[+1]: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." [–2]: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. [–7]: Each creature you control deals damage equal to its power to each opponent.
Whenever this creature attacks, if it doesn't have first strike, put a first strike counter on it. Whenever this creature attacks, if it has first strike, it gains double strike until end of turn.
Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
Whenever you cycle a card, you may have this enchantment become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.
Danger often lurks in the allure of crystal shards.
When this creature enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling {2}
Their feeding habits leave them with gizzards full of tumbled gems.
This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Lukka was ordered to kill a threat. He chose to make a friend.
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2}
Trample, haste Cycling {1}{R} When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead.
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
An adventure without a companion is hardly an adventure at all.
Mutate {5}{G} Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
As an additional cost to cast this spell, reveal a creature card from your hand. Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
The Zagoth wetlands are fertilized by centuries of Brokkos's former challengers.
Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
The Ozolith's appearance spawned a new era of wild mutation on Ikoria. Some creatures hunted different prey, lived in new habitats, and thrived on mutation itself.