Magic Online Promos

Radiant, Serra Archangel

Radiant, Serra Archangel {6}{W}

Legendary Creature - Angel
Flying
Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn.
Partner
6/4
Siani, Eye of the Storm

Siani, Eye of the Storm {3}{U}

Legendary Creature - Djinn Monk
Flying
Whenever Siani attacks, scry X, where X is the number of attacking creatures with flying.
Partner
3/2
Alharu, Solemn Ritualist

Alharu, Solemn Ritualist {4}{W}

Legendary Creature - Human Monk
When Alharu enters, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner
3/3
Slurrk, All-Ingesting

Slurrk, All-Ingesting {5}{G}

Legendary Creature - Ooze
Slurrk enters with five +1/+1 counters on it.
Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.
Partner
0/0
Hamza, Guardian of Arashin

Hamza, Guardian of Arashin {4}{G}{W}

Legendary Creature - Elephant Warrior
This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.
5/5
Kangee, Sky Warden

Kangee, Sky Warden {3}{W}{U}

Legendary Creature - Bird Wizard
Flying, vigilance
Whenever Kangee attacks, attacking creatures with flying get +2/+0 until end of turn.
Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
3/3
Keskit, the Flesh Sculptor

Keskit, the Flesh Sculptor {2}{B}

Legendary Creature - Phyrexian Human Artificer
{T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard.
Partner
1/3
Averna, the Chaos Bloom

Averna, the Chaos Bloom {G}{U}{R}

Legendary Creature - Elemental Shaman
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped.
4/2
Glacian, Powerstone Engineer

Glacian, Powerstone Engineer {5}{U}

Legendary Creature - Human Artificer
{T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.
Partner
3/6
Archelos, Lagoon Mystic

Archelos, Lagoon Mystic {1}{B}{G}{U}

Legendary Creature - Turtle Shaman
As long as Archelos is tapped, other permanents enter tapped.
As long as Archelos is untapped, other permanents enter untapped.
2/4
Obeka, Brute Chronologist

Obeka, Brute Chronologist {1}{U}{B}{R}

Legendary Creature - Ogre Wizard
{T}: The player whose turn it is may end the turn.
3/4
Kamahl, Heart of Krosa

Kamahl, Heart of Krosa {6}{G}{G}

Legendary Creature - Human Druid
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
{1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner
5/5
Ghen, Arcanum Weaver

Ghen, Arcanum Weaver {R}{W}{B}

Legendary Creature - Human Wizard
{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
2/3
Nymris, Oona's Trickster

Nymris, Oona's Trickster {3}{U}{B}

Legendary Creature - Faerie Knight
Flash
Flying
Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
1/6
Armix, Filigree Thrasher

Armix, Filigree Thrasher {2}{B}

Legendary Artifact Creature - Golem
Whenever Armix attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.
Partner
3/2
Ich-Tekik, Salvage Splicer

Ich-Tekik, Salvage Splicer {4}{G}

Legendary Creature - Phyrexian Human Artificer
When Ich-Tekik enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.
Partner
1/1
Livio, Oathsworn Sentinel

Livio, Oathsworn Sentinel {1}{W}

Legendary Creature - Human Knight
{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it.
{2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.
Partner
2/2
Kodama of the East Tree

Kodama of the East Tree {4}{G}{G}

Legendary Creature - Spirit
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner
6/6
Yurlok of Scorch Thrash

Yurlok of Scorch Thrash {1}{B}{R}{G}

Legendary Creature - Lizard Shaman
Vigilance
A player losing unspent mana causes that player to lose that much life.
{1}, {T}: Each player adds {B}{R}{G}.
4/4
Gnostro, Voice of the Crags

Gnostro, Voice of the Crags {1}{U}{R}{W}

Legendary Creature - Chimera
{T}: Choose one. X is the number of spells you've cast this turn.
• Scry X.
• Gnostro deals X damage to target creature.
• You gain X life.
3/3
Mana Confluence

Mana Confluence

Land
{T}, Pay 1 life: Add one mana of any color.
Sengir, the Dark Baron

Sengir, the Dark Baron {4}{B}{B}

Legendary Creature - Vampire Noble
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner
4/4
Starnheim Unleashed

Starnheim Unleashed {2}{W}{W}

Sorcery
Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.
Foretell {X}{X}{W}
Resplendent Marshal

Resplendent Marshal {1}{W}{W}

Creature - Angel Warrior
Flying
When this creature enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than this creature that shares a creature type with the exiled card.
3/3
Related card: Celestial Vault
Halvar, God of Battle
Sword of the Realms

Halvar, God of Battle {2}{W}{W}

Legendary Creature - God
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
4/4
Card has other part: Sword of the Realms
Related card: Forging the Tyrite Sword