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Genju of the Spires

Genju of the Spires {R}

Enchantment - Aura
Enchant Mountain
{2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return this card from your graveyard to your hand.
Glacial Ray

Glacial Ray {1}{R}

Instant - Arcane
Glacial Ray deals 2 damage to any target.
Splice onto Arcane {1}{R}
Budoka Pupil

Budoka Pupil {1}{G}{G}

Creature - Human Monk
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
2/2
Card has other part: Ichiga, Who Topples Oaks
Ichiga, Who Topples Oaks

Ichiga, Who Topples Oaks

Legendary Creature - Spirit
(Ichiga, Who Topples Oaks keeps color and mana cost of Budoka Pupil when flipped)
Trample
Remove a ki counter from Ichiga: Target creature gets +2/+2 until end of turn.
4/3
Card has other part: Budoka Pupil
Okina Nightwatch

Okina Nightwatch {4}{G}

Creature - Human Monk
As long as you have more cards in hand than each opponent, this creature gets +3/+3.
Only the most skilled budoka could protect the Okina Shrine. Only the best of these protectors took the night watch.
4/3
Ghost-Lit Raider

Ghost-Lit Raider {2}{R}

Creature - Spirit
{2}{R}, {T}: This creature deals 2 damage to target creature.
Channel — {3}{R}, Discard this card: It deals 4 damage to target creature.
2/1
Force of Nature

Force of Nature {2}{G}{G}{G}{G}

Creature - Elemental
Trample
At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {G}{G}{G}{G}.
8/8
Skyknight Legionnaire

Skyknight Legionnaire {1}{R}{W}

Creature - Human Knight
Flying, haste
"I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead."
—Razia
2/2
Related card: Tajic, Legion's Valor
Mind Control

Mind Control {3}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
"Why fight the body when you can dominate the mind that rules it?"
—Jace Beleren
Rise from the Grave

Rise from the Grave {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
"Death is no excuse for disobedience."
—Liliana Vess
Gruul Guildmage

Gruul Guildmage {R/G}{R/G}

Creature - Human Shaman
{3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker.
{3}{G}: Target creature gets +2/+2 until end of turn.
2/2
Meddling Mage

Meddling Mage {W}{U}

Creature - Human Wizard
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Meddling mages chant so loudly that no one can get a spell in edgewise.
2/2
Pernicious Deed

Pernicious Deed {1}{B}{G}

Enchantment
{X}, Sacrifice this enchantment: Destroy each artifact, creature, and enchantment with mana value X or less.
"The tyrannous and bloody deed is done,
The most arch deed of piteous massacre
That ever yet this land was guilty of."
—William Shakespeare, Richard III
Shard Phoenix

Shard Phoenix {4}{R}

Creature - Phoenix
Flying
Sacrifice this creature: It deals 2 damage to each creature without flying.
{R}{R}{R}: Return this card from your graveyard to your hand. Activate only during your upkeep.
2/2
Voidslime

Voidslime {G}{U}{U}

Instant
Counter target spell, activated ability, or triggered ability.
Jaya Ballard, Task Mage

Jaya Ballard, Task Mage {1}{R}{R}

Legendary Creature - Human Spellshaper
{R}, {T}, Discard a card: Destroy target blue permanent.
{1}{R}, {T}, Discard a card: Jaya Ballard deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
2/2
Serra Avenger

Serra Avenger {W}{W}

Creature - Angel
You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
3/3
Sudden Shock

Sudden Shock {1}{R}

Instant
Split second
Sudden Shock deals 2 damage to any target.
Arc mages aren't known for their patience.
Fireball

Fireball {X}{R}

Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive
Morphling

Morphling {3}{U}{U}

Creature - Shapeshifter
{U}: Untap this creature.
{U}: This creature gains flying until end of turn.
{U}: This creature gains shroud until end of turn.
{1}: This creature gets +1/-1 until end of turn.
{1}: This creature gets -1/+1 until end of turn.
3/3
Terra Stomper

Terra Stomper {3}{G}{G}{G}

Creature - Beast
This spell can't be countered.
Trample
Sometimes violent earthquakes, hurtling boulders, and unseasonable dust storms are wrongly attributed to the Roil.
8/8
Staggershock

Staggershock {2}{R}

Instant
Staggershock deals 2 damage to any target.
Rebound
Deathless Angel

Deathless Angel {4}{W}{W}

Creature - Angel
Flying
{W}{W}: Target creature gains indestructible until end of turn.
5/7
Land Tax

Land Tax {W}

Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.