Tarkir: Dragonstorm Promos

Naga Fleshcrafter

Naga Fleshcrafter {3}{U}

Creature - Snake Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield.
Renew{2}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
0/0
Stillness in Motion

Stillness in Motion {1}{U}

Enchantment
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.
"The Meditation Realm is a willful puzzle. Seek, and it will impede. Wait, and it will permit passage."
Stillness in Motion

Stillness in Motion {1}{U}

Enchantment
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.
"The Meditation Realm is a willful puzzle. Seek, and it will impede. Wait, and it will permit passage."
Taigam, Master Opportunist

Taigam, Master Opportunist {1}{U}

Legendary Creature - Human Monk
Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend.
2/2
Taigam, Master Opportunist

Taigam, Master Opportunist {1}{U}

Legendary Creature - Human Monk
Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend.
2/2
Winternight Stories

Winternight Stories {2}{U}

Sorcery
Draw three cards. Then discard two cards unless you discard a creature card.
Harmonize {4}{U}
Winternight Stories

Winternight Stories {2}{U}

Sorcery
Draw three cards. Then discard two cards unless you discard a creature card.
Harmonize {4}{U}
Avenger of the Fallen

Avenger of the Fallen {2}{B}

Creature - Human Warrior
Deathtouch
Mobilize X, where X is the number of creature cards in your graveyard.
2/4
Avenger of the Fallen

Avenger of the Fallen {2}{B}

Creature - Human Warrior
Deathtouch
Mobilize X, where X is the number of creature cards in your graveyard.
2/4
Qarsi Revenant

Qarsi Revenant {1}{B}{B}

Creature - Vampire
Flying, deathtouch, lifelink
Renew{2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
"Evil wears many faces. Keep your windows closed at night, or it might wear yours."
—Sultai warning
3/3
Qarsi Revenant

Qarsi Revenant {1}{B}{B}

Creature - Vampire
Flying, deathtouch, lifelink
Renew{2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
"Evil wears many faces. Keep your windows closed at night, or it might wear yours."
—Sultai warning
3/3
Rot-Curse Rakshasa

Rot-Curse Rakshasa {1}{B}

Creature - Demon
Trample
Decayed
Renew{X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.
5/5
Rot-Curse Rakshasa

Rot-Curse Rakshasa {1}{B}

Creature - Demon
Trample
Decayed
Renew{X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.
5/5
Scavenger Regent

Scavenger Regent {3}{B}

Creature - Dragon
Flying
Ward—Discard a card.
4/4
Card has other part: Exude Toxin
Exude Toxin

Exude Toxin {X}{B}{B}

Sorcery - Omen
Each non-Dragon creature gets -X/-X until end of turn.
Card has other part: Scavenger Regent
Scavenger Regent

Scavenger Regent {3}{B}

Creature - Dragon
Flying
Ward—Discard a card.
4/4
Card has other part: Exude Toxin
Exude Toxin

Exude Toxin {X}{B}{B}

Sorcery - Omen
Each non-Dragon creature gets -X/-X until end of turn.
Card has other part: Scavenger Regent
The Sibsig Ceremony

The Sibsig Ceremony {B}{B}{B}

Legendary Enchantment
Creature spells you cast cost {2} less to cast.
Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.
"Once flesh, now gold and jade. Once dead, now alive again. Once respected, now honored beyond imagination."
The Sibsig Ceremony

The Sibsig Ceremony {B}{B}{B}

Legendary Enchantment
Creature spells you cast cost {2} less to cast.
Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.
"Once flesh, now gold and jade. Once dead, now alive again. Once respected, now honored beyond imagination."
Sidisi, Regent of the Mire

Sidisi, Regent of the Mire {1}{B}

Legendary Creature - Zombie Snake Warlock
{T}, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.
As the rebels breached Qarsi Palace, she realized her time in power was at its end.
1/3
Sidisi, Regent of the Mire

Sidisi, Regent of the Mire {1}{B}

Legendary Creature - Zombie Snake Warlock
{T}, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.
As the rebels breached Qarsi Palace, she realized her time in power was at its end.
1/3
Sinkhole Surveyor

Sinkhole Surveyor {1}{B}

Creature - Bird Scout
Flying
Whenever this creature attacks, you lose 1 life and this creature endures 1.
Vast sinkholes in the Shifting Wastes revealed long-buried structures—and long-buried dangers.
1/3
Sinkhole Surveyor

Sinkhole Surveyor {1}{B}

Creature - Bird Scout
Flying
Whenever this creature attacks, you lose 1 life and this creature endures 1.
Vast sinkholes in the Shifting Wastes revealed long-buried structures—and long-buried dangers.
1/3
Cori-Steel Cutter

Cori-Steel Cutter {1}{R}

Artifact - Equipment
Equipped creature gets +1/+1 and has trample and haste.
Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it.
Equip {1}{R}
Related card: Cori-Steel Cutter (Alchemy)
Cori-Steel Cutter

Cori-Steel Cutter {1}{R}

Artifact - Equipment
Equipped creature gets +1/+1 and has trample and haste.
Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it.
Equip {1}{R}
Related card: Cori-Steel Cutter (Alchemy)