Onslaught

Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
"From here, let the world be reborn."
Related cards: Wingbane Vantasaur You Line Up the Shot
Overwhelming Instinct

Overwhelming Instinct {2}{G}

Enchantment
Whenever you attack with three or more creatures, draw a card.
The biggest difference between a victory and a massacre is which side you're on.
Primal Boost

Primal Boost {2}{G}

Instant
Target creature gets +4/+4 until end of turn.
Cycling {2}{G}
When you cycle this card, you may have target creature get +1/+1 until end of turn.
Ravenous Baloth

Ravenous Baloth {2}{G}{G}

Creature - Beast
Sacrifice a Beast: You gain 4 life.
"All we know about the Krosan Forest we have learned from those few who made it out alive."
—Elvish refugee
4/4
Run Wild

Run Wild {G}

Instant
Until end of turn, target creature gains trample and "{G}: Regenerate this creature."
Wirewood's beasts didn't seem to mind when the elves moved in. In fact, they hardly noticed them underfoot.
Serpentine Basilisk

Serpentine Basilisk {2}{G}{G}

Creature - Basilisk
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Morph {1}{G}{G}
2/3
Silklash Spider

Silklash Spider {3}{G}{G}

Creature - Spider
Reach
{X}{G}{G}: This creature deals X damage to each creature with flying.
The only thing that flies over the Krosan Forest is the wind.
2/7
Silvos, Rogue Elemental

Silvos, Rogue Elemental {3}{G}{G}{G}

Legendary Creature - Elemental
Trample
{G}: Regenerate Silvos.
He was born of the Mirari, thrust out of his homeland before he was even aware. Left without purpose or meaning, he found both in the pits.
8/5
Snarling Undorak

Snarling Undorak {2}{G}{G}

Creature - Beast
{2}{G}: Target Beast creature gets +1/+1 until end of turn.
Morph {1}{G}{G}
Most creatures in the Krosan Forest feared the Mirari's power. A few fed upon it.
3/3
Spitting Gourna

Spitting Gourna {3}{G}{G}

Creature - Beast
Reach
Morph {4}{G}
3/4
Stag Beetle

Stag Beetle {3}{G}{G}

Creature - Insect
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
Its voice crackles with the hum of a thousand wings beating at once.
0/0
Steely Resolve

Steely Resolve {1}{G}

Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have shroud.
No one in Wirewood understands what is happening. They just know it's unnatural—and coming from Krosa.
Symbiotic Beast

Symbiotic Beast {4}{G}{G}

Creature - Insect Beast
When this creature dies, create four 1/1 green Insect creature tokens.
The insects found a meal in the carrion of the beast's prey. The beast found a spiffy new hairstyle.
4/4
Symbiotic Elf

Symbiotic Elf {3}{G}

Creature - Elf
When this creature dies, create two 1/1 green Insect creature tokens.
The elves arriving in Wirewood had no homes, let alone weapons, but they knew that the forest would always provide.
2/2
Symbiotic Wurm

Symbiotic Wurm {5}{G}{G}{G}

Creature - Wurm
When this creature dies, create seven 1/1 green Insect creature tokens.
The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects.
7/7
Taunting Elf

Taunting Elf {G}

Creature - Elf
All creatures able to block this creature do so.
The safety of the village depends on the beast thinking with its stomach.
0/1
Tempting Wurm

Tempting Wurm {1}{G}

Creature - Wurm
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
5/5
Towering Baloth

Towering Baloth {6}{G}{G}

Creature - Beast
Morph {6}{G}
The Mirari twisted all that lived in the Krosan Forest into gross mockeries of their former selves.
7/6
Treespring Lorian

Treespring Lorian {5}{G}

Creature - Beast
Morph {5}{G}
No matter your strength, the Krosan Forest is stronger. No matter your speed, the Wirewood Forest is faster.
5/4
Tribal Unity

Tribal Unity {X}{2}{G}

Instant
Creatures of the creature type of your choice get +X/+X until end of turn.
Kamahl left the violence of his former life behind him, but he still believes in the power of muscle.
Venomspout Brackus

Venomspout Brackus {6}{G}

Creature - Beast
{1}{G}, {T}: This creature deals 5 damage to target attacking or blocking creature with flying.
Morph {3}{G}{G}
5/5
Vitality Charm

Vitality Charm {G}

Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
Voice of the Woods

Voice of the Woods {3}{G}{G}

Creature - Elf
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample.
The ritual of making draws upon the elves' memories and pasts. And elves have long memories and ancient pasts.
2/2
Wall of Mulch

Wall of Mulch {1}{G}

Creature - Wall
Defender
{G}, Sacrifice a Wall: Draw a card.
Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come.
0/4
Weird Harvest

Weird Harvest {X}{G}{G}

Sorcery
Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Krosa's distorted groves bear strange fruit.