The List

Ramosian Rally

Ramosian Rally {3}{W}

Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Creatures you control get +1/+1 until end of turn.
Reverent Mantra

Reverent Mantra {3}{W}

Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
Trap Runner

Trap Runner {2}{W}{W}

Creature - Human Soldier
{T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared.
"How could I catch her when the trees conspired to stop me?"
2/3
Coastal Piracy

Coastal Piracy {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."
Diplomatic Escort

Diplomatic Escort {1}{U}

Creature - Human Spellshaper
{U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
1/1
Energy Flux

Energy Flux {2}{U}

Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
Karn said nothing—he just grasped the powerstone and squeezed tightly. The wild flashing ceased.
Related card: Golgothian Sylex
Rishadan Brigand

Rishadan Brigand {4}{U}

Creature - Human Pirate
Flying
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {3}.
This creature can block only creatures with flying.
3/2
Rishadan Cutpurse

Rishadan Cutpurse {2}{U}

Creature - Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {1}.
The bigger the purse, the greater the fool.
—Rishadan saying
1/1
Rishadan Footpad

Rishadan Footpad {3}{U}

Creature - Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {2}.
"The best things in life are free. Money, for instance."
2/2
Hour of Reckoning

Hour of Reckoning {4}{W}{W}{W}

Sorcery
Convoke
Destroy all nontoken creatures.
Those who are chosen do not doubt. Those who remain do not lament.
Suture Priest

Suture Priest {1}{W}

Creature - Phyrexian Cleric
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
1/1
Foulmire Knight

Foulmire Knight {B}

Creature - Zombie Knight
Deathtouch
1/1
Card has other part: Profane Insight
Profane Insight

Profane Insight {2}{B}

Instant - Adventure
You draw a card and you lose 1 life.
Card has other part: Foulmire Knight
Graveshifter

Graveshifter {3}{B}

Creature - Shapeshifter
Changeling
When this creature enters, you may return target creature card from your graveyard to your hand.
"Why throw away a perfectly good identity?"
2/2
Read the Bones

Read the Bones {2}{B}

Sorcery
Scry 2, then draw two cards. You lose 2 life.
The dead know lessons the living haven't learned.
Victimize

Victimize {2}{B}

Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
"Die. But die knowing that your pathetic life will yield a great bounty for me."
—Zul Ashur, lich lord
Impact Tremors

Impact Tremors {1}{R}

Enchantment
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
"If their ears are to the ground, we will make them bleed!"
—Taklai, Kolaghan warrior
Kodama's Reach

Kodama's Reach {2}{G}

Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
"The land grows only where the kami will it."
—Dosan the Falling Leaf
Related card: Kamigawa Charm
Knights of the Black Rose

Knights of the Black Rose {3}{W}{B}

Creature - Human Knight
When this creature enters, you become the monarch.
Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
"Hail to the true queen! Long may she reign!"
4/4
Replicating Ring

Replicating Ring {3}

Snow Artifact
{T}: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
Related card: Break Expectations
Skullclamp

Skullclamp {1}

Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
The mind is a beautiful bounty encased in an annoying bone container.
Skyclave Relic

Skyclave Relic {3}

Artifact
Kicker {3}
Indestructible
When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact.
{T}: Add one mana of any color.
Skyclaves held the key to reshaping the world.
Arcane Sanctum

Arcane Sanctum

Land
This land enters tapped.
{T}: Add {W}, {U}, or {B}.
"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."
—Tullus of Palandius
Gavony Township

Gavony Township

Land
{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
"The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses."
—Gregel, militia leader
Krosan Verge

Krosan Verge

Land
This land enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.