spirit of the moon; our life comes from the spirit of the ocean. They work together to keep balance."
—Princess Yue
3/3
Unagi's Spray

Unagi's Spray {U}

Instant
Target creature gets -4/-0 until end of turn. If you control a Fish, Octopus, Otter, Seal, Serpent, or Whale, draw a card.
Capable of both blasting ships to pieces and humbling showboating Avatars.
Wan Shi Tong, All-Knowing

Wan Shi Tong, All-Knowing {3}{U}{U}

Legendary Creature - Bird Spirit
Flying
When Wan Shi Tong enters, target nonland permanent's owner puts it into their library second from the top or on the bottom.
Whenever one or more cards are put into a library from anywhere, create two 1/1 colorless Spirit creature tokens with "This token can't block or be blocked by non-Spirit creatures."
4/4
Waterbender's Restoration

Waterbender's Restoration {U}{U}

Instant - Lesson
As an additional cost to cast this spell, waterbend {X}.
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Whirlwind Technique

Whirlwind Technique {4}{U}{U}

Instant - Lesson
Target player draws two cards, then discards a card.
Airbend up to two target creatures.
Airbenders employ negative jing in combat, preferring to blow their opponents back instead of fighting.