Magic Online Promos

Jolrael, Mwonvuli Recluse

Jolrael, Mwonvuli Recluse {1}{G}

Legendary Creature - Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
1/2
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
1/2
Sporeweb Weaver

Sporeweb Weaver {2}{G}

Creature - Spider
Reach, hexproof from blue
Whenever this creature is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
1/4
Heroic Intervention

Heroic Intervention {1}{G}

Instant
Permanents you control gain hexproof and indestructible until end of turn.
Primal Might

Primal Might {X}{G}

Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
Temple of Mystery

Temple of Mystery

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {G} or {U}.
Elder Gargaroth

Elder Gargaroth {3}{G}{G}

Creature - Beast
Reach, vigilance, trample
Whenever this creature attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
6/6
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Sparkhunter Masticore

Sparkhunter Masticore {3}

Artifact Creature - Masticore
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
{1}: This creature deals 1 damage to target planeswalker.
{3}: This creature gains indestructible until end of turn.
3/4
Baneslayer Angel

Baneslayer Angel {3}{W}{W}

Creature - Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
5/5
Fiery Emancipation

Fiery Emancipation {3}{R}{R}{R}

Enchantment
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Chromatic Orrery

Chromatic Orrery {7}

Legendary Artifact
You may spend mana as though it were mana of any color.
{T}: Add {C}{C}{C}{C}{C}.
{5}, {T}: Draw a card for each color among permanents you control.
Feline Sovereign

Feline Sovereign {2}{G}

Creature - Cat
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2/3
Subira, Tulzidi Caravanner

Subira, Tulzidi Caravanner {2}{R}

Legendary Creature - Human Shaman
Haste
{1}: Another target creature with power 2 or less can't be blocked this turn.
{1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
2/3
Mazemind Tome

Mazemind Tome {2}

Artifact - Book
{T}, Put a page counter on this artifact: Scry 1.
{2}, {T}, Put a page counter on this artifact: Draw a card.
When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.
Animal Sanctuary

Animal Sanctuary

Land
{T}: Add {C}.
{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Kaervek, the Spiteful

Kaervek, the Spiteful {2}{B}{B}

Legendary Creature - Human Warlock
Other creatures get -1/-1.
3/2
Radha, Heart of Keld

Radha, Heart of Keld {1}{R}{G}

Legendary Creature - Elf Warrior
During your turn, Radha has first strike.
You may look at the top card of your library any time, and you may play lands from the top of your library.
{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
3/3
Niambi, Esteemed Speaker

Niambi, Esteemed Speaker {W}{U}

Legendary Creature - Human Cleric
Flash
When Niambi enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value.
{1}{W}{U}, {T}, Discard a legendary card: Draw two cards.
2/1
Sanctum of All

Sanctum of All {W}{U}{B}{R}{G}

Legendary Enchantment - Shrine
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
See the Truth

See the Truth {1}{U}

Sorcery
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Related card: Skywriter Djinn
Pursued Whale

Pursued Whale {5}{U}{U}

Creature - Whale
When this creature enters, each opponent creates a 1/1 red Pirate creature token with "This token can't block" and "Creatures you control attack each combat if able."
Spells your opponents cast that target this creature cost {3} more to cast.
8/8
Related card: Oyaminartok, Polar Werebear
Demonic Embrace

Demonic Embrace {1}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Expedition Map

Expedition Map {1}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Fatal Push

Fatal Push {B}

Instant
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.