Kaldheim

Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land - Forest
({T}: Add {G}.)
Valki, God of Lies
Tibalt, Cosmic Impostor

Valki, God of Lies {1}{B}

Legendary Creature - God
When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
{X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
2/1
Card has other part: Tibalt, Cosmic Impostor
Tibalt, Cosmic Impostor
Valki, God of Lies

Tibalt, Cosmic Impostor {5}{B}{R}

Legendary Planeswalker - Tibalt
As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
[+2]: Exile the top card of each player's library.
[–3]: Exile target artifact or creature.
[–8]: Exile all graveyards. Add {R}{R}{R}.
Loyalty:
5
Card has other part: Valki, God of Lies
Tyvar Kell

Tyvar Kell {2}{G}{G}

Legendary Planeswalker - Tyvar
Elves you control have "{T}: Add {B}."
[+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.
[0]: Create a 1/1 green Elf Warrior creature token.
[–6]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Loyalty:
3
Kaya the Inexorable

Kaya the Inexorable {3}{W}{B}

Legendary Planeswalker - Kaya
[+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."
[–3]: Exile target nonland permanent.
[–7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
Loyalty:
5
Niko Aris

Niko Aris {X}{W}{U}{U}

Legendary Planeswalker - Niko
When Niko Aris enters, create X Shard tokens.
[+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.
[–1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.
[–1]: Create a Shard token.
Loyalty:
3
Barkchannel Pathway
Tidechannel Pathway

Barkchannel Pathway

Land
{T}: Add {G}.
Card has other part: Tidechannel Pathway
Tidechannel Pathway
Barkchannel Pathway

Tidechannel Pathway

Land
{T}: Add {U}.
Card has other part: Barkchannel Pathway
Blightstep Pathway
Searstep Pathway

Blightstep Pathway

Land
{T}: Add {B}.
Card has other part: Searstep Pathway
Searstep Pathway
Blightstep Pathway

Searstep Pathway

Land
{T}: Add {R}.
Card has other part: Blightstep Pathway
Darkbore Pathway
Slitherbore Pathway

Darkbore Pathway

Land
{T}: Add {B}.
Card has other part: Slitherbore Pathway
Slitherbore Pathway
Darkbore Pathway

Slitherbore Pathway

Land
{T}: Add {G}.
Card has other part: Darkbore Pathway
Hengegate Pathway
Mistgate Pathway

Hengegate Pathway

Land
{T}: Add {W}.
Card has other part: Mistgate Pathway
Mistgate Pathway
Hengegate Pathway

Mistgate Pathway

Land
{T}: Add {U}.
Card has other part: Hengegate Pathway
Starnheim Unleashed

Starnheim Unleashed {2}{W}{W}

Sorcery
Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.
Foretell {X}{X}{W}
Alrund's Epiphany

Alrund's Epiphany {5}{U}{U}

Sorcery
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell {4}{U}{U}
Haunting Voyage

Haunting Voyage {4}{B}{B}

Sorcery
Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.
Foretell {5}{B}{B}
Quakebringer

Quakebringer {3}{R}{R}

Creature - Giant Berserker
Your opponents can't gain life.
At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
Foretell {2}{R}{R}
5/4
Battle Mammoth

Battle Mammoth {3}{G}{G}

Creature - Elephant
Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell {2}{G}{G}
6/5
Halvar, God of Battle
Sword of the Realms

Halvar, God of Battle {2}{W}{W}

Legendary Creature - God
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
4/4
Card has other part: Sword of the Realms
Related card: Forging the Tyrite Sword
Sword of the Realms
Halvar, God of Battle

Sword of the Realms {1}{W}

Legendary Artifact - Equipment
Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip {1}{W}
Card has other part: Halvar, God of Battle
Reidane, God of the Worthy
Valkmira, Protector's Shield

Reidane, God of the Worthy {2}{W}

Legendary Creature - God
Flying, vigilance
Snow lands your opponents control enter tapped.
Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast.
2/3
Card has other part: Valkmira, Protector's Shield
Valkmira, Protector's Shield
Reidane, God of the Worthy

Valkmira, Protector's Shield {3}{W}

Legendary Artifact
If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Card has other part: Reidane, God of the Worthy
Sigrid, God-Favored

Sigrid, God-Favored {1}{W}{W}

Legendary Creature - Human Warrior
Flash
First strike, protection from God creatures
When Sigrid enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
2/2
Alrund, God of the Cosmos
Hakka, Whispering Raven

Alrund, God of the Cosmos {3}{U}{U}

Legendary Creature - God
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
1/1
Card has other part: Hakka, Whispering Raven