Reality Fracture

Reality Fracture contains 164 cards.
Released: 2026-10-02
Base set size: 153 cards.
Academic Ascent

Academic Ascent {1}{W}

Instant
Target creature gets +2/+2 and gains flying until end of turn.
Empower Jace 2.
The Theorist takes notice of innovative battlemages.
Campus Crier

Campus Crier {1}{W}

Creature - Human Advisor
{1}, Exile this card from your graveyard: Empower Jace 2.
He speaks what the futurescribes have written.
3/1
Enlightened Confidant

Enlightened Confidant {1}{W}

Creature - Kor Cleric
Lifelink
At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand.
Greatness is earned, not bought.
2/1
Generous Revival

Generous Revival {2}{W}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield with an additional +1/+1 counter on it.
Flashback {4}{W}
"Right as rain!" the saccharine double taunted.
Loyal Tutor

Loyal Tutor {W}

Instant
Search your library for a planeswalker card, reveal it, then shuffle and put that card on top.
"We swore to keep watch," Ajani growled through gritted teeth, "and that includes against our own."
Memory Trap

Memory Trap {2}{W}

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
The Theorist used his own memories to trap the parts of Jace that objected to his plans, and to ensnare the friends who wished to stop him.
Prophesied End

Prophesied End {1}{W}

Instant
Destroy target creature. If it wasn't attacking, its controller draws a card.
Upon death, an oracle of Arcavios returns to the very source of their world. Jace followed Jadzi's mind to witness two planes becoming one.
Repurposed Enforcer

Repurposed Enforcer {1}{W}

Creature - Human Soldier
Whenever this creature attacks, empower Jace X, where X is the number of creatures you control.
A face half remembered, a form fit to serve.
3/2
Return to the Light Realms

Return to the Light Realms {7}{W}{W}

Sorcery
Return all nonland permanent cards from your graveyard to the battlefield.
"For every living person there are generations of souls reaching out to be remembered."
—Liliana the Faultless
Countersculpt

Countersculpt {U}{U}

Instant
As an additional cost to cast this spell, behold a Jace or pay {1}.
Counter target spell. Empower Jace 1.
Diviner of Victory

Diviner of Victory {U}

Creature - Dwarf Wizard
This creature enters prepared.
Whenever you scry or surveil, this creature gets +1/+1 until end of turn.
1/1
Card has other part: Unwind History
Unwind History

Unwind History {1}{U}

Sorcery
Return target creature an opponent controls with mana value 3 or less to its owner's hand. Surveil 1.
Card has other part: Diviner of Victory
Icy Reception

Icy Reception {1}{U}

Instant
Choose one —
• Counter target creature or legendary spell unless its controller pays {3}.
• Target creature gets -5/-0 until end of turn.
"Keep them distracted," instructed the Theorist. Chandra's doppelganger smiled, and a chill went through the air.
Jace's Machinations

Jace's Machinations {2}{U}

Instant
Until end of turn, you may activate loyalty abilities of Jace planeswalkers you control on any player's turn any time you could cast an instant.
Empower Jace 8.
Perfected Theory

Perfected Theory {U}

Instant
Choose one —
• Target creature has base power and toughness 1/1 until end of turn.
• Target creature has base power and toughness 4/5 until end of turn.
In the Meditation Realm, Jace had seen himself reflected in a Multiverse complete in every detail. Now he only had to make it real.
Protege's Awakening

Protege's Awakening {3}{U}

Sorcery
Empower Jace 6.
Draw a card.
"Am I a person?" she asked.
Jace smiled. "Yes. Your name is Tamira. But who you are is up to you."
The Theorist, Jace Beleren

The Theorist, Jace Beleren {2}{U}{U}

Legendary Planeswalker - Jace
At the beginning of each opponent's draw step, you draw a card.
[+1]: Create a 1/1 blue Illusion creature token.
[–2]: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
[–6]: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Loyalty:
3
Theorist's Proxy

Theorist's Proxy {1}{U}

Creature - Illusion
Flash
When this creature enters, empower Jace 3.
{U}, Sacrifice this creature: The next spell you cast this turn can't be countered.
0/3
Bloodline Recollector

Bloodline Recollector {1}{B}

Creature - Vampire Warlock
At the beginning of each end step, if three or more creatures died this turn, this creature becomes prepared.
2/2
Card has other part: Ancestral Craving
Ancestral Craving

Ancestral Craving {B}

Instant
Target player draws three cards and loses 3 life.
Card has other part: Bloodline Recollector
Cast Away Doubt

Cast Away Doubt {2}{B}

Sorcery
Draw two cards. Cast Away Doubt deals 2 damage to each player.
Every part of Jace's mind that objected to his plan had been cut away. The Theorist was all that remained.
Overwrite the Multiverse

Overwrite the Multiverse {4}{B}{B}

Sorcery
Exile all creatures. Empower Jace X, where X is the number of creatures exiled this way.
"Suffering ends at my will."
Rewrite Regrets

Rewrite Regrets {3}{B}

Sorcery
Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield.
Empower Jace 2.
Solve for Disappointment

Solve for Disappointment {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
Empower Jace 1.
The Theorist has no interest in failures.
Craterclaw Colossus

Craterclaw Colossus {4}{R}{R}{R}

Artifact Creature - Beast Construct
Haste
When this creature enters, creatures you control gain trample and get +X/+0 until end of turn, where X is the number of artifacts you control.
Some puppetbeasts are monstrous machines. Others, works of art. The best are both.
5/5