Onslaught

Wellwisher

Wellwisher {1}{G}

Creature - Elf
{T}: You gain 1 life for each Elf on the battlefield.
"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many."
1/1
Wirewood Elf

Wirewood Elf {1}{G}

Creature - Elf Druid
{T}: Add {G}.
"The land belongs to nature as far as our eyes can see. The higher we climb, the more we can see."
1/2
Wirewood Herald

Wirewood Herald {1}{G}

Creature - Elf
When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
The goblins laughed as the elf ran away, until more came back.
1/1
Wirewood Pride

Wirewood Pride {G}

Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
"Though you may leave this haven we have found, may our strength never leave you."
Wirewood Savage

Wirewood Savage {2}{G}

Creature - Elf
Whenever a Beast enters, you may draw a card.
"She is truly Wirewood's child now."
—Elvish refugee
2/2
Words of Wilding

Words of Wilding {2}{G}

Enchantment
{1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
"Instinct is undaunted by terror, unchained by logic. It is the path from which all other paths diverge."
—Volume V, The Book of Life
Cryptic Gateway

Cryptic Gateway {5}

Artifact
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Its lock changes to fit each key.
Doom Cannon

Doom Cannon {6}

Artifact
As this artifact enters, choose a creature type.
{3}, {T}, Sacrifice a creature of the chosen type: This artifact deals 3 damage to any target.
Dream Chisel

Dream Chisel {2}

Artifact
Face-down creature spells you cast cost {1} less to cast.
Itself a product of Ixidor's tortured psyche, the chisel brings his darkest dreams to life.
Riptide Replicator

Riptide Replicator {X}{4}

Artifact
As this artifact enters, choose a color and a creature type.
This artifact enters with X charge counters on it.
{4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on this artifact.
Slate of Ancestry

Slate of Ancestry {4}

Artifact
{4}, {T}, Discard your hand: Draw a card for each creature you control.
The pattern of life can be studied like a book, if you know how to read it.
Tribal Golem

Tribal Golem {6}

Artifact Creature - Golem
This creature has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate this creature" as long as you control a Zombie.
4/4
Barren Moor

Barren Moor

Land
This land enters tapped.
{T}: Add {B}.
Cycling {B}
Bloodstained Mire

Bloodstained Mire

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Contested Cliffs

Contested Cliffs

Land
{T}: Add {C}.
{R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls.
Daru Encampment

Daru Encampment

Land
{T}: Add {C}.
{W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
Flooded Strand

Flooded Strand

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Forgotten Cave

Forgotten Cave

Land
This land enters tapped.
{T}: Add {R}.
Cycling {R}
Goblin Burrows

Goblin Burrows

Land
{T}: Add {C}.
{1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Grand Coliseum

Grand Coliseum

Land
This land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. This land deals 1 damage to you.
Lonely Sandbar

Lonely Sandbar

Land
This land enters tapped.
{T}: Add {U}.
Cycling {U}
Polluted Delta

Polluted Delta

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Riptide Laboratory

Riptide Laboratory

Land
{T}: Add {C}.
{1}{U}, {T}: Return target Wizard you control to its owner's hand.
Seaside Haven

Seaside Haven

Land
{T}: Add {C}.
{W}{U}, {T}, Sacrifice a Bird: Draw a card.
Secluded Steppe

Secluded Steppe

Land
This land enters tapped.
{T}: Add {W}.
Cycling {W}