Kamigawa: Neon Dynasty

Jukai Trainee

Jukai Trainee {1}{G}

Creature - Human Samurai
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.
2/2
Asari Captain

Asari Captain {3}{R}{W}

Creature - Human Samurai
Haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
4/3
Related card: Imperial Blademaster
Isshin, Two Heavens as One

Isshin, Two Heavens as One {R}{W}{B}

Legendary Creature - Human Samurai
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3/4
Raiyuu, Storm's Edge

Raiyuu, Storm's Edge {2}{R}{W}

Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
3/3
Risona, Asari Commander

Risona, Asari Commander {1}{R}{W}

Legendary Creature - Human Samurai
Haste
Whenever Risona deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.
Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
3/3
Blade-Blizzard Kitsune

Blade-Blizzard Kitsune {2}{W}

Creature - Fox Ninja
Ninjutsu {3}{W}
Double strike
2/2
Covert Technician

Covert Technician {2}{U}

Artifact Creature - Human Ninja
Ninjutsu {1}{U}
Whenever this creature deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.
2/4
Futurist Operative

Futurist Operative {3}{U}

Creature - Human Ninja
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.
{2}{U}: Untap this creature.
3/4
Moon-Circuit Hacker

Moon-Circuit Hacker {1}{U}

Enchantment Creature - Human Ninja
Ninjutsu {U}
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
2/1
Moonsnare Specialist

Moonsnare Specialist {3}{U}

Creature - Human Ninja
Ninjutsu {2}{U}
When this creature enters, return up to one target creature to its owner's hand.
2/2
Prosperous Thief

Prosperous Thief {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
3/2
Thousand-Faced Shadow

Thousand-Faced Shadow {U}

Creature - Human Ninja
Ninjutsu {2}{U}{U}
Flying
When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
1/1
Biting-Palm Ninja

Biting-Palm Ninja {2}{B}

Creature - Human Ninja
Ninjutsu {2}{B}
This creature enters with a menace counter on it.
Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
3/3
Dokuchi Shadow-Walker

Dokuchi Shadow-Walker {4}{B}{B}

Creature - Ogre Ninja
Ninjutsu {3}{B}
5/5
Dokuchi Silencer

Dokuchi Silencer {1}{B}

Creature - Human Ninja
Ninjutsu {1}{B}
Whenever this creature deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.
2/1
Inkrise Infiltrator

Inkrise Infiltrator {1}{B}

Creature - Human Ninja
Flying
{3}{B}: This creature gets +2/+2 until end of turn.
1/2
Mukotai Ambusher

Mukotai Ambusher {3}{B}

Artifact Creature - Rat Ninja
Ninjutsu {1}{B}
Lifelink
3/2
Nashi, Moon Sage's Scion

Nashi, Moon Sage's Scion {1}{B}{B}

Legendary Creature - Rat Ninja
Ninjutsu {3}{B}
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
3/2
Nezumi Prowler

Nezumi Prowler {1}{B}

Artifact Creature - Rat Ninja
Ninjutsu {1}{B}
When this creature enters, target creature you control gains deathtouch and lifelink until end of turn.
3/1
Tatsunari, Toad Rider

Tatsunari, Toad Rider {2}{B}

Legendary Creature - Human Ninja
Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."
{1}{G/U}: Tatsunari and target Frog you control can't be blocked this turn except by creatures with flying or reach.
3/3
Coiling Stalker

Coiling Stalker {1}{G}

Creature - Snake Ninja
Ninjutsu {1}{G}
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
2/1
Fang of Shigeki

Fang of Shigeki {G}

Enchantment Creature - Snake Ninja
Deathtouch
1/1
Kappa Tech-Wrecker

Kappa Tech-Wrecker {1}{G}

Creature - Turtle Ninja
Ninjutsu {1}{G}
This creature enters with a deathtouch counter on it.
Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
1/3
Spring-Leaf Avenger

Spring-Leaf Avenger {3}{G}{G}

Creature - Insect Ninja
Ninjutsu {3}{G}
Whenever this creature deals combat damage to a player, return target permanent card from your graveyard to your hand.
6/5
Kaito Shizuki

Kaito Shizuki {1}{U}{B}

Legendary Planeswalker - Kaito
At the beginning of your end step, if Kaito entered this turn, he phases out.
[+1]: Draw a card. Then discard a card unless you attacked this turn.
[–2]: Create a 1/1 blue Ninja creature token with "This token can't be blocked."
[–7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."
Loyalty:
3